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<blockquote data-quote="Scott DeWar" data-source="post: 5083881" data-attributes="member: 49929"><p>maybe, maybe not. I don't want to give away anything that i <u>might</u> know.</p><p></p><p>Work in progress:</p><p></p><p>[code]</p><p>Personal Information</p><p>[B]Name:[/B] Berm McKaffe</p><p>[B]Class:[/B] Rogue 1</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] male</p><p>[B]Align:[/B] Chaotic Good</p><p>[B]Deity:[/B] </p><p></p><p>[B]Str:[/B] 13 +1 [B]Level:[/B] 1 [B]XP:[/B] 500</p><p>[B]Dex:[/B] 15 +2 [B]BAB:[/B] +0 [B]HP:[/B] 1d6: [color=green]6/6[/color] </p><p>[B]Con:[/B] 10 +0 [B]Grapple:[/B] +1 [B]Dmg Red:[/B] -</p><p>[B]Int:[/B] 14 +2 [B]Speed:[/B] 30' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 12 +1 [B]Init:[/B] +2 (dex: +2) </p><p>[B]Cha:[/B] 8 -1 </p><p> </p><p>[size=6][b]Combat: [/b][/size]</p><p>[B]defense: [/B]</p><p> </p><p>[B] Base Armor Dex BAB Misc. Total[/B]</p><p> Studded leather, Mwk +2 +0 +1 +2</p><p> Damage conversion: 2 points (Lethel to Non-lethel)</p><p>[B]Armor Class:[/B] 13</p><p>[B]Touch:[/B] 13</p><p>[B]Flatfooted:[/B] 10 </p><p>[B]ACP:[/B] +/- 0</p><p>dex: +2; 2 wpn def +1; BAB +0; </p><p></p><p>[B]Saves [/B]</p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] +0 +0 +0 +0</p><p>[B]Ref:[/B] +2 +2 +0 +4</p><p>[B]Will:[/B] +0 +1 +0 +1</p><p></p><p>[B]Offense[/B]</p><p></p><p>[B]Weapons: Attack Damage Critical type[/b]</p><p>Rapier +1 1d6+1 18-20/x2 p</p><p>Dagger +1 1d4+1 19-20/X2 p/S</p><p>Short Bow +2 1d6 X3 P</p><p>Club +1 1d6+1 X2 B</p><p>dagger thrown +3 1d4+1 19-20/X2 p/s</p><p></p><p>two weapon fighting (Rapier and Dagger or club)</p><p>[B]Weapon Att Dam Crit Type[/B]</p><p>Rapier -1 1d6+1 18-20/X2 P</p><p>with</p><p>Dagger -1 1d4+1 19-20/X2 p/s</p><p>or </p><p>club -1 1d6+1 X2 B</p><p></p><p>[B]build stuff: [/B]</p><p></p><p>[Size=6][b]Feats and Skills:[/b][/size]</p><p>[B]Languages:[/B] </p><p></p><p>[B]class features:[/b]</p><p>[U]Sneak Attack, +1d6[/U]: (class feature)</p><p>[U]Trap Finding[/U]: (class feature)</p><p>[U]Evasion[/U]: (class feature)</p><p></p><p>[B]Feats:[/B] </p><p>[U]2 weapon fighting[/U]: (Human bonus feat)</p><p>[U]2 wpn def[/U]: (character level 1)</p><p></p><p></p><p>[B]SKILLS:[/B]</p><p>[B]Skill Points:[/B] (8+2) X 4 (rogue lv 1) + 4</p><p>(human race bonus) = 44</p><p>lv 2 plus: 8+2+1</p><p></p><p>total at level 2: </p><p>[B]Max Ranks (class/crossclass):[/B] </p><p></p><p>[B]Skills: Ranks Mod Misc/acp Total[/B] </p><p>Appraise +1 +2 +3</p><p>Balence +1 +2 +3 </p><p>Bluff +1 +0 +1</p><p>Climb +4 +1 +5 </p><p>Decipher Script +1 +2 +3</p><p>Disable Device +4 +2 +2 +8 (mwk pics & tools)</p><p>Diplomacy +0 +0 +0</p><p>Escape Artist +1 +2 +3 </p><p>Gather Info +1 +0 +1</p><p>Hide +3 +2 +5 </p><p>Jump +2 +1 +3 </p><p>Knowledge Local +1 +2 +3</p><p>Listen +3 +1 +4</p><p>Move Silent +4 +2 +6 </p><p>Open locks +4 +2 +2 +8 (mwk pics & tools)</p><p>search +3 +2 +5</p><p>sense motive +1 +1 +2</p><p>Spot +4 +1 +5</p><p>Swim +1 +1 +2 </p><p>tumble +2 +2 +4 </p><p>Use rope +2 +2 +4</p><p></p><p>start gold: 450</p><p>[B]Equipment: Cost Weight [/B]</p><p>Explorer's Outfit 0.0 gp 0.0 lb</p><p>studded leather, Mwk 175.0 gp 20.0 lb </p><p>short sword 10.0 gp 2.0 lb </p><p>dagger X 2 4.0 gp 2.0 lb</p><p>Short bow 30.0 gp 2.0 lb </p><p>arrows, 20 1.0 gp 3.0 lb</p><p>back pack 2.0 gp 2.0 lb</p><p>trail rations X5 2.5 gp 5.0 lb</p><p>Sun Rod X 3 6.0 gp 3.0 lb</p><p>Tinder Twig X 20 20.0 gp --- lb</p><p>cure light potion X1 50.0 gp --- lb</p><p>Thief’s tools, mwk 100.0 Gp 2.0 lb</p><p>belt pouch x2 2.0 Gp 1.0 lb </p><p>waterskin 1.0 GP 4.0 lb</p><p>vial holy water 25.0 GP --- lb</p><p>flint and steel 1.0 GP --- lb </p><p>club ---- GP 3.0 lb</p><p>[u]whet stone 0.02 GP 1.0 lb[/u]</p><p>Total: 423.52 GP 50 Lb</p><p>[B]Total Weight:[/B] 50 lb </p><p>[B]Money:[/B] 26gp 4sp 8cp </p><p></p><p> Lgt Med Hvy Lift Push</p><p>[b]Max Weight:[/b] 50 100 150 450 750</p><p></p><p></p><p></p><p></p><p>[/code]</p><p></p><p>[sblock=personal information]</p><p><strong><u>Phisical Description</u></strong></p><p><strong>Age:</strong> </p><p><strong>Height:</strong> ' "</p><p><strong>Weight:</strong> Lb ( Kg)</p><p><strong>Eyes:</strong> </p><p><strong>Hair:</strong> </p><p><strong>Skin:</strong> </p><p>[/sblock]</p><p></p><p></p><p><strong>Appearence</strong></p><p></p><p>[sblock= feat info]</p><p>Two-Weapon Defense [General]</p><p>Prerequisites</p><p>Dex 15, Two-Weapon Fighting. </p><p></p><p>Benefit</p><p>When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC. See the Two-Weapon Fighting special attack. </p><p></p><p>When you are fighting defensively or using the total defense action, this shield bonus increases to +2. </p><p></p><p>Special</p><p>A fighter may select Two-Weapon Defense as one of his fighter bonus feats. </p><p></p><p>Two-Weapon Fighting [General]</p><p>You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon. </p><p></p><p>Prerequisite</p><p>Dex 15. </p><p></p><p>Benefit</p><p>Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting special attack. </p><p></p><p>Normal</p><p>If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.) </p><p></p><p>Special</p><p>A 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor. </p><p></p><p>A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 5083881, member: 49929"] maybe, maybe not. I don't want to give away anything that i [u]might[/u] know. Work in progress: [code] Personal Information [B]Name:[/B] Berm McKaffe [B]Class:[/B] Rogue 1 [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] male [B]Align:[/B] Chaotic Good [B]Deity:[/B] [B]Str:[/B] 13 +1 [B]Level:[/B] 1 [B]XP:[/B] 500 [B]Dex:[/B] 15 +2 [B]BAB:[/B] +0 [B]HP:[/B] 1d6: [color=green]6/6[/color] [B]Con:[/B] 10 +0 [B]Grapple:[/B] +1 [B]Dmg Red:[/B] - [B]Int:[/B] 14 +2 [B]Speed:[/B] 30' [B]Spell Res:[/B] - [B]Wis:[/B] 12 +1 [B]Init:[/B] +2 (dex: +2) [B]Cha:[/B] 8 -1 [size=6][b]Combat: [/b][/size] [B]defense: [/B] [B] Base Armor Dex BAB Misc. Total[/B] Studded leather, Mwk +2 +0 +1 +2 Damage conversion: 2 points (Lethel to Non-lethel) [B]Armor Class:[/B] 13 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 10 [B]ACP:[/B] +/- 0 dex: +2; 2 wpn def +1; BAB +0; [B]Saves [/B] [B]Base Mod Misc Total[/B] [B]Fort:[/B] +0 +0 +0 +0 [B]Ref:[/B] +2 +2 +0 +4 [B]Will:[/B] +0 +1 +0 +1 [B]Offense[/B] [B]Weapons: Attack Damage Critical type[/b] Rapier +1 1d6+1 18-20/x2 p Dagger +1 1d4+1 19-20/X2 p/S Short Bow +2 1d6 X3 P Club +1 1d6+1 X2 B dagger thrown +3 1d4+1 19-20/X2 p/s two weapon fighting (Rapier and Dagger or club) [B]Weapon Att Dam Crit Type[/B] Rapier -1 1d6+1 18-20/X2 P with Dagger -1 1d4+1 19-20/X2 p/s or club -1 1d6+1 X2 B [B]build stuff: [/B] [Size=6][b]Feats and Skills:[/b][/size] [B]Languages:[/B] [B]class features:[/b] [U]Sneak Attack, +1d6[/U]: (class feature) [U]Trap Finding[/U]: (class feature) [U]Evasion[/U]: (class feature) [B]Feats:[/B] [U]2 weapon fighting[/U]: (Human bonus feat) [U]2 wpn def[/U]: (character level 1) [B]SKILLS:[/B] [B]Skill Points:[/B] (8+2) X 4 (rogue lv 1) + 4 (human race bonus) = 44 lv 2 plus: 8+2+1 total at level 2: [B]Max Ranks (class/crossclass):[/B] [B]Skills: Ranks Mod Misc/acp Total[/B] Appraise +1 +2 +3 Balence +1 +2 +3 Bluff +1 +0 +1 Climb +4 +1 +5 Decipher Script +1 +2 +3 Disable Device +4 +2 +2 +8 (mwk pics & tools) Diplomacy +0 +0 +0 Escape Artist +1 +2 +3 Gather Info +1 +0 +1 Hide +3 +2 +5 Jump +2 +1 +3 Knowledge Local +1 +2 +3 Listen +3 +1 +4 Move Silent +4 +2 +6 Open locks +4 +2 +2 +8 (mwk pics & tools) search +3 +2 +5 sense motive +1 +1 +2 Spot +4 +1 +5 Swim +1 +1 +2 tumble +2 +2 +4 Use rope +2 +2 +4 start gold: 450 [B]Equipment: Cost Weight [/B] Explorer's Outfit 0.0 gp 0.0 lb studded leather, Mwk 175.0 gp 20.0 lb short sword 10.0 gp 2.0 lb dagger X 2 4.0 gp 2.0 lb Short bow 30.0 gp 2.0 lb arrows, 20 1.0 gp 3.0 lb back pack 2.0 gp 2.0 lb trail rations X5 2.5 gp 5.0 lb Sun Rod X 3 6.0 gp 3.0 lb Tinder Twig X 20 20.0 gp --- lb cure light potion X1 50.0 gp --- lb Thief’s tools, mwk 100.0 Gp 2.0 lb belt pouch x2 2.0 Gp 1.0 lb waterskin 1.0 GP 4.0 lb vial holy water 25.0 GP --- lb flint and steel 1.0 GP --- lb club ---- GP 3.0 lb [u]whet stone 0.02 GP 1.0 lb[/u] Total: 423.52 GP 50 Lb [B]Total Weight:[/B] 50 lb [B]Money:[/B] 26gp 4sp 8cp Lgt Med Hvy Lift Push [b]Max Weight:[/b] 50 100 150 450 750 [/code] [sblock=personal information] [B][U]Phisical Description[/U][/b][U][/u] [B]Age:[/B] [B]Height:[/B] ' " [B]Weight:[/B] Lb ( Kg) [B]Eyes:[/B] [B]Hair:[/B] [B]Skin:[/B] [/sblock] [b]Appearence[/b] [sblock= feat info] Two-Weapon Defense [General] Prerequisites Dex 15, Two-Weapon Fighting. Benefit When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC. See the Two-Weapon Fighting special attack. When you are fighting defensively or using the total defense action, this shield bonus increases to +2. Special A fighter may select Two-Weapon Defense as one of his fighter bonus feats. Two-Weapon Fighting [General] You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon. Prerequisite Dex 15. Benefit Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting special attack. Normal If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.) Special A 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor. A fighter may select Two-Weapon Fighting as one of his fighter bonus feats. [/sblock] [/QUOTE]
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