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<blockquote data-quote="michael_noah" data-source="post: 3426077" data-attributes="member: 40131"><p>Hmm. Well, let me think about the alternate class ability. Getting it progressively more times per day is going to allow some interesting things to happen that I don't necessarily always want to deal with. For example at 5/day, you can use it pretty much every fight to get in the best position for you. Or use it at 5 locked doors, etc. I'm a little leery. It bugs me a little too, that it's just way better than a familiar (and wizards are already good).</p><p></p><p>I think you'll see this whole "spellcasters rock" thing from me a lot. Anyway, if you're not terribly attached to that ability, or if you wouldn't mind toning it down a little (keep it at 3/day maybe), let me know. Otherwise, the other stuff is looking very good.</p><p></p><p>Side note on the immediate action - I'm pretty set in my opinion on this. There are a lot of really crazy things that you can do. That is, at least as far as I know. I don't actually have access to the rules text on immediate actions, so I don't know if you can use them to interrupt others, etc.</p></blockquote><p></p>
[QUOTE="michael_noah, post: 3426077, member: 40131"] Hmm. Well, let me think about the alternate class ability. Getting it progressively more times per day is going to allow some interesting things to happen that I don't necessarily always want to deal with. For example at 5/day, you can use it pretty much every fight to get in the best position for you. Or use it at 5 locked doors, etc. I'm a little leery. It bugs me a little too, that it's just way better than a familiar (and wizards are already good). I think you'll see this whole "spellcasters rock" thing from me a lot. Anyway, if you're not terribly attached to that ability, or if you wouldn't mind toning it down a little (keep it at 3/day maybe), let me know. Otherwise, the other stuff is looking very good. Side note on the immediate action - I'm pretty set in my opinion on this. There are a lot of really crazy things that you can do. That is, at least as far as I know. I don't actually have access to the rules text on immediate actions, so I don't know if you can use them to interrupt others, etc. [/QUOTE]
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