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[OOC] Hall of the Dwarven Lord
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<blockquote data-quote="HolyMan" data-source="post: 4920868" data-attributes="member: 84167"><p><strong>on the bus on my way to work...</strong></p><p></p><p>laptops are so kool</p><p> </p><p>it's right above you Leif post #263</p><p> </p><p>heres what i have so far for Barwar needs alot (i think)</p><p> </p><p>[code]Name: Brawar</p><p>Class: Wizard (Universalist)</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral Good</p><p>Deity: Boccob</p><p> </p><p>Str: 10 +0 (00p.) Level: 2 XP: 3,000</p><p>Dex: 16 +3 (10p.) BAB: +1 HP: 15 (2d6+2+3)</p><p>Con: 12 +1 (02p.) CMB: +1 Dmg Red: none</p><p>Int: 16 +3 (05p.) CMD: 14 Spell Res: 0%</p><p>Wis: 10 +0 (00p.) Init: +3 Spell Save: 13+spell lvl</p><p>Cha: 8 -1 (+2p.) Speed: 30' Spell Fail: 0%</p><p> </p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +0 +0 +3 +0 +0 +0 13</p><p>Touch: 13 Flatfooted: 10 </p><p> Base Mod Misc Total</p><p>Fort: 0 +1 +1</p><p>Ref: 0 +3 +3</p><p>Will: 3 +0 +3</p><p> </p><p>Weapon Attack Damage Critical Range</p><p>Lesnirn +2 1d6 18-20x2 ---</p><p>Dagger(melee) +1 1d4 19-20x2 ---</p><p>Dagger(thrown) +4 1d4 19-20x2 10' </p><p> </p><p>Languages: Common, Draconic, Elven, Dwarven</p><p>Abilities: Arcane bond(Lesnirn), Arcane School, cantrips, human traits</p><p>Hand of the Apprentice (Su): You cause your melee weapon to fly from your</p><p> grasp and strike a foe before instantly returning to you. As a standard</p><p> action, you can make a single attack using a melee weapon at a range of</p><p> 30 feet. This attack is treated as a ranged attack with a thrown weapon, </p><p>except that you add your Intelligence modifier on the attack roll instead of </p><p>your Dexterity modifier (damage still relies on Strength). This ability cannot </p><p>be used to perform a combat maneuver. You can use this ability a number of </p><p>times per day equal to 3 + your Intelligence modifier.</p><p> </p><p> </p><p>Feats: Toughness(lvl1), Martial Weapon Prof.(scimitar), Scribe Scroll,</p><p>proficient with the club, dagger, heavy crossbow, light crossbow,</p><p> and quarterstaff</p><p> </p><p>Skill Ranks/lvl: 2+4/lvl Total Ranks: 13 </p><p>Skills Ranks Mod CSB Misc Total </p><p>Spellcraft 2 +3 +3 +8 </p><p>Knowledge(arcana) 2 +3 +3 +8 </p><p>Knowledge(history) 2 +3 +3 +8 </p><p>Knowledge(local) 2 +3 +3 +8</p><p>Knowledge(dungeoneering) 2 +3 +3 +8</p><p>Perception 2 +0 +2</p><p> </p><p>Spellbook:</p><p> 0 level- All</p><p> 1st level- Magic Missile, Sleep, Shield, Enlarge Person, True Strike</p><p> Comprehend Languages, Tenser's Floating Disc</p><p>Spell's per day:</p><p>0 level- 4</p><p>1st level- 2 + 1 bonus </p><p> </p><p>Equipment: Cost Weight</p><p>Artisan's Outfit free 0lb</p><p>Scimitar(mw.) 315gp 4lb</p><p>Dagger 2gp 1lb</p><p>Bedroll 1sp 5lb</p><p>Spell Component Pouch 5gp 2lb</p><p>Scroll Case 1gp .5lb</p><p> - scroll of Magic Missile(cstlvl1) and Sleep(cstlvl1)</p><p>Scroll Case 1gp .5lb</p><p> - scroll of Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1),</p><p> and Invisibility(cstlvl3)</p><p>Belt Pouch 1gp .5lb (+1lb)</p><p> - potions of Cure Light Wounds(x2)lvl1, Shield of Faith lvl1, and</p><p> Oil of Magic Weapon</p><p> -Tindertwigs(10) 10gp 0lb</p><p>Backpack 2gp 2lb</p><p> - Spellbook free 5lb</p><p> - Trail Rations(2days) 1gp 1lb</p><p> - Waterskin 1gp 4lb</p><p> - Everburning Torch 110gp 1lb</p><p> </p><p>Total Weight:27.5lb Money: 13gp 4sp </p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 33 66 100 200 500</p><p> </p><p>Age: 29</p><p>Height: 5'11"</p><p>Weight: 145lb</p><p>Eyes: brown</p><p>Hair: bald with black gotee</p><p>Skin: dark brown[/code]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 4920868, member: 84167"] [b]on the bus on my way to work...[/b] laptops are so kool it's right above you Leif post #263 heres what i have so far for Barwar needs alot (i think) [code]Name: Brawar Class: Wizard (Universalist) Race: Human Size: Medium Gender: Male Alignment: Neutral Good Deity: Boccob Str: 10 +0 (00p.) Level: 2 XP: 3,000 Dex: 16 +3 (10p.) BAB: +1 HP: 15 (2d6+2+3) Con: 12 +1 (02p.) CMB: +1 Dmg Red: none Int: 16 +3 (05p.) CMD: 14 Spell Res: 0% Wis: 10 +0 (00p.) Init: +3 Spell Save: 13+spell lvl Cha: 8 -1 (+2p.) Speed: 30' Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +3 +0 +0 +0 13 Touch: 13 Flatfooted: 10 Base Mod Misc Total Fort: 0 +1 +1 Ref: 0 +3 +3 Will: 3 +0 +3 Weapon Attack Damage Critical Range Lesnirn +2 1d6 18-20x2 --- Dagger(melee) +1 1d4 19-20x2 --- Dagger(thrown) +4 1d4 19-20x2 10' Languages: Common, Draconic, Elven, Dwarven Abilities: Arcane bond(Lesnirn), Arcane School, cantrips, human traits Hand of the Apprentice (Su): You cause your melee weapon to fly from your grasp and strike a foe before instantly returning to you. As a standard action, you can make a single attack using a melee weapon at a range of 30 feet. This attack is treated as a ranged attack with a thrown weapon, except that you add your Intelligence modifier on the attack roll instead of your Dexterity modifier (damage still relies on Strength). This ability cannot be used to perform a combat maneuver. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. Feats: Toughness(lvl1), Martial Weapon Prof.(scimitar), Scribe Scroll, proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff Skill Ranks/lvl: 2+4/lvl Total Ranks: 13 Skills Ranks Mod CSB Misc Total Spellcraft 2 +3 +3 +8 Knowledge(arcana) 2 +3 +3 +8 Knowledge(history) 2 +3 +3 +8 Knowledge(local) 2 +3 +3 +8 Knowledge(dungeoneering) 2 +3 +3 +8 Perception 2 +0 +2 Spellbook: 0 level- All 1st level- Magic Missile, Sleep, Shield, Enlarge Person, True Strike Comprehend Languages, Tenser's Floating Disc Spell's per day: 0 level- 4 1st level- 2 + 1 bonus Equipment: Cost Weight Artisan's Outfit free 0lb Scimitar(mw.) 315gp 4lb Dagger 2gp 1lb Bedroll 1sp 5lb Spell Component Pouch 5gp 2lb Scroll Case 1gp .5lb - scroll of Magic Missile(cstlvl1) and Sleep(cstlvl1) Scroll Case 1gp .5lb - scroll of Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1), and Invisibility(cstlvl3) Belt Pouch 1gp .5lb (+1lb) - potions of Cure Light Wounds(x2)lvl1, Shield of Faith lvl1, and Oil of Magic Weapon -Tindertwigs(10) 10gp 0lb Backpack 2gp 2lb - Spellbook free 5lb - Trail Rations(2days) 1gp 1lb - Waterskin 1gp 4lb - Everburning Torch 110gp 1lb Total Weight:27.5lb Money: 13gp 4sp Lgt Med Hvy Lift Push Max Weight: 33 66 100 200 500 Age: 29 Height: 5'11" Weight: 145lb Eyes: brown Hair: bald with black gotee Skin: dark brown[/code] [/QUOTE]
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