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<blockquote data-quote="Rhun" data-source="post: 5005626" data-attributes="member: 29098"><p>Basic crunch for my wood elf ranger is done. I might still tweak the skills a bit. And I still need the fluff, of course.</p><p></p><p>[sblock=Currently Unnamed Ranger]</p><p><span style="font-size: 12px"><strong> </strong></span></p><p></p><p></p><p>Description</p><p></p><p></p><p>Personality & Background</p><p></p><p></p><p></p><p><strong>Name</strong></p><p><strong>Chaotic Good Wood Elf Male</strong></p><p>Ranger 1</p><p></p><p>XPs: </p><p></p><p><strong>Stats</strong></p><p>Str 15 (+2) (+2 race)</p><p>Dex 17 (+3) (+2 race)</p><p>Con 12 (+1) (-2 race)</p><p>Int 10 (+0) (-2 race)</p><p>Wis 10 (+0) </p><p>Cha 08 (-1) </p><p></p><p><strong>General</strong></p><p>HP: 09 (8 [1st level] + 1 [con])</p><p>AC: 18 (10 base, +4 armor, + 3 dex, +1 shield)<span style="font-size: 9px"></span></p><p><span style="font-size: 9px">--- Touch AC 13</span></p><p><span style="font-size: 9px">--- Flatfooted 15</span></p><p>Initiative: +3 (+3 dex)</p><p>Move: 30’ (30’ base)</p><p></p><p><strong>Combat</strong></p><p>BAB: +1<span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Melee: +3 </span></p><p><span style="font-size: 9px">--- </span></p><p><span style="font-size: 9px">Ranged: +4/+5 within 30'</span></p><p><span style="font-size: 9px">--- Composite Longbow +4/+5 within 30' (1d8+2/x3)</span></p><p></p><p><strong>Saves:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Fort: +3 (2 base, + 1 con)</span></p><p><span style="font-size: 9px">Ref: +5 (2 base, + 3 dex)</span></p><p><span style="font-size: 9px">Wil: +0 (0 base, + 0 wis)</span></p><p></p><p><strong>Skills:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- (24 total) -</span></p><p><span style="font-size: 9px">Climb +1 (2 ranks, +2 str, -3 ACP)</span></p><p><span style="font-size: 9px">Heal +1 (1 rank, +0 wis)</span></p><p><span style="font-size: 9px">Hide +3 (3 ranks, +3 dex, -3 ACP)</span></p><p><span style="font-size: 9px">Jump +1 (2 ranks, +2 str, -3 ACP)</span></p><p><span style="font-size: 9px">Knowledge (Geogrpahy) +1 (1 rank, +0 int)</span></p><p><span style="font-size: 9px">Knowledge (Nature) +1 (1 rank, +0 int)</span></p><p><span style="font-size: 9px">Listen +4 (2 ranks, +0 wis, +2 racial)</span></p><p><span style="font-size: 9px">Move Silently +3 (3 ranks, +3 dex, -3 ACP)</span></p><p><span style="font-size: 9px">Search +4 (2 ranks, +0 int, +2 racial)</span></p><p><span style="font-size: 9px">Spot +4 (2 ranks, +0 wis, +2 racial)</span></p><p><span style="font-size: 9px">Survival +3 (3 ranks, +0 wis)</span></p><p><span style="font-size: 9px">Swim +1 (2 ranks, +2 str, -3 ACP) </span></p><p></p><p><strong>Languages:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Common</span></p><p><span style="font-size: 9px">- Elven</span></p><p></p><p><strong>Feats:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Point Blank Shot</span></p><p></p><p><strong>Class Features:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Favored Enemy (Humanoid: Goblinoids)</span></p><p><span style="font-size: 9px">- Track</span></p><p><span style="font-size: 9px">- Wild Empathy</span></p><p></p><p><strong>Racial Features:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- +2 Dexterity, -2 Constitution, +2 Strength, -2 Intelligence</span></p><p><span style="font-size: 9px">- Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.</span></p><p><span style="font-size: 9px">- Elf base land speed is 30 feet.</span></p><p><span style="font-size: 9px">- Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.</span></p><p><span style="font-size: 9px">- Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.</span></p><p><span style="font-size: 9px">- Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.</span></p><p><span style="font-size: 9px">- +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if he were actively looking for it.</span></p><p><span style="font-size: 9px">- Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.</span></p><p><span style="font-size: 9px">- Favored Class: Ranger. This trait replaces the high elf’s favored class.</span></p><p></p><p><strong>Arms, Armor and Equipment:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Chain shirt (100gp, 10lb)</span></p><p><span style="font-size: 9px">- Buckler (15gp, 5lb)</span></p><p><span style="font-size: 9px">- Composite Longbow, mighty (300gp, 3lb)</span></p><p><span style="font-size: 9px">- Longsword (15gp, 4lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Traveler’s Outfit (1gp, 5lb [worn])</span></p><p><span style="font-size: 9px">- Backpack (2gp, 2lb)</span></p><p><span style="font-size: 9px">--- Bedroll (1sp, 5lb)</span></p><p><span style="font-size: 9px">--- Torches, 6 (6cp, 6lb)</span></p><p><span style="font-size: 9px">--- Rope, 50’ hemp (1gp, 10lb)</span></p><p><span style="font-size: 9px">--- Trail rations, 3 days (15sp, 4lb)</span></p><p><span style="font-size: 9px">--- Waterskin (1gp, 4lb)</span></p><p><span style="font-size: 9px">- Beltpouch (1gp, 0.5lb)</span></p><p><span style="font-size: 9px">--- Chalk, 1 piece (1cp, ---)</span></p><p><span style="font-size: 9px">--- Flint & Steel (1gp, ---)</span></p><p><span style="font-size: 9px">--- Flask, (3cp, 1.5lb)</span></p><p><span style="font-size: 9px">--- Coin []</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 5005626, member: 29098"] Basic crunch for my wood elf ranger is done. I might still tweak the skills a bit. And I still need the fluff, of course. [sblock=Currently Unnamed Ranger] [size=3][b] [/b][/size] Description Personality & Background [b]Name[/b] [b]Chaotic Good Wood Elf Male[/b] Ranger 1 XPs: [b]Stats[/b] Str 15 (+2) (+2 race) Dex 17 (+3) (+2 race) Con 12 (+1) (-2 race) Int 10 (+0) (-2 race) Wis 10 (+0) Cha 08 (-1) [b]General[/b] HP: 09 (8 [1st level] + 1 [con]) AC: 18 (10 base, +4 armor, + 3 dex, +1 shield)[size=1] --- Touch AC 13 --- Flatfooted 15[/size] Initiative: +3 (+3 dex) Move: 30’ (30’ base) [b]Combat[/b] BAB: +1[size=1] Melee: +3 --- Ranged: +4/+5 within 30' --- Composite Longbow +4/+5 within 30' (1d8+2/x3)[/size] [b]Saves:[/b][size=1] Fort: +3 (2 base, + 1 con) Ref: +5 (2 base, + 3 dex) Wil: +0 (0 base, + 0 wis)[/size] [b]Skills:[/b][size=1] - (24 total) - Climb +1 (2 ranks, +2 str, -3 ACP) Heal +1 (1 rank, +0 wis) Hide +3 (3 ranks, +3 dex, -3 ACP) Jump +1 (2 ranks, +2 str, -3 ACP) Knowledge (Geogrpahy) +1 (1 rank, +0 int) Knowledge (Nature) +1 (1 rank, +0 int) Listen +4 (2 ranks, +0 wis, +2 racial) Move Silently +3 (3 ranks, +3 dex, -3 ACP) Search +4 (2 ranks, +0 int, +2 racial) Spot +4 (2 ranks, +0 wis, +2 racial) Survival +3 (3 ranks, +0 wis) Swim +1 (2 ranks, +2 str, -3 ACP) [/size] [b]Languages:[/b][size=1] - Common - Elven[/size] [b]Feats:[/b][size=1] - Point Blank Shot[/size] [b]Class Features:[/b][size=1] - Favored Enemy (Humanoid: Goblinoids) - Track - Wild Empathy[/size] [b]Racial Features:[/b][size=1] - +2 Dexterity, -2 Constitution, +2 Strength, -2 Intelligence - Medium: As Medium creatures, elves have no special bonuses or penalties due to their size. - Elf base land speed is 30 feet. - Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects. - Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. - Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. - +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if he were actively looking for it. - Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. - Favored Class: Ranger. This trait replaces the high elf’s favored class.[/size] [b]Arms, Armor and Equipment:[/b][size=1] - Chain shirt (100gp, 10lb) - Buckler (15gp, 5lb) - Composite Longbow, mighty (300gp, 3lb) - Longsword (15gp, 4lb) - Traveler’s Outfit (1gp, 5lb [worn]) - Backpack (2gp, 2lb) --- Bedroll (1sp, 5lb) --- Torches, 6 (6cp, 6lb) --- Rope, 50’ hemp (1gp, 10lb) --- Trail rations, 3 days (15sp, 4lb) --- Waterskin (1gp, 4lb) - Beltpouch (1gp, 0.5lb) --- Chalk, 1 piece (1cp, ---) --- Flint & Steel (1gp, ---) --- Flask, (3cp, 1.5lb) --- Coin [][/size][/sblock] [/QUOTE]
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