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(OOC) Emerald City Knights
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<blockquote data-quote="Walking Dad" data-source="post: 5713942" data-attributes="member: 59043"><p>I fear this will forbid nearly all versatile powers... and i like shapechangers <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>So I took a look at Storn's thread, singled out 3 pics and start to work on each <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>(All work in progress, changing gradually the archetype from the hero book.</p><p></p><p>[sblock=Pulse]</p><p><img src="http://i2.photobucket.com/albums/y35/Storn/ColdPulse72.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="font-size: 9px">STRENGTH 1</span></p><p><span style="font-size: 9px">AGILITY 4</span></p><p><span style="font-size: 9px">FIGHTING 4</span></p><p><span style="font-size: 9px">AWARENESS 2</span></p><p><span style="font-size: 9px">STAMINA 2</span></p><p><span style="font-size: 9px">DEXTERITY 3</span></p><p><span style="font-size: 9px">INTELLECT 0</span></p><p><span style="font-size: 9px">PRESENCE 2</span></p><p></p><p>POWERS</p><p><span style="font-size: 9px">Energy Control: Ranged Damage 12 • 24 points.</span></p><p><span style="font-size: 9px">• Create (Movable, Feedback) 12 • 1 point.</span></p><p><span style="font-size: 9px">• Move Object 12 • 1 point.</span></p><p><span style="font-size: 9px">• Transform (Broken Objects into repaired ones) 12 • 1 point.</span></p><p><span style="font-size: 9px">• Affliction (Energy Bonds) (hindered, immobile) (Ranged, Instant recovery, Sustained, Limited Degree) • 1 point.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Flight: Flight 7 (250 MPH) • 14 points.</span> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">• Space Travel 3 • 1 point.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Force Field: Protection 10, Impervious, Sustained • 20 points.</span> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Life Support: Immunity 10 (Life Support) • 10 points.</span> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Quick Change: Feature 1 (transform into costume as a free action) • 1 point.</span> </p><p></p><p>ADVANTAGES</p><p>Accurate Attack, All-out Attack, Move-by-Attack, Interpose, Power Attack, Precise Attack (Ranged; Cover), Taunt</p><p></p><p>SKILLS</p><p>Acrobatics 6 (+10), Deception 7 (+9), Insight 4 (+6), Perception 6 (+8), Persuasion 4 (+6), Ranged Combat: Energy Control 5 (+8)</p><p></p><p>OFFENSE</p><p><span style="font-size: 9px">INITIATIVE +4</span></p><p><span style="font-size: 9px">Energy Control +8 Ranged, Damage 12 plus others</span></p><p><span style="font-size: 9px">Unarmed +4 Close, Damage 1</span></p><p>DEFENSE</p><p><span style="font-size: 9px">DODGE 8 FORTITUDE 6</span></p><p><span style="font-size: 9px">PARRY 8 TOUGHNESS 12</span></p><p><span style="font-size: 9px">WILL 9</span></p><p>[/sblock]</p><p></p><p>[sblock=Clay]</p><p><img src="http://i2.photobucket.com/albums/y35/Storn/DD72.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p><span style="font-size: 9px">STRENGTH 3</span></p><p><span style="font-size: 9px">AGILITY 2</span></p><p><span style="font-size: 9px">FIGHTING 4</span></p><p><span style="font-size: 9px">AWARENESS 3</span></p><p><span style="font-size: 9px">STAMINA 1</span></p><p><span style="font-size: 9px">DEXTERITY 2</span></p><p><span style="font-size: 9px">INTELLECT 0</span></p><p><span style="font-size: 9px">PRESENCE 0</span></p><p></p><p>POWERS</p><p><span style="font-size: 9px"><strong>Body of Clay</strong></span></p><p><span style="font-size: 9px"><strong>Hard as marble:</strong> Protection 11, Impervious (12), Enhanced Str (limited to lifting) 5 • 28 points.</span></p><p><span style="font-size: 9px"><strong>Fluid as mud:</strong> Insubstantial 1, Elongation 5, Enhanced Dodge 6, Enhanced Parry 4, Movement (safe fall, slithering, swinging wall-crawling), Speed 2 • 25 points.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Clay Shaping</strong></span></p><p><span style="font-size: 9px"></span><span style="font-size: 9px"><strong>Clay Spear:</strong></span><span style="font-size: 9px"> Damage 9 (strength based, penetrating 12) • 21 point.</span></p><p> • <span style="font-size: 9px"><strong>Clay Blades:</strong></span><span style="font-size: 9px"> Damage 9 (strength based, penetrating 8, Improved Critical 4) • 1 point.</span></p><p> • <span style="font-size: 9px"><strong>Clay Sweeping Hammer:</strong></span><span style="font-size: 9px"> Damage 9 (strength based, multi-attack 12) • 1 point.</span></p><p> • <span style="font-size: 9px"><strong>Clay Imitation:</strong></span><span style="font-size: 9px"> Morph 4 (same mass) (Precise) • 1 point.</span></p><p> • <span style="font-size: 9px"><strong>Clay Projectile:</strong></span><span style="font-size: 9px"> Ranged Damage 10 (Accurate) • 1 point.</span></p><p> <span style="font-size: 9px">• <strong>Engulf:</strong> (Cumulative Affliction 7 (Resisted by Fortitude; Dazed, Stunned, Incapacitated), Concentration); • 1 point.</span></p><p></p><p></p><p>ADVANTAGES</p><p><span style="font-size: 9px">All-Out-Attack, Power Attack, Taunt</span></p><p></p><p>SKILLS</p><p><span style="font-size: 9px">Close Combat: Clay Weapons 4 (+8), Deception 10 (+10), Insight 5 (+8), Perception 5 (+8), Profession: Grifter 4 (+7), Ranged Combat: Clay Projectile 4 (+8)</span></p><p></p><p>OFFENSE</p><p><span style="font-size: 9px">INITIATIVE +2</span></p><p><span style="font-size: 9px">Clay Projectile +8 Ranged, Damage 10</span></p><p><span style="font-size: 9px">Clay Weapons +8 Close, Damage 12</span></p><p></p><p>DEFENSE</p><p><span style="font-size: 9px">DODGE 8 FORTITUDE 8</span></p><p><span style="font-size: 9px">PARRY 8 TOUGHNESS 12</span></p><p><span style="font-size: 9px">WILL 8</span> </p><p> </p><p></p><p>COMPLICATIONS</p><p><span style="font-size: 9px">Identity</span></p><p><span style="font-size: 9px">Motivation: Thrill</span></p><p><span style="font-size: 9px">Secret: Former Con-Artist</span></p><p> </p><p></p><p><span style="font-size: 9px">Power Point Summary: Abilities 30 PP + Defense 12 PP + Skills 16 PP + Advantages 3 PP + Powers 79 PP = 150 PP</span> </p><p>[/sblock]</p><p></p><p>[sblock=Greyhound]</p><p><img src="http://i2.photobucket.com/albums/y35/Storn/Greyhound72.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="font-size: 9px">STRENGTH 2</span></p><p><span style="font-size: 9px">AGILITY 4</span></p><p><span style="font-size: 9px">FIGHTING (6) 10</span></p><p><span style="font-size: 9px">AWARENESS 1</span></p><p><span style="font-size: 9px">STAMINA 2</span></p><p><span style="font-size: 9px">DEXTERITY 3</span></p><p><span style="font-size: 9px">INTELLECT 0</span></p><p><span style="font-size: 9px">PRESENCE 0</span></p><p><span style="font-size: 9px"></span></p><p></p><p>POWERS</p><p><span style="font-size: 9px">Fast Attack: Damage 1, Strength-based, Multiattack and Penetrating on 5 Damage • 11 points</span></p><p><span style="font-size: 9px">• Damage 1, Strength-based, Burst Area and Selective on 5 Damage • 1 point</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Fast Martial Arts: Enhanced Dodge 11, Enhanced Parry 5, Enhanced Fighting 4 • 24 points</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Super-Speed: Enhanced Initiative 3, Quickness 10, Speed 15 (64,000 MPH)• 28 points</span></p><p><span style="font-size: 9px"></span><span style="font-size: 9px">• Super Recovery: Regeneration 10 (persistent) </span><span style="font-size: 9px">• 1 point</span></p><p><span style="font-size: 9px"></span><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">Run On Water: Movement 1 (Water Walking), Limited to While Moving • 1 point</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><span style="font-size: 9px">Run Through Walls: Movement 1 (Permeate 1), Limited to While Moving • 1 points</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Run Up Walls: Movement 2 (Wall-crawling 2), Limited to While Moving • 2 points</span></p><p><span style="font-size: 9px"></span> </p><p>ADVANTAGES</p><p>Agile Feint, Defensive Roll 2, Equipment 1, Improved Initiative 3, Instant Up, Luck 1, Move-by Action, Power Attack, Uncanny Dodge</p><p></p><p>EQUIPMENT (5 total)</p><p>Club (x2) 4</p><p>Body Armor (as leather 1)</p><p></p><p>SKILLS</p><p>Acrobatics 4 (+8), Athletics 7 (+9), Close Combat: Batons 5 (+15) Intimidate 8 (+8), Expertise: (Martial Arts) 6 (+6), Perception 8 (+9)</p><p></p><p>OFFENSE</p><p><span style="font-size: 9px">INITIATIVE +16</span></p><p><span style="font-size: 9px">Throw +3 Ranged, Damage 2</span></p><p><span style="font-size: 9px">Fast Attack +15 Close, Damage 5, Multiattack 5, Penetrating 5</span></p><p>DEFENSE</p><p><span style="font-size: 9px">DODGE 15 FORTITUDE 10</span></p><p><span style="font-size: 9px">PARRY 15 TOUGHNESS 5/3*</span></p><p><span style="font-size: 9px">WILL 10 *Without Defensive Roll</span></p><p></p><p>COMPLICATIONS</p><p><span style="font-size: 9px">Identity:</span></p><p><span style="font-size: 9px">Motivation: Justice</span></p><p><span style="font-size: 9px">Reputation: Using to much violence against 'normal' criminals</span></p><p> </p><p><span style="font-size: 9px">Power Point Summary: Abilities 36 PP + Defense 17 PP + Skills 19 PP + Advantages 9 PP + Powers 69 PP = 150 PP</span> </p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5713942, member: 59043"] I fear this will forbid nearly all versatile powers... and i like shapechangers :( So I took a look at Storn's thread, singled out 3 pics and start to work on each :D (All work in progress, changing gradually the archetype from the hero book. [sblock=Pulse] [IMG]http://i2.photobucket.com/albums/y35/Storn/ColdPulse72.jpg[/IMG] [SIZE=1]STRENGTH 1 AGILITY 4 FIGHTING 4 AWARENESS 2 STAMINA 2 DEXTERITY 3 INTELLECT 0 PRESENCE 2[/SIZE] POWERS [SIZE=1]Energy Control: Ranged Damage 12 • 24 points. • Create (Movable, Feedback) 12 • 1 point. • Move Object 12 • 1 point. • Transform (Broken Objects into repaired ones) 12 • 1 point. • Affliction (Energy Bonds) (hindered, immobile) (Ranged, Instant recovery, Sustained, Limited Degree) • 1 point. Flight: Flight 7 (250 MPH) • 14 points.[/SIZE] [SIZE=1] • Space Travel 3 • 1 point. Force Field: Protection 10, Impervious, Sustained • 20 points.[/SIZE] [SIZE=1] Life Support: Immunity 10 (Life Support) • 10 points.[/SIZE] [SIZE=1] Quick Change: Feature 1 (transform into costume as a free action) • 1 point.[/SIZE] ADVANTAGES Accurate Attack, All-out Attack, Move-by-Attack, Interpose, Power Attack, Precise Attack (Ranged; Cover), Taunt SKILLS Acrobatics 6 (+10), Deception 7 (+9), Insight 4 (+6), Perception 6 (+8), Persuasion 4 (+6), Ranged Combat: Energy Control 5 (+8) OFFENSE [SIZE=1]INITIATIVE +4 Energy Control +8 Ranged, Damage 12 plus others Unarmed +4 Close, Damage 1[/SIZE] DEFENSE [SIZE=1]DODGE 8 FORTITUDE 6 PARRY 8 TOUGHNESS 12 WILL 9[/SIZE] [/sblock] [sblock=Clay] [IMG]http://i2.photobucket.com/albums/y35/Storn/DD72.jpg[/IMG] [SIZE=1]STRENGTH 3 AGILITY 2 FIGHTING 4 AWARENESS 3 STAMINA 1 DEXTERITY 2 INTELLECT 0 PRESENCE 0[/SIZE] POWERS [SIZE=1][B]Body of Clay[/B] [B]Hard as marble:[/B] Protection 11, Impervious (12), Enhanced Str (limited to lifting) 5 • 28 points. [B]Fluid as mud:[/B] Insubstantial 1, Elongation 5, Enhanced Dodge 6, Enhanced Parry 4, Movement (safe fall, slithering, swinging wall-crawling), Speed 2 • 25 points. [B]Clay Shaping[/B] [/SIZE][SIZE=1][B]Clay Spear:[/B][/SIZE][SIZE=1] Damage 9 (strength based, penetrating 12) • 21 point.[/SIZE] • [SIZE=1][B]Clay Blades:[/B][/SIZE][SIZE=1] Damage 9 (strength based, penetrating 8, Improved Critical 4) • 1 point.[/SIZE] • [SIZE=1][B]Clay Sweeping Hammer:[/B][/SIZE][SIZE=1] Damage 9 (strength based, multi-attack 12) • 1 point.[/SIZE] • [SIZE=1][B]Clay Imitation:[/B][/SIZE][SIZE=1] Morph 4 (same mass) (Precise) • 1 point.[/SIZE] • [SIZE=1][B]Clay Projectile:[/B][/SIZE][SIZE=1] Ranged Damage 10 (Accurate) • 1 point.[/SIZE] [SIZE=1]• [B]Engulf:[/B] (Cumulative Affliction 7 (Resisted by Fortitude; Dazed, Stunned, Incapacitated), Concentration); • 1 point.[/SIZE] ADVANTAGES [SIZE=1]All-Out-Attack, Power Attack, Taunt[/SIZE] SKILLS [SIZE=1]Close Combat: Clay Weapons 4 (+8), Deception 10 (+10), Insight 5 (+8), Perception 5 (+8), Profession: Grifter 4 (+7), Ranged Combat: Clay Projectile 4 (+8)[/SIZE] OFFENSE [SIZE=1]INITIATIVE +2 Clay Projectile +8 Ranged, Damage 10 Clay Weapons +8 Close, Damage 12[/SIZE] DEFENSE [SIZE=1]DODGE 8 FORTITUDE 8 PARRY 8 TOUGHNESS 12 WILL 8[/SIZE] COMPLICATIONS [SIZE=1]Identity Motivation: Thrill Secret: Former Con-Artist[/SIZE] [SIZE=1]Power Point Summary: Abilities 30 PP + Defense 12 PP + Skills 16 PP + Advantages 3 PP + Powers 79 PP = 150 PP[/SIZE] [/sblock] [sblock=Greyhound] [IMG]http://i2.photobucket.com/albums/y35/Storn/Greyhound72.jpg[/IMG] [SIZE=1]STRENGTH 2 AGILITY 4 FIGHTING (6) 10 AWARENESS 1 STAMINA 2 DEXTERITY 3 INTELLECT 0 PRESENCE 0 [/SIZE] POWERS [SIZE=1]Fast Attack: Damage 1, Strength-based, Multiattack and Penetrating on 5 Damage • 11 points • Damage 1, Strength-based, Burst Area and Selective on 5 Damage • 1 point Fast Martial Arts: Enhanced Dodge 11, Enhanced Parry 5, Enhanced Fighting 4 • 24 points Super-Speed: Enhanced Initiative 3, Quickness 10, Speed 15 (64,000 MPH)• 28 points [/SIZE][SIZE=1]• Super Recovery: Regeneration 10 (persistent) [/SIZE][SIZE=1]• 1 point [/SIZE][SIZE=1] Run On Water: Movement 1 (Water Walking), Limited to While Moving • 1 point [/SIZE][SIZE=1]Run Through Walls: Movement 1 (Permeate 1), Limited to While Moving • 1 points[/SIZE] [SIZE=1] Run Up Walls: Movement 2 (Wall-crawling 2), Limited to While Moving • 2 points [/SIZE] ADVANTAGES Agile Feint, Defensive Roll 2, Equipment 1, Improved Initiative 3, Instant Up, Luck 1, Move-by Action, Power Attack, Uncanny Dodge EQUIPMENT (5 total) Club (x2) 4 Body Armor (as leather 1) SKILLS Acrobatics 4 (+8), Athletics 7 (+9), Close Combat: Batons 5 (+15) Intimidate 8 (+8), Expertise: (Martial Arts) 6 (+6), Perception 8 (+9) OFFENSE [SIZE=1]INITIATIVE +16 Throw +3 Ranged, Damage 2 Fast Attack +15 Close, Damage 5, Multiattack 5, Penetrating 5[/SIZE] DEFENSE [SIZE=1]DODGE 15 FORTITUDE 10 PARRY 15 TOUGHNESS 5/3* WILL 10 *Without Defensive Roll[/SIZE] COMPLICATIONS [SIZE=1]Identity: Motivation: Justice Reputation: Using to much violence against 'normal' criminals[/SIZE] [SIZE=1]Power Point Summary: Abilities 36 PP + Defense 17 PP + Skills 19 PP + Advantages 9 PP + Powers 69 PP = 150 PP[/SIZE] [/sblock] [/QUOTE]
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