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<blockquote data-quote="Ozymandias79" data-source="post: 5210483" data-attributes="member: 79620"><p>Well, I be happy to help you with anything you need, as I have said to all the other guys in this thread</p><p></p><p>[sblock=How about this?]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Yrjeh, level 1</p><p>Half-Elf, Druid</p><p>Primal Aspect: Primal Guardian</p><p>Background: Elf - Fey Ally (+2 to Insight)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 10, Con 18, Dex 8, Int 10, Wis 18, Cha 12.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 16, Dex 8, Int 10, Wis 18, Cha 10.</p><p></p><p></p><p>AC: 17 Fort: 14 Reflex: 11 Will: 15</p><p>HP: 30 Surges: 11 Surge Value: 7</p><p></p><p>TRAINED SKILLS</p><p>Nature +9, Diplomacy +8, Perception +9, Insight +13</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics -2, Arcana, Bluff +1, Dungeoneering +4, Endurance +3, Heal +4, History, Intimidate +1, Religion, Stealth -2, Streetwise +1, Thievery -2, Athletics -1</p><p></p><p>FEATS</p><p>Druid: Ritual Caster</p><p>Level 1: Half-Elf Spirit Speaker</p><p></p><p>POWERS</p><p>Dilettante: Visions of Blood</p><p>Druid at-will 1: Flame Seed</p><p>Druid at-will 1: Thorn Whip</p><p>Druid at-will 1: Savage Rend</p><p>Druid encounter 1: Twisting Vines</p><p>Druid daily 1: Fires of Life</p><p></p><p>ITEMS</p><p>Ritual Book, Hide Armor, Quarterstaff, Adventurer's Kit, Potion of Healing (heroic tier)</p><p>RITUALS</p><p>Animal Messenger, Create Campsite</p><p></p><p>[/sblock]</p><p></p><p>Ozy79</p></blockquote><p></p>
[QUOTE="Ozymandias79, post: 5210483, member: 79620"] Well, I be happy to help you with anything you need, as I have said to all the other guys in this thread [sblock=How about this?] ====== Created Using Wizards of the Coast D&D Character Builder ====== Yrjeh, level 1 Half-Elf, Druid Primal Aspect: Primal Guardian Background: Elf - Fey Ally (+2 to Insight) FINAL ABILITY SCORES Str 10, Con 18, Dex 8, Int 10, Wis 18, Cha 12. STARTING ABILITY SCORES Str 10, Con 16, Dex 8, Int 10, Wis 18, Cha 10. AC: 17 Fort: 14 Reflex: 11 Will: 15 HP: 30 Surges: 11 Surge Value: 7 TRAINED SKILLS Nature +9, Diplomacy +8, Perception +9, Insight +13 UNTRAINED SKILLS Acrobatics -2, Arcana, Bluff +1, Dungeoneering +4, Endurance +3, Heal +4, History, Intimidate +1, Religion, Stealth -2, Streetwise +1, Thievery -2, Athletics -1 FEATS Druid: Ritual Caster Level 1: Half-Elf Spirit Speaker POWERS Dilettante: Visions of Blood Druid at-will 1: Flame Seed Druid at-will 1: Thorn Whip Druid at-will 1: Savage Rend Druid encounter 1: Twisting Vines Druid daily 1: Fires of Life ITEMS Ritual Book, Hide Armor, Quarterstaff, Adventurer's Kit, Potion of Healing (heroic tier) RITUALS Animal Messenger, Create Campsite [/sblock] Ozy79 [/QUOTE]
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