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One-shot idea, need feedback
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<blockquote data-quote="Scott Christian" data-source="post: 8766606" data-attributes="member: 6901101"><p>First, it's a one-shot, so you need to railroad a bit. There is nothing wrong with it at all. Second, the story idea sounds like fun. Are you going to have them create a short backstory on their kingdom? This might help define their class. Lastly, how many hours do you have? I have found one-shots need to be shorter as opposed to longer since the character investment is lower. So you may need to be a bit more concise on your scenarios. For example:</p><ul> <li data-xf-list-type="ul">Enter the ballroom (describe carriage ride and entrance and crowd)</li> <li data-xf-list-type="ul">Meet guests (RP)</li> <li data-xf-list-type="ul">King is late/guards increase (RP & skill checks (exploration)</li> <li data-xf-list-type="ul">Guards attack (combat)</li> </ul><p>That is already one hour at a minimum, but probably closer to one and a half to two hours realistically. So depending on how many more scenarios (looking for clues, exploring, trapped rooms, fighting, interrogating, etc), you are looking at quite a lengthy adventure.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8766606, member: 6901101"] First, it's a one-shot, so you need to railroad a bit. There is nothing wrong with it at all. Second, the story idea sounds like fun. Are you going to have them create a short backstory on their kingdom? This might help define their class. Lastly, how many hours do you have? I have found one-shots need to be shorter as opposed to longer since the character investment is lower. So you may need to be a bit more concise on your scenarios. For example: [LIST] [*]Enter the ballroom (describe carriage ride and entrance and crowd) [*]Meet guests (RP) [*]King is late/guards increase (RP & skill checks (exploration) [*]Guards attack (combat) [/LIST] That is already one hour at a minimum, but probably closer to one and a half to two hours realistically. So depending on how many more scenarios (looking for clues, exploring, trapped rooms, fighting, interrogating, etc), you are looking at quite a lengthy adventure. [/QUOTE]
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