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<blockquote data-quote="Doctor Proctor" data-source="post: 5034680" data-attributes="member: 78547"><p>I'll second that. You might want to give the player full control over the NPC's, otherwise it's just you playing and talking to yourself 90% of the time (Imagine if you only controlled one monster on the board, and your player controlled all the NPC's and all the rest of your monsters, for example). Back in the old 2e version of Dark Sun my friend and I ran some of the prepackaged adventures with only one player, and then the player running the NPC companions as well. It worked pretty good.</p><p></p><p>Additionally, there's rules in the DMG for how to balance encounters and loot for larger or smaller parties. I wouldn't necessarily say to go with a full 5 man party, nor a one man party, though. The former is just gonna be a lot of busy work as he plays multiple characters, and the latter won't really give you all that great of a feel for the rules (If he's a Defender, for example, you'll have never have a lot of use for the cover mechanics, or a lot of the skills in the game).</p><p></p><p>Personally, I would stick to 2 or 3 NPC's in addition to your PC. This way, you can either go Leader, Defender, Striker; or Leader, Defender, Striker, Controller. Either way, you should get a good look at all the mechanics of the game, and the DM will have the freedom to design monster encounters just about however he wants since the party has pretty much all the roles covered.</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 5034680, member: 78547"] I'll second that. You might want to give the player full control over the NPC's, otherwise it's just you playing and talking to yourself 90% of the time (Imagine if you only controlled one monster on the board, and your player controlled all the NPC's and all the rest of your monsters, for example). Back in the old 2e version of Dark Sun my friend and I ran some of the prepackaged adventures with only one player, and then the player running the NPC companions as well. It worked pretty good. Additionally, there's rules in the DMG for how to balance encounters and loot for larger or smaller parties. I wouldn't necessarily say to go with a full 5 man party, nor a one man party, though. The former is just gonna be a lot of busy work as he plays multiple characters, and the latter won't really give you all that great of a feel for the rules (If he's a Defender, for example, you'll have never have a lot of use for the cover mechanics, or a lot of the skills in the game). Personally, I would stick to 2 or 3 NPC's in addition to your PC. This way, you can either go Leader, Defender, Striker; or Leader, Defender, Striker, Controller. Either way, you should get a good look at all the mechanics of the game, and the DM will have the freedom to design monster encounters just about however he wants since the party has pretty much all the roles covered. Good luck! [/QUOTE]
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