Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[ooc] - Dogville - a bloody 3.5 game [5/5]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Walking Dad" data-source="post: 4137431" data-attributes="member: 59043"><p><strong>Final Character (using Pathfinder rules)</strong></p><p></p><p>Kaddok, AC 15 (T11, FF14), HP 31/31, F +5,R+1,W+6</p><p>[sblock=Kaddok Windcaller, Shoanti Shaman]</p><p>[code]Name: Kaddok Windcaller</p><p>Class: Cleric 2</p><p>Race: Human [Shriikirri-Quah (Hawk Clan)]</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral</p><p>Deity: The Storm Hawk (Shoanti Tribe Totem)</p><p></p><p>Str: 14 +2 (6p.) Level: 2 XP: 1000</p><p>Dex: 12 +1 (4p.) BAB: +1 HP: 14 + 6 (1d8) + 5 (1d8) + 4 = 29 + 2 fav class = [U]31[/U]</p><p>Con: 14 +2 (6p.) CMB: +3 Dmg Red: -</p><p>Int: 10 +0 (2p.) Speed: 30' Spell Res: -</p><p>Wis: 16 +3 (6p.+2Human) Init: +1 Spell Save: -</p><p>Cha: 12 +1 (4p.) ACP: -1 Spell Fail: -</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +4 +0 +1 +0 +0 +0 15 </p><p>Touch: 11 Flatfooted: 14 </p><p></p><p> Base Mod Misc Total</p><p>Fort: 3 +2 +5</p><p>Ref: 0 +1 +1 </p><p>Will: 3 +3 +6</p><p></p><p>Weapon Attack Damage Critical</p><p>MW Earth breaker +4 2d6+3 20x3 </p><p>Dagger +3 1d4+1 18-20-x2 </p><p>Shoanti bola +2 1d4* 20x2</p><p>Lightning Arc +2 1d6+1 20x2</p><p></p><p></p><p>Languages: Common, shoanti</p><p></p><p>Abilities:</p><p>Domain powers (Air, Animal)</p><p>Orisons</p><p>Turn Undead (6/day, 30 ft., 1d6 Damage, DC 12)</p><p>Spontaneous Casting (Cure Spells)</p><p></p><p>[sblock]</p><p>[U]1st[/U] Lightning Arc (Su): As a standard action you can unleash an</p><p>arc of electricity targeting any foe within 30 feet as a ranged</p><p>touch attack. The lightning arc deals 1d6 points of electricity</p><p>damage +1 for every two caster levels you possess.</p><p>[U]2nd[/U] Obscuring Mist (Sp): You can cast obscuring mist 1/day per 2</p><p>caster levels you possess.</p><p></p><p>[U]1st[/U] Summon Companion (Su): As a standard action, you can</p><p>summon one animal to aid you as per summon nature's ally I.</p><p>The creature remains until you dismiss it and you can never</p><p>have more than one such creature in your service at one time.</p><p>Once the creature dies or is dismissed, you must wait 1 hour</p><p>before summoning another. At 6th level, and every four levels</p><p>thereafter, you may summon a more powerful companion,</p><p>increasing the summon nature's ally spell by 1 (II at 6th level, III</p><p>at 10th, IV at 14th, and V at 18th).</p><p>[U]2nd[/U] Speak with Animals (Sp): You can cast speak with animals 1/</p><p>day per 2 caster levels you possess.</p><p></p><p>ANIMAL DEVOTION [DOMAIN]</p><p>You enhance your own abilities with the characteristics of animals.</p><p>Benefit: Once per day as a swift action, you can give yourself the power of a specific animal.</p><p>Select one of the following abilities each time you activate the feat. Each effect lasts for 1 minute.</p><p></p><p>[I]Ape's Fury:[/I] Gain a +2 sacred (if your deity is good or neutral) or profane (if your deity is evil)</p><p>bonus to your Strength score. The value of this bonus increases by 2 for every six character levels</p><p>you possess (maximum +8 at 18th level). When you activate ape's jury, fur sprouts all over your</p><p>body and remains until the effect ends.</p><p>[I]Cheetah's Sprint:[/I] Gain a +5-foot sacred (if your deity is good or neutral) or profane (if your</p><p>deity is evil) bonus to your base land speed. The value of this bonus increases by 5 feet for every</p><p>four character levels you possess (maximum +30 feet at 20th level). Your body is covered in black</p><p>spots while cheetah's sprint is active.</p><p>[I]Hawk's Flight:[/I] You can fly as if using the overland flight spell. At 5th level and every five</p><p>levels thereafter, you gain a +5-foot sacred (if your deity is good or neutral) or profane (if your</p><p>deity is evil) bonus to your base fly speed (maximum +20 feet at 20th level). Intangible,</p><p>luminescent wings grow from your back when you activate hawk's flight and remain as long as</p><p>the effect is active.</p><p>[I]Serpent's Strike:[/I] You gain a natural bite attack that deals ld3 points of Constitution damage</p><p>but no hit point damage. A successful Fortitude save (DC 10 + 1/2 your character level + your Cha</p><p>modifier) negates the Constitution damage. Creatures immune to poison are immune to this effect.</p><p>Your upper canine teeth grow into fangs when you activate serpent's strike and remain in that </p><p>form as long as the effect is active.</p><p>Special: You can select this feat multiple times, gaining one additional daily use each time you</p><p>take it.</p><p>Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this</p><p>feat for each three daily turn or rebuke uses you expend.</p><p>Special: You can have multiple abilities active simultaneously.</p><p>However, you can still activate only one ability per round.</p><p></p><p></p><p>Shoanti Bola: The Shoanti often use special bolas carved</p><p>from bones and weighted with stones. These bolas function</p><p>as standard bolas but deal lethal damage rather than</p><p>nonlethal damage. Most Shoanti bolas can also function as</p><p>bullroarers—tiny holes carved in the weights cause them</p><p>to emit a mournful keening sound when spun.</p><p></p><p>Shoanti bola 15 gp 1d3 1d4 ×2 10 ft. 2 lb. Bludgeoning and piercing</p><p>[/sblock]</p><p></p><p></p><p>Feats: WP (Earth breaker), Animal Devotion (Complete Champion), Extra Turning (Pathfinder)</p><p></p><p></p><p>Skills Trained: 3 Max Ranks: 5/2.5</p><p>Skills Base Mod Misc Total</p><p>*Knowledge (Religion) 5 +0 +5</p><p>*Spellcraft 5 +5 +5</p><p>*Survival 5 +3 +8</p><p>Perception 0 +3 +3</p><p>Stealth 0 +1 -2 -1</p><p></p><p></p><p>Spells:</p><p>0 – Detect Magic, Guidance, Light, Stabilize</p><p>1 – Bless, Shield of Faith, Vigor lesser</p><p></p><p></p><p>Equipment: Cost Weight</p><p>MW Earthbreaker 340gp 14lb</p><p>Dagger 2gp 1lb</p><p>Shoanti bola (x2) 30gp 4lb</p><p>MW Hide Shirt 240gp 25lb</p><p></p><p>Backpack 2gp 2lb</p><p>Holy Symbol (wooden) 1gp --</p><p>Spell component pouch 5gp 2lb</p><p>2 potions CLW 100gp -- </p><p>Grappling Hook 1gp 4lb*</p><p>Varisian Idol 50gp --</p><p>Traveler's clothes</p><p></p><p>Total Weight:52lb Money: 29gp 0sp 0cp</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 58 116 175 350 875</p><p></p><p>Age: 23</p><p>Height: 6'1"</p><p>Weight: 196lb</p><p>Eyes: Blue[/code][/sblock]</p><p>[sblock=Alpha3][code]Name: Kaddok Windcaller</p><p>Class: Cleric 2</p><p>Race: Human [Shriikirri-Quah (Hawk Clan)]</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral</p><p>Deity: The Storm Hawk (Shoanti Tribe Totem)</p><p></p><p>Str: 14 +2 (6p.) Level: 2 XP: 1000</p><p>Dex: 12 +1 (4p.) BAB: +1 HP: 14 + 6 (1d8) + 5 (1d8) + 4 = 29 + 2 fav class = [U]31[/U]</p><p>Con: 14 +2 (6p.) CMB: +3 Dmg Red: -</p><p>Int: 10 +0 (2p.) Speed: 30' Spell Res: -</p><p>Wis: 16 +3 (6p.+2Human) Init: +1 Spell Save: -</p><p>Cha: 12 +1 (4p.) ACP: -1 Spell Fail: -</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +4 +0 +1 +0 +0 +0 15 </p><p>Touch: 11 Flatfooted: 14 </p><p></p><p> Base Mod Misc Total</p><p>Fort: 3 +2 +5</p><p>Ref: 0 +1 +1 </p><p>Will: 3 +3 +6</p><p></p><p>Weapon Attack Damage Critical</p><p>MW Earth breaker +4 2d6+3 20x3 </p><p>Dagger +3 1d4+1 18-20-x2 </p><p>Shoanti bola +2 1d4* 20x2</p><p>Lightning Arc +2 1d6+1 20x2</p><p></p><p></p><p>Languages: Common, shoanti</p><p></p><p>Abilities:</p><p>Domain powers (Air, Animal)</p><p>Orisons</p><p>Turn Undead (6/day, 30 ft., 1d6 Damage, DC 12)</p><p>Spontaneous Casting (Cure Spells)</p><p></p><p>[sblock]</p><p>[U]1st[/U] Lightning Arc (Su): As a standard action you can unleash an</p><p>arc of electricity targeting any foe within 30 feet as a ranged</p><p>touch attack. The lightning arc deals 1d6 points of electricity</p><p>damage +1 for every two caster levels you possess.</p><p>[U]2nd[/U] Obscuring Mist (Sp): You can cast obscuring mist 1/day per 2</p><p>caster levels you possess.</p><p></p><p>[U]1st[/U] Summon Companion (Su): As a standard action, you can</p><p>summon one animal to aid you as per summon nature's ally I.</p><p>The creature remains until you dismiss it and you can never</p><p>have more than one such creature in your service at one time.</p><p>Once the creature dies or is dismissed, you must wait 1 hour</p><p>before summoning another. At 6th level, and every four levels</p><p>thereafter, you may summon a more powerful companion,</p><p>increasing the summon nature's ally spell by 1 (II at 6th level, III</p><p>at 10th, IV at 14th, and V at 18th).</p><p>[U]2nd[/U] Speak with Animals (Sp): You can cast speak with animals 1/</p><p>day per 2 caster levels you possess.</p><p></p><p>ANIMAL DEVOTION [DOMAIN]</p><p>You enhance your own abilities with the characteristics of animals.</p><p>Benefit: Once per day as a swift action, you can give yourself the power of a specific animal.</p><p>Select one of the following abilities each time you activate the feat. Each effect lasts for 1 minute.</p><p></p><p>[I]Ape's Fury:[/I] Gain a +2 sacred (if your deity is good or neutral) or profane (if your deity is evil)</p><p>bonus to your Strength score. The value of this bonus increases by 2 for every six character levels</p><p>you possess (maximum +8 at 18th level). When you activate ape's jury, fur sprouts all over your</p><p>body and remains until the effect ends.</p><p>[I]Cheetah's Sprint:[/I] Gain a +5-foot sacred (if your deity is good or neutral) or profane (if your</p><p>deity is evil) bonus to your base land speed. The value of this bonus increases by 5 feet for every</p><p>four character levels you possess (maximum +30 feet at 20th level). Your body is covered in black</p><p>spots while cheetah's sprint is active.</p><p>[I]Hawk's Flight:[/I] You can fly as if using the overland flight spell. At 5th level and every five</p><p>levels thereafter, you gain a +5-foot sacred (if your deity is good or neutral) or profane (if your</p><p>deity is evil) bonus to your base fly speed (maximum +20 feet at 20th level). Intangible,</p><p>luminescent wings grow from your back when you activate hawk's flight and remain as long as</p><p>the effect is active.</p><p>[I]Serpent's Strike:[/I] You gain a natural bite attack that deals ld3 points of Constitution damage</p><p>but no hit point damage. A successful Fortitude save (DC 10 + 1/2 your character level + your Cha</p><p>modifier) negates the Constitution damage. Creatures immune to poison are immune to this effect.</p><p>Your upper canine teeth grow into fangs when you activate serpent's strike and remain in that </p><p>form as long as the effect is active.</p><p>Special: You can select this feat multiple times, gaining one additional daily use each time you</p><p>take it.</p><p>Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this</p><p>feat for each three daily turn or rebuke uses you expend.</p><p>Special: You can have multiple abilities active simultaneously.</p><p>However, you can still activate only one ability per round.</p><p></p><p></p><p>Shoanti Bola: The Shoanti often use special bolas carved</p><p>from bones and weighted with stones. These bolas function</p><p>as standard bolas but deal lethal damage rather than</p><p>nonlethal damage. Most Shoanti bolas can also function as</p><p>bullroarers—tiny holes carved in the weights cause them</p><p>to emit a mournful keening sound when spun.</p><p></p><p>Shoanti bola 15 gp 1d3 1d4 ×2 10 ft. 2 lb. Bludgeoning and piercing</p><p>[/sblock]</p><p></p><p></p><p>Feats: WP (Earth breaker), Animal Devotion (Complete Champion), Extra Turning (Pathfinder)</p><p></p><p></p><p>Skill Points: 3x2=6</p><p>Skills Base Mod Misc Class Total</p><p>*Knowledge (Religion) 2 +0 +3 +5</p><p>*Spellcraft 2 +0 +3 +5</p><p>Survival 2 +3 +0 +5</p><p>Perception 0 +3 +0 +3</p><p>Stealth 0 +1 -2 +0 -1</p><p></p><p></p><p>Spells:</p><p>0 – Detect Magic, Guidance, Light, Stabilize</p><p>1 – Bless, Shield of Faith, Vigor lesser</p><p></p><p></p><p>Equipment: Cost Weight</p><p>MW Earthbreaker 340gp 14lb</p><p>Dagger 2gp 1lb</p><p>Shoanti bola (x2) 30gp 4lb</p><p>MW Hide Shirt 240gp 25lb</p><p></p><p>Backpack 2gp 2lb</p><p>Holy Symbol (wooden) 1gp --</p><p>Spell component pouch 5gp 2lb</p><p>2 potions CLW 100gp -- </p><p>Grappling Hook 1gp 4lb*</p><p>Varisian Idol 50gp --</p><p>Traveler's clothes</p><p></p><p>Total Weight:52lb Money: 29gp 0sp 0cp</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 58 116 175 350 875</p><p></p><p>Age: 23</p><p>Height: 6'1"</p><p>Weight: 196lb</p><p>Eyes: Blue[/code][/sblock]</p><p>[sblock=Image]<img src="http://www.enworld.org/attachment.php?attachmentid=33404" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4137431, member: 59043"] [b]Final Character (using Pathfinder rules)[/b] Kaddok, AC 15 (T11, FF14), HP 31/31, F +5,R+1,W+6 [sblock=Kaddok Windcaller, Shoanti Shaman] [code]Name: Kaddok Windcaller Class: Cleric 2 Race: Human [Shriikirri-Quah (Hawk Clan)] Size: Medium Gender: Male Alignment: Neutral Deity: The Storm Hawk (Shoanti Tribe Totem) Str: 14 +2 (6p.) Level: 2 XP: 1000 Dex: 12 +1 (4p.) BAB: +1 HP: 14 + 6 (1d8) + 5 (1d8) + 4 = 29 + 2 fav class = [U]31[/U] Con: 14 +2 (6p.) CMB: +3 Dmg Red: - Int: 10 +0 (2p.) Speed: 30' Spell Res: - Wis: 16 +3 (6p.+2Human) Init: +1 Spell Save: - Cha: 12 +1 (4p.) ACP: -1 Spell Fail: - Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +1 +0 +0 +0 15 Touch: 11 Flatfooted: 14 Base Mod Misc Total Fort: 3 +2 +5 Ref: 0 +1 +1 Will: 3 +3 +6 Weapon Attack Damage Critical MW Earth breaker +4 2d6+3 20x3 Dagger +3 1d4+1 18-20-x2 Shoanti bola +2 1d4* 20x2 Lightning Arc +2 1d6+1 20x2 Languages: Common, shoanti Abilities: Domain powers (Air, Animal) Orisons Turn Undead (6/day, 30 ft., 1d6 Damage, DC 12) Spontaneous Casting (Cure Spells) [sblock] [U]1st[/U] Lightning Arc (Su): As a standard action you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack. The lightning arc deals 1d6 points of electricity damage +1 for every two caster levels you possess. [U]2nd[/U] Obscuring Mist (Sp): You can cast obscuring mist 1/day per 2 caster levels you possess. [U]1st[/U] Summon Companion (Su): As a standard action, you can summon one animal to aid you as per summon nature's ally I. The creature remains until you dismiss it and you can never have more than one such creature in your service at one time. Once the creature dies or is dismissed, you must wait 1 hour before summoning another. At 6th level, and every four levels thereafter, you may summon a more powerful companion, increasing the summon nature's ally spell by 1 (II at 6th level, III at 10th, IV at 14th, and V at 18th). [U]2nd[/U] Speak with Animals (Sp): You can cast speak with animals 1/ day per 2 caster levels you possess. ANIMAL DEVOTION [DOMAIN] You enhance your own abilities with the characteristics of animals. Benefit: Once per day as a swift action, you can give yourself the power of a specific animal. Select one of the following abilities each time you activate the feat. Each effect lasts for 1 minute. [I]Ape's Fury:[/I] Gain a +2 sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to your Strength score. The value of this bonus increases by 2 for every six character levels you possess (maximum +8 at 18th level). When you activate ape's jury, fur sprouts all over your body and remains until the effect ends. [I]Cheetah's Sprint:[/I] Gain a +5-foot sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to your base land speed. The value of this bonus increases by 5 feet for every four character levels you possess (maximum +30 feet at 20th level). Your body is covered in black spots while cheetah's sprint is active. [I]Hawk's Flight:[/I] You can fly as if using the overland flight spell. At 5th level and every five levels thereafter, you gain a +5-foot sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to your base fly speed (maximum +20 feet at 20th level). Intangible, luminescent wings grow from your back when you activate hawk's flight and remain as long as the effect is active. [I]Serpent's Strike:[/I] You gain a natural bite attack that deals ld3 points of Constitution damage but no hit point damage. A successful Fortitude save (DC 10 + 1/2 your character level + your Cha modifier) negates the Constitution damage. Creatures immune to poison are immune to this effect. Your upper canine teeth grow into fangs when you activate serpent's strike and remain in that form as long as the effect is active. Special: You can select this feat multiple times, gaining one additional daily use each time you take it. Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this feat for each three daily turn or rebuke uses you expend. Special: You can have multiple abilities active simultaneously. However, you can still activate only one ability per round. Shoanti Bola: The Shoanti often use special bolas carved from bones and weighted with stones. These bolas function as standard bolas but deal lethal damage rather than nonlethal damage. Most Shoanti bolas can also function as bullroarers—tiny holes carved in the weights cause them to emit a mournful keening sound when spun. Shoanti bola 15 gp 1d3 1d4 ×2 10 ft. 2 lb. Bludgeoning and piercing [/sblock] Feats: WP (Earth breaker), Animal Devotion (Complete Champion), Extra Turning (Pathfinder) Skills Trained: 3 Max Ranks: 5/2.5 Skills Base Mod Misc Total *Knowledge (Religion) 5 +0 +5 *Spellcraft 5 +5 +5 *Survival 5 +3 +8 Perception 0 +3 +3 Stealth 0 +1 -2 -1 Spells: 0 – Detect Magic, Guidance, Light, Stabilize 1 – Bless, Shield of Faith, Vigor lesser Equipment: Cost Weight MW Earthbreaker 340gp 14lb Dagger 2gp 1lb Shoanti bola (x2) 30gp 4lb MW Hide Shirt 240gp 25lb Backpack 2gp 2lb Holy Symbol (wooden) 1gp -- Spell component pouch 5gp 2lb 2 potions CLW 100gp -- Grappling Hook 1gp 4lb* Varisian Idol 50gp -- Traveler's clothes Total Weight:52lb Money: 29gp 0sp 0cp Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: 23 Height: 6'1" Weight: 196lb Eyes: Blue[/code][/sblock] [sblock=Alpha3][code]Name: Kaddok Windcaller Class: Cleric 2 Race: Human [Shriikirri-Quah (Hawk Clan)] Size: Medium Gender: Male Alignment: Neutral Deity: The Storm Hawk (Shoanti Tribe Totem) Str: 14 +2 (6p.) Level: 2 XP: 1000 Dex: 12 +1 (4p.) BAB: +1 HP: 14 + 6 (1d8) + 5 (1d8) + 4 = 29 + 2 fav class = [U]31[/U] Con: 14 +2 (6p.) CMB: +3 Dmg Red: - Int: 10 +0 (2p.) Speed: 30' Spell Res: - Wis: 16 +3 (6p.+2Human) Init: +1 Spell Save: - Cha: 12 +1 (4p.) ACP: -1 Spell Fail: - Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +1 +0 +0 +0 15 Touch: 11 Flatfooted: 14 Base Mod Misc Total Fort: 3 +2 +5 Ref: 0 +1 +1 Will: 3 +3 +6 Weapon Attack Damage Critical MW Earth breaker +4 2d6+3 20x3 Dagger +3 1d4+1 18-20-x2 Shoanti bola +2 1d4* 20x2 Lightning Arc +2 1d6+1 20x2 Languages: Common, shoanti Abilities: Domain powers (Air, Animal) Orisons Turn Undead (6/day, 30 ft., 1d6 Damage, DC 12) Spontaneous Casting (Cure Spells) [sblock] [U]1st[/U] Lightning Arc (Su): As a standard action you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack. The lightning arc deals 1d6 points of electricity damage +1 for every two caster levels you possess. [U]2nd[/U] Obscuring Mist (Sp): You can cast obscuring mist 1/day per 2 caster levels you possess. [U]1st[/U] Summon Companion (Su): As a standard action, you can summon one animal to aid you as per summon nature's ally I. The creature remains until you dismiss it and you can never have more than one such creature in your service at one time. Once the creature dies or is dismissed, you must wait 1 hour before summoning another. At 6th level, and every four levels thereafter, you may summon a more powerful companion, increasing the summon nature's ally spell by 1 (II at 6th level, III at 10th, IV at 14th, and V at 18th). [U]2nd[/U] Speak with Animals (Sp): You can cast speak with animals 1/ day per 2 caster levels you possess. ANIMAL DEVOTION [DOMAIN] You enhance your own abilities with the characteristics of animals. Benefit: Once per day as a swift action, you can give yourself the power of a specific animal. Select one of the following abilities each time you activate the feat. Each effect lasts for 1 minute. [I]Ape's Fury:[/I] Gain a +2 sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to your Strength score. The value of this bonus increases by 2 for every six character levels you possess (maximum +8 at 18th level). When you activate ape's jury, fur sprouts all over your body and remains until the effect ends. [I]Cheetah's Sprint:[/I] Gain a +5-foot sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to your base land speed. The value of this bonus increases by 5 feet for every four character levels you possess (maximum +30 feet at 20th level). Your body is covered in black spots while cheetah's sprint is active. [I]Hawk's Flight:[/I] You can fly as if using the overland flight spell. At 5th level and every five levels thereafter, you gain a +5-foot sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to your base fly speed (maximum +20 feet at 20th level). Intangible, luminescent wings grow from your back when you activate hawk's flight and remain as long as the effect is active. [I]Serpent's Strike:[/I] You gain a natural bite attack that deals ld3 points of Constitution damage but no hit point damage. A successful Fortitude save (DC 10 + 1/2 your character level + your Cha modifier) negates the Constitution damage. Creatures immune to poison are immune to this effect. Your upper canine teeth grow into fangs when you activate serpent's strike and remain in that form as long as the effect is active. Special: You can select this feat multiple times, gaining one additional daily use each time you take it. Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this feat for each three daily turn or rebuke uses you expend. Special: You can have multiple abilities active simultaneously. However, you can still activate only one ability per round. Shoanti Bola: The Shoanti often use special bolas carved from bones and weighted with stones. These bolas function as standard bolas but deal lethal damage rather than nonlethal damage. Most Shoanti bolas can also function as bullroarers—tiny holes carved in the weights cause them to emit a mournful keening sound when spun. Shoanti bola 15 gp 1d3 1d4 ×2 10 ft. 2 lb. Bludgeoning and piercing [/sblock] Feats: WP (Earth breaker), Animal Devotion (Complete Champion), Extra Turning (Pathfinder) Skill Points: 3x2=6 Skills Base Mod Misc Class Total *Knowledge (Religion) 2 +0 +3 +5 *Spellcraft 2 +0 +3 +5 Survival 2 +3 +0 +5 Perception 0 +3 +0 +3 Stealth 0 +1 -2 +0 -1 Spells: 0 – Detect Magic, Guidance, Light, Stabilize 1 – Bless, Shield of Faith, Vigor lesser Equipment: Cost Weight MW Earthbreaker 340gp 14lb Dagger 2gp 1lb Shoanti bola (x2) 30gp 4lb MW Hide Shirt 240gp 25lb Backpack 2gp 2lb Holy Symbol (wooden) 1gp -- Spell component pouch 5gp 2lb 2 potions CLW 100gp -- Grappling Hook 1gp 4lb* Varisian Idol 50gp -- Traveler's clothes Total Weight:52lb Money: 29gp 0sp 0cp Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: 23 Height: 6'1" Weight: 196lb Eyes: Blue[/code][/sblock] [sblock=Image][IMG]http://www.enworld.org/attachment.php?attachmentid=33404[/IMG][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[ooc] - Dogville - a bloody 3.5 game [5/5]
Top