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[OOC] [Eberron] Beer n Pretzles Keep on the Shadowfell
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<blockquote data-quote="Walking Dad" data-source="post: 4228539" data-attributes="member: 59043"><p><a href="http://www.enworld.org/showpost.php?p=4124969&postcount=2" target="_blank">http://www.enworld.org/showpost.php?p=4124969&postcount=2</a></p><p></p><p><strong>Tyron "Torn" Duskmeadow</strong></p><p>[SBLOCK=Background]<strong>Current Nationality:</strong> Breland</p><p><strong>Nation of Birth:</strong> Aerenal</p><p><strong>Race:</strong> Half-Elf</p><p><strong>Rank (if any) you held during the Last War:</strong> -</p><p><strong>Pregen you're using:</strong> Half-Elf Warlock</p><p><strong>Any modifications:</strong></p><p>Fiery Burst instead Ray of frost (Keep on the Shadofell wizard pregen)</p><p>I would like to take this feat instead of Action Surge:</p><p>[sblock=Feats]http://www.wizards.com/default.asp?x=dnd/drdd/20071126</p><p>Alertness</p><p>Tier: Heroic</p><p>Benefit: You don’t grant enemies combat advantage in surprise rounds.</p><p>You also gain a +2 feat bonus to Perception checks.[/sblock]</p><p>Why would you go looking for Douven ir'Staul?</p><p>Torn has a kind of "relationship" with his daughter.</p><p></p><p><strong>Running any games (on Enworld or elsewhere): </strong>WD's Base of Operation</p><p>for games I'm in, click on PbP in my signature</p><p></p><p></p><p>Torn between two worlds. This tends to sum up the life of Tyron (called "Torn"). Born of a human father and an Aerenal mother. He was raised by his father to his mothers grief. Her people live mostly in a secluded place in Aerenal and her elders didn't allow for the half-breed child to enter. Feeling the anger of his younger pure human siblings he ran away from home and survived on the streets of a small city near his fathers castle. Here he befriended a scrawny goblin called Rat-Catcher. Learning street craft and the goblin tongue from him, the friendship was broken by an "accident" with a magic trap. Mourning his friends death he once more became a loner.</p><p>Having some successes as a pretty thief and charmed some rich men's daughters with his otherworldly charm he tried to reclaim his lost inheritance. Studying all texts he could find regarding the fey, (learning a bit magic in the process,) he found old texts about the connection of his mother's people to the "true fey".</p><p></p><p>At last, standing in an ancient stone circle, near the woods his mother calls home, he performs the ancient rituals to embrace his destiny.Tyron was able to make some pacts with the wild spirit that appeared. He made a pact with the Laughing Man.[sblock=Laughing Man]<em>When the Demons ruled the land, for lack of more interesting targets, the Laughing Man harried them with his violent jests; some say he is the first of the fey, the others the last, others that he was not fey at all but mearly plays at being one. When the Rainbow Serpents bound the darkness into the bones he skipped through their coils and off to the other worldly wilds. He helped the Gatekeepers during the last dark hours, though no story agrees on how or why. There are old places where you can go to call him still, and make promises that only he could fulfill. Blood is his wine of chioce, but he's peculiar about the vintage, only wine fermented in a evil vessel and spilled on the battle field pleases him.</em>[/sblock]</p><p>If he killed an enemy in the name of his patrons, they allowed him to step briefly into the feywild.</p><p></p><p>And his patron summoned other fey to teach him:</p><p></p><p>Of one of the gloom fae, close relatives to the Shadar-Kai he received the ability to vanish as he moves fast and an eldritch blast of pure dark energy.</p><p></p><p>The prismatic being Duke of the Rainbow let him blind his foes with brilliant energys.</p><p></p><p>But the greatest gift was the ability to inflict a waking nightmare in his enemies and tore their perceptions, their mind torn from this world.[/sblock]</p><p>[SBLOCK=Appearance]He got the dark-brown hair of his father and his mother's emerald eyes. He prefers dark-green clothing accentuated with scarlet.</p><p></p><p>His general appearance is (for humans) exotic enough to be attractive but without the alieness of his mother's people.</p><p></p><p>Height: 5' 9"</p><p>Weight: 185 lb.[/sblock]</p><p>[SBLOCK=Personality]Tyron is friendly and charming to everybody, because he really wants to belong to someone, but has problems letting people close to him. After the death of Rat-Catcher he is afraid to loose another friend. He is pride of his abilities as a warlock, but is afraid of some of the truths and commands in his dreams. He likes cats, but no dogs. In a tavern he will order wine and no beer.[/sblock]</p><p>[sblock=Statblock]</p><p></p><p>[CODE]</p><p>Race: Half-Elf Class: Warlock (Fey)</p><p>Str: 10 +0 Level: 1 XP: -</p><p>Con: 16 +3 BAB: +0 HP: 28</p><p>Dex: 11 +0 Grapple: +? Dmg Red: -</p><p>Int: 15 +2 Speed: 6 Spell Res: N/A</p><p>Wis: 8 -1 Init: +0 Spell Save: N/A</p><p>Cha: 18 +4 ACP: ? Alignment: Unaligned[/code] </p><p></p><p>AC: 15</p><p>FORT: 13</p><p>REF: 13</p><p>WILL: 15</p><p></p><p>Hit Points: 28</p><p>Bloodied: 14</p><p></p><p>Healing Surges/HP healed: 7</p><p>Healing Surges/day: 9</p><p></p><p>Second Wind:</p><p></p><p>Attacks: </p><p>Dagger +3 vs AC 1d4 Range 5/10</p><p>E.Blast +4 vs Reflex 1d10+4 10</p><p></p><p>Race and Class Features:</p><p>Group Diplomacy</p><p>(grant allies withhin 10 squares a +1 racial bonus to Diplomacy skill checks)</p><p>Fey Pact</p><p>(Misty Step - when you reduce an enemy under your Warlock's Curse to 0 hit points or fewer, you can teleport 3 squares as a free action)</p><p>Prime Shot</p><p>(if non of your allies is nearer to your target than you are, gain a +1 to ranged attacks against the target)</p><p>Shadow Walk</p><p>(move 3+ squares away on your turn, gain concealment until the end of your next turn)</p><p>Warlock's Curse</p><p>(once per turn, place a curse on the enemy nearest you; you do +1d6 damage on enemy; lasts until end of the encounter or enemy is defeated)</p><p>Low-Light Vision</p><p></p><p>Skills:</p><p>Passive Insight 16</p><p>Passive Perception 9</p><p></p><p>Acrobatics +0</p><p>Athletics +0</p><p>Bluff +9</p><p>Insight +6</p><p>Perception -1</p><p>Stealth +0</p><p>Streetwise +9</p><p>Thievery +5</p><p></p><p>Languages: Common, Elven, and Goblin</p><p></p><p>Equipment:</p><p>Leather armor, 3 daggers, wand, backpack, bedroll, flint and steel, belt pouch, 2 sunrods, 10 days' trail rations, 50 ft. of hempen rope, waterskin</p><p></p><p>[sblock=Powers]<img src="http://www.enworld.org/attachment.php?attachmentid=34275" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4228539, member: 59043"] [url]http://www.enworld.org/showpost.php?p=4124969&postcount=2[/url] [B]Tyron "Torn" Duskmeadow[/B] [SBLOCK=Background][B]Current Nationality:[/B] Breland [B]Nation of Birth:[/B] Aerenal [B]Race:[/B] Half-Elf [B]Rank (if any) you held during the Last War:[/B] - [B]Pregen you're using:[/B] Half-Elf Warlock [B]Any modifications:[/B] Fiery Burst instead Ray of frost (Keep on the Shadofell wizard pregen) I would like to take this feat instead of Action Surge: [sblock=Feats]http://www.wizards.com/default.asp?x=dnd/drdd/20071126 Alertness Tier: Heroic Benefit: You don’t grant enemies combat advantage in surprise rounds. You also gain a +2 feat bonus to Perception checks.[/sblock] Why would you go looking for Douven ir'Staul? Torn has a kind of "relationship" with his daughter. [B]Running any games (on Enworld or elsewhere): [/B]WD's Base of Operation for games I'm in, click on PbP in my signature Torn between two worlds. This tends to sum up the life of Tyron (called "Torn"). Born of a human father and an Aerenal mother. He was raised by his father to his mothers grief. Her people live mostly in a secluded place in Aerenal and her elders didn't allow for the half-breed child to enter. Feeling the anger of his younger pure human siblings he ran away from home and survived on the streets of a small city near his fathers castle. Here he befriended a scrawny goblin called Rat-Catcher. Learning street craft and the goblin tongue from him, the friendship was broken by an "accident" with a magic trap. Mourning his friends death he once more became a loner. Having some successes as a pretty thief and charmed some rich men's daughters with his otherworldly charm he tried to reclaim his lost inheritance. Studying all texts he could find regarding the fey, (learning a bit magic in the process,) he found old texts about the connection of his mother's people to the "true fey". At last, standing in an ancient stone circle, near the woods his mother calls home, he performs the ancient rituals to embrace his destiny.Tyron was able to make some pacts with the wild spirit that appeared. He made a pact with the Laughing Man.[sblock=Laughing Man][I]When the Demons ruled the land, for lack of more interesting targets, the Laughing Man harried them with his violent jests; some say he is the first of the fey, the others the last, others that he was not fey at all but mearly plays at being one. When the Rainbow Serpents bound the darkness into the bones he skipped through their coils and off to the other worldly wilds. He helped the Gatekeepers during the last dark hours, though no story agrees on how or why. There are old places where you can go to call him still, and make promises that only he could fulfill. Blood is his wine of chioce, but he's peculiar about the vintage, only wine fermented in a evil vessel and spilled on the battle field pleases him.[/I][/sblock] If he killed an enemy in the name of his patrons, they allowed him to step briefly into the feywild. And his patron summoned other fey to teach him: Of one of the gloom fae, close relatives to the Shadar-Kai he received the ability to vanish as he moves fast and an eldritch blast of pure dark energy. The prismatic being Duke of the Rainbow let him blind his foes with brilliant energys. But the greatest gift was the ability to inflict a waking nightmare in his enemies and tore their perceptions, their mind torn from this world.[/sblock] [SBLOCK=Appearance]He got the dark-brown hair of his father and his mother's emerald eyes. He prefers dark-green clothing accentuated with scarlet. His general appearance is (for humans) exotic enough to be attractive but without the alieness of his mother's people. Height: 5' 9" Weight: 185 lb.[/sblock] [SBLOCK=Personality]Tyron is friendly and charming to everybody, because he really wants to belong to someone, but has problems letting people close to him. After the death of Rat-Catcher he is afraid to loose another friend. He is pride of his abilities as a warlock, but is afraid of some of the truths and commands in his dreams. He likes cats, but no dogs. In a tavern he will order wine and no beer.[/sblock] [sblock=Statblock] [CODE] Race: Half-Elf Class: Warlock (Fey) Str: 10 +0 Level: 1 XP: - Con: 16 +3 BAB: +0 HP: 28 Dex: 11 +0 Grapple: +? Dmg Red: - Int: 15 +2 Speed: 6 Spell Res: N/A Wis: 8 -1 Init: +0 Spell Save: N/A Cha: 18 +4 ACP: ? Alignment: Unaligned[/code] AC: 15 FORT: 13 REF: 13 WILL: 15 Hit Points: 28 Bloodied: 14 Healing Surges/HP healed: 7 Healing Surges/day: 9 Second Wind: Attacks: Dagger +3 vs AC 1d4 Range 5/10 E.Blast +4 vs Reflex 1d10+4 10 Race and Class Features: Group Diplomacy (grant allies withhin 10 squares a +1 racial bonus to Diplomacy skill checks) Fey Pact (Misty Step - when you reduce an enemy under your Warlock's Curse to 0 hit points or fewer, you can teleport 3 squares as a free action) Prime Shot (if non of your allies is nearer to your target than you are, gain a +1 to ranged attacks against the target) Shadow Walk (move 3+ squares away on your turn, gain concealment until the end of your next turn) Warlock's Curse (once per turn, place a curse on the enemy nearest you; you do +1d6 damage on enemy; lasts until end of the encounter or enemy is defeated) Low-Light Vision Skills: Passive Insight 16 Passive Perception 9 Acrobatics +0 Athletics +0 Bluff +9 Insight +6 Perception -1 Stealth +0 Streetwise +9 Thievery +5 Languages: Common, Elven, and Goblin Equipment: Leather armor, 3 daggers, wand, backpack, bedroll, flint and steel, belt pouch, 2 sunrods, 10 days' trail rations, 50 ft. of hempen rope, waterskin [sblock=Powers][IMG]http://www.enworld.org/attachment.php?attachmentid=34275[/IMG][/sblock] [/sblock] [/QUOTE]
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