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[OOC-D&D 4e: Forgotten Realms] A Paid Trip to Spellhold
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<blockquote data-quote="FreeXenon" data-source="post: 4727363" data-attributes="member: 6228"><p><strong>Eladrin Sorcerer (Chaos)</strong></p><p></p><p>I am thinking of a Eladrin Sorcerer (Chaos)... who is rather aloof, removed, and indifferent in general, except when it comes to what he gets paid to do. More of a sorcerrous gun for hire. </p><p></p><p>It has been a while since I have worked with FR, but I will say that he is in Amn as spell slinger for hire. </p><p></p><p><strong>History</strong></p><p>Immarael found himself the child of a noble family and favored due to his sorcerous blood. All of these things he never really cared for. He only really wished to be left alone to delve deeper into the magic that burned to be released in his blood. His family found him ungrateful and distant while he spent most of his time alone and practicing what yearned to be set free His sister oddly enough understood him. He never understood why, but she did understand and appreciate his company, and he hers.</p><p></p><p>His family set him up at court in Feywild which is an esteem position. He found their political play annoying and prone to beating around the bush, being too caught up in propriety and formality to have the sack to get stuff done. He prefers the more direct approach - blowing stuff up or speaking bluntly to the point. He will resort to less forcefull means if they prove more effective and expedient to his cause and charge. Self preservation comes first, work second, and money third.</p><p></p><p>Immarael found himself annoyed and dissilusioned with the Autumn Courts and their workings, so he just left the Court and his his assigned and quiet court work that his family arranged for him, found the nearest portal to Toril, and started his life anew in the Dalelands working with the local militias to defeat local threats to their communities. (I hope the Dalelands are still there. I will have to check when I get home.)</p><p></p><p>He was picked up in the Dalelands by merchants passing through which brought him to Amn. The thought of them passing through Amn which would bring ample work and money to keep him busy, made him accept. Now that he is here he is looking for some action, and he prefers to work in the company of other Eladrin. His only regret is not seeing his sister or telling her good bye.</p><p></p><p></p><p><strong>Amnian Residents</strong></p><p>While on his way here he had heard that non-licensed arcane people were not looked upon nicely and so saught as much info on those that were allowed - the Coweled Wizards. Immediatly upon entereing the city was was rather decisively accosted, beat up, and told to leave. Taking exception to that he did fight back, killing several in the process, but it turns out that he had more friends. A Coweled Wizard blasted the rest and then disappeared into the crowd. He was left alone after that, but the eyes are watching him. He currently searches for a way to join the ranks of hte Coweled Wizards.</p><p></p><p><em>I am still looking into the history...</em></p><p></p><p></p><p>[sblock][code]</p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p>_Immarael of the Autumn Sun, level 1</p><p>Eladrin, Sorcerer</p><p>Spell Source: Wild Magic</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 8, Con 14, Dex 14, Int 12, Wis 11, Cha 17.</p><p></p><p>Starting Ability Scores</p><p>Str 8, Con 14, Dex 12, Int 10, Wis 11, Cha 17.</p><p></p><p></p><p>AC: 12 Fort: 12 Reflex: 12 Will: 16</p><p>HP: 26 Surges: 8 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Stealth, Arcana, Endurance, Insight, Diplomacy.</p><p></p><p>FEATS</p><p>1: Melee Training (Charisma)</p><p></p><p>POWERS</p><p>1, At-Will: Burning Spray</p><p>1, At-Will: Chaos Bolt</p><p>1, Encounter: Bedeviling Burst</p><p>1, Daily: Dragonfang Bolt</p><p></p><p>ITEMS</p><p>Implement, Staff, Everburning Torch, Fine Clothing, Adventurer's Kit</p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p>[/code][/sblock]</p><p></p><p>This should be a good start. I can take a closer look tonight.</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 4727363, member: 6228"] [b]Eladrin Sorcerer (Chaos)[/b] I am thinking of a Eladrin Sorcerer (Chaos)... who is rather aloof, removed, and indifferent in general, except when it comes to what he gets paid to do. More of a sorcerrous gun for hire. It has been a while since I have worked with FR, but I will say that he is in Amn as spell slinger for hire. [B]History[/B] Immarael found himself the child of a noble family and favored due to his sorcerous blood. All of these things he never really cared for. He only really wished to be left alone to delve deeper into the magic that burned to be released in his blood. His family found him ungrateful and distant while he spent most of his time alone and practicing what yearned to be set free His sister oddly enough understood him. He never understood why, but she did understand and appreciate his company, and he hers. His family set him up at court in Feywild which is an esteem position. He found their political play annoying and prone to beating around the bush, being too caught up in propriety and formality to have the sack to get stuff done. He prefers the more direct approach - blowing stuff up or speaking bluntly to the point. He will resort to less forcefull means if they prove more effective and expedient to his cause and charge. Self preservation comes first, work second, and money third. Immarael found himself annoyed and dissilusioned with the Autumn Courts and their workings, so he just left the Court and his his assigned and quiet court work that his family arranged for him, found the nearest portal to Toril, and started his life anew in the Dalelands working with the local militias to defeat local threats to their communities. (I hope the Dalelands are still there. I will have to check when I get home.) He was picked up in the Dalelands by merchants passing through which brought him to Amn. The thought of them passing through Amn which would bring ample work and money to keep him busy, made him accept. Now that he is here he is looking for some action, and he prefers to work in the company of other Eladrin. His only regret is not seeing his sister or telling her good bye. [B]Amnian Residents[/B] While on his way here he had heard that non-licensed arcane people were not looked upon nicely and so saught as much info on those that were allowed - the Coweled Wizards. Immediatly upon entereing the city was was rather decisively accosted, beat up, and told to leave. Taking exception to that he did fight back, killing several in the process, but it turns out that he had more friends. A Coweled Wizard blasted the rest and then disappeared into the crowd. He was left alone after that, but the eyes are watching him. He currently searches for a way to join the ranks of hte Coweled Wizards. [I]I am still looking into the history...[/I] [sblock][code] ====== Created Using Wizards of the Coast D&DI Character Builder ====== _Immarael of the Autumn Sun, level 1 Eladrin, Sorcerer Spell Source: Wild Magic FINAL ABILITY SCORES Str 8, Con 14, Dex 14, Int 12, Wis 11, Cha 17. Starting Ability Scores Str 8, Con 14, Dex 12, Int 10, Wis 11, Cha 17. AC: 12 Fort: 12 Reflex: 12 Will: 16 HP: 26 Surges: 8 Surge Value: 6 TRAINED SKILLS Stealth, Arcana, Endurance, Insight, Diplomacy. FEATS 1: Melee Training (Charisma) POWERS 1, At-Will: Burning Spray 1, At-Will: Chaos Bolt 1, Encounter: Bedeviling Burst 1, Daily: Dragonfang Bolt ITEMS Implement, Staff, Everburning Torch, Fine Clothing, Adventurer's Kit ====== Created Using Wizards of the Coast D&DI Character Builder ====== [/code][/sblock] This should be a good start. I can take a closer look tonight. [/QUOTE]
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[OOC-D&D 4e: Forgotten Realms] A Paid Trip to Spellhold
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