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OOC - Lost Tomb of the Sphinx Queen - 14th Level Dungeon Crawl
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<blockquote data-quote="D20Dazza" data-source="post: 2869403" data-attributes="member: 4260"><p><strong>Completed?</strong></p><p></p><p><s>I lent Races of the Wild to a mate earlier tonight forgetting that I'd need it for this PC - he should be able to email the racial stats through to me, I've got a feeling it's a LA +1 so will need to change the class mix below.</s>Got it but the connection crashed as I was posting the mostly complete PC last night so I'll have to revisit things tonight to finish it off - damn internet!</p><p></p><p>Cheers</p><p></p><p>Daz</p><p></p><p><strong>Name:</strong> Arriana </p><p><strong>Female Catfolk (LA+1) Rogue 7/ Dungeon Delver 6 (Complete Adventurer)</strong></p><p><strong>Alignment:</strong> Chaotic Good </p><p><strong>Patron Deity:</strong> </p><p><strong>Height:</strong> </p><p><strong>Weight:</strong> lbs</p><p><strong>Fur:</strong> Brindle</p><p><strong>Eyes:</strong> Green Yellow</p><p><strong>Age:</strong> </p><p><strong>XP:</strong> 100,100</p><p></p><p><strong>Str:</strong> 8 (-1) 0 point</p><p><strong>Dex:</strong> 20 (+5) 10 point</p><p><strong>Con:</strong> 10 (+0) 2 point</p><p><strong>Int:</strong> 18 (+4) 8 point </p><p><strong>Wis:</strong> 10 (+0) 2 point</p><p><strong>Cha:</strong> 16 (+3) 6 point </p><p>+4 dex, +2 cha (racial), +3 int (level)</p><p></p><p><strong>Racial Abilities</strong></p><p>base speed: 40'</p><p>low light vision</p><p>+2 racial bonus on listen & move silently</p><p>+1 natural armour</p><p>auto lang: common, feline</p><p>bonus lang: draconic, gnoll, halfling & sylvan</p><p>fav class: ranger</p><p>LA: +1</p><p></p><p><strong>Class Abilities</strong> </p><p><em>Rogue</em></p><p>Weapon and armour prof - <span style="font-size: 9px">all simple weapons, hand crossbow, rapier, short bow, shortsword; light armour</span>Sneak Attack +4d6</p><p>Trapfinding</p><p>Evasion - <span style="font-size: 9px">Successful save versue half damage spell results in no damage.</span></p><p>Trap sense +2 - <span style="font-size: 9px">+2 Refles saves and AC to avoid traps</span></p><p>Uncanny Dodge - <span style="font-size: 9px">Retain Dex bonus to AC if flat-footed or struck by an invisible opponent</span></p><p></p><p><em>Dungeon Delver</em></p><p>Darkvision</p><p>Deep Survival -<span style="font-size: 9px"> class level added to Survival checks when underground</span></p><p>Trap sense +2 - <span style="font-size: 9px">stacks with rogue ability</span></p><p>Reduce - <span style="font-size: 9px">reduce person 3/day (caster level equals class level)</span></p><p>Stone cunning - <span style="font-size: 9px">as dwarf</span></p><p>Augury 2/day - <span style="font-size: 9px">free action (caster level equals class level)</span> </p><p>Skill mastery - (choose 3+Int bonus worth of skills) <span style="font-size: 9px">Take 10 even if stressed or distracted</span></p><p>Improved Evasion - <span style="font-size: 9px">no damage on successful saves versus certain attcks (like fireball, dragon breath) and half damage on a fail.</span></p><p>Blindsense 1/day - <span style="font-size: 9px">1 minute per caster level, no need to make Spot or Listen checks to locate a target within range (30')</span></p><p>Passwall 1/day - <span style="font-size: 9px">(caster level equals class level)</span></p><p></p><p><strong>Hit Dice:</strong> 13d6 </p><p><strong>HP:</strong> </p><p><strong>AC:</strong> 26 (+5 Dex, +8 armor [+4 mithril chain], +2 deflection [ring], +1 natural armour) +4 versus traps (Trap sense)</p><p>*+4 Mithril chain - 12.5lbs; +6 Dex; ACP 0; </p><p><strong>Init:</strong> +5 (+5 Dex)</p><p><strong>Speed:</strong> 40ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +7 [+7 base, +0 Con]</p><p>Reflex +15 [+10 base, +5 Dex] +4 versus traps (Trap sense)</p><p>Will +4 [+4 base, +0 Wis]</p><p></p><p><strong>BAB/Grapple:</strong> +9/+4 - +8 Grapple</p><p><strong>Melee Atk:</strong> Rapier +9/+4 (1d6-1+1d6+1/18-20x2/Piercing) </p><p><strong>Ranged Atk:</strong> Hand Crossbow +16/+11 (1d4+2d6+2 (evil)/19-20/x2/60' Piercing) </p><p><strong>Ranged Atk:</strong> +1 Shock Bolts +17/+12 (1d4+2d6+2 (evil)+1d6 (elec)/19-20/x2/60' Piercing)</p><p><strong>Ranged Atk:</strong> +1 Flaming Bolts +17/+12 (1d4+2d6 (evil)+1d6 (fire)/19-20/x2/60' Piercing)</p><p></p><p><strong>Skills:</strong> - <strong>rogue only</strong> (8+2x4=40)+(8+2x2=20)+(8+3x8=88)+(8+4x2=24) = 172</p><p>4 Appraise [0 ranks, +4 Int]</p><p>13 Balance [8 ranks, +5 Dex]</p><p>3 <strong>Bluff [0 ranks, +3 Cha]</strong></p><p>9 Climb [10 ranks, -1 Str]</p><p>9 Craft (Stonemasonry) + [5 ranks, +4 Int]</p><p>8 <strong>Decipher Script [4 ranks, +4 Int]</strong></p><p>3 <strong>Diplomacy [0 ranks, +3 Cha]</strong></p><p>20 Disable Device [11 ranks, +5 Dex, +2 Nimble Fingers+2 m'work TT (skill mastery)</p><p>4 <strong>Disguise [0 ranks, +4 Int, ]</strong></p><p>8 <strong>Escape Artist [3 ranks, +5 Dex]</strong></p><p>4 Forgery [0 ranks, +4 Int]</p><p>3 Gather Information [0 ranks, +3 Cha][/B]</p><p>20 Hide [15 ranks, +5 Dex]</p><p>3 <strong>Intimidate [0 ranks, +3 Cha]</strong></p><p>-1 Jump [0 ranks, -1 Str]</p><p>14 Knowledge (dungeoneering) + [10 ranks, +4 Int] </p><p>4 <strong>Knowledge (local) [0 ranks, +4 Int]</strong></p><p>10 Listen [6 ranks, +0 Wis, +2 Alertness, +2 Racial]</p><p>20 Move Silently [13 ranks, +5 Dex, +2 Racial] (skill mastery)</p><p>20 Open Lock [11 ranks, +5 Dex, +2 Nimble Fingers, +2 m'work TT] (skill mastery)</p><p>3 <strong>Perform [0 ranks, +3 Cha]</strong></p><p>0 <strong>Profession [0 ranks, +0 Wis]</strong></p><p>20 Search [16 ranks, +4 Int] (skill mastery)</p><p>0 <strong>Sense Motive [0 ranks, +0 Wis]</strong></p><p>5 <strong>Sleight of Hand [0 ranks, +5 Dex]</strong></p><p>18 Spot [16 ranks, +0 Wis, +2 Alertness]</p><p>13 Survival [13 ranks, +0 Wis] +6 (class level) when underground</p><p>-1 Swim [0 ranks, -1 Str]</p><p>20 Tumble [15 ranks, +5 Dex] (skill mastery)</p><p>19 Use Magic Device [16 ranks, +3 Cha] (skill mastery)</p><p>5 Use Rope [0 ranks, +5 Dex]</p><p></p><p><strong>Feats:</strong></p><p>Alertness - <span style="font-size: 9px">+2 Listen and Spot checks</span></p><p>Blind-fight - <span style="font-size: 9px">reroll any miss chance due to concelament once; invisible attackers do not gain a bonus to hit (unless it's a ranged attack); darkness and poor invisibility result in 3/4 movement instead of half</span></p><p>Nimble Fingers - <span style="font-size: 9px">+2 Disable Device and Open Lock</span></p><p>Rapid Reload - <span style="font-size: 9px">reload hand crossbow as a free action; fire as often as youcan a bow</span></p><p>Quick Draw - <span style="font-size: 9px">draw weapon as a free action</span></p><p></p><p><strong>Languages:</strong> Common, Feline, Draconic, Gnoll, Halfling, Sylvan</p><p></p><p><u><strong>Equipmenti</strong></u> </p><p><em>Hand crossbow</em> (2lb)</p><p>*+2, Distance (+1), Holy (+2) - 50,400gp - <span style="font-size: 9px">double range; +2d6 dmg vs evil.</span></p><p><em>50 +1 Shock Bolts</em> - 8,350gp - <span style="font-size: 9px">seek foes out that have cover, negates any miss chance</span></p><p><em>50 +1 Flaming Bolts</em> - 8,350gp - <span style="font-size: 9px">+1d6 fire dmg</span></p><p><em>Rapier</em> 2lb</p><p>*+1, Frost (+1) - 8,320gp - <span style="font-size: 9px">+1d6 frost damage DMG.</span></p><p><em>Chain Shirt</em></p><p>* Mithril (4,000gp), +4 - 20,250gp DMG.</p><p><em>Everlasting Rations</em> - 350gp HoB.</p><p><em>Ring of Protection +2</em> - 8,000gp DMG.</p><p><em>Ring of Lockpicking</em> - 4,500gp - <span style="font-size: 9px">+5 Open Lock checks, knock 1/day by touching a portal Cadv.</span></p><p><em>Spool of Endless Rope</em> - 2,000gp - <span style="font-size: 9px">small spool attached to belt that can dispense up to 500' of rope, any rope cut off is replenished Cadv.</span></p><p><em>Burnoose of Moonless Nights</em> - 33,000gp - <span style="font-size: 9px">3/day draw hood and gain total concealment as if under the effect of a greater invisibility spell - effect lasts 10 rounds Sstrm.</span></p><p><em>Replenishing Skin</em> - 1,000gp - <span style="font-size: 9px">water bottle fills with clean water over a 1-4 hour period Sstrm.</span></p><p><em>Wand of Detect Magic 50</em> - 375gp</p><p><em>Wand of Light 50</em> - 375gp</p><p><em>Wand of CLW 50</em> - 750gp</p><p><em>Wand of Delay Poison 50</em> - 4,500gp</p><p><em>Wand of Magic Missile 50 - 3rd</em> - 2,250gp</p><p><em>Wand of Cats Grace 50</em> - 4,500gp</p><p><em>Bag of Holding Type 1</em> - 2,500gp</p><p><em>1 Potion of Levitate</em> - 300gp</p><p><em>Slippers of Spider Climbing</em> - 4,800gp</p><p><em>Masterwork Thieves Tools</em> - 100gp</p><p><em>Chime of Opening 10</em> - 3000gp</p><p><em>20 bolts</em> - 2gp</p><p></p><p><strong>Money</strong></p><p>28gp, sp</p><p></p><p><strong>Appearance:</strong> Arriana is attractive, for a cat. She has brindle striped fawn fur and green yellow eyes that sparkle with intelligence. She generally wears a Burnoose under which is a light chain shirt. A leather satchel hangs at her side and a wide belt holds a small spindle, a holster for her light crossbow and a scabbard for her rapier. A quiver of bolts is strapped to each of her otherwise bare thighs and a slender wand is strapped cunningly to her forearm (sheathed wands of mm). Arriana's tail has a mind of it's own and swishes and sways provacatively most of the time. Her tail is sotted with a tip of white fur</p><p></p><p><strong>Personality:</strong> Arriana loves puzzles, riddles and games. She appreciates a good joke but hates being the butt of jokes. She is moody and slips from overly friendly sexual wildchild to petulant baby regulalry.</p><p></p><p><strong>Background:</strong></p></blockquote><p></p>
[QUOTE="D20Dazza, post: 2869403, member: 4260"] [b]Completed?[/b] [S]I lent Races of the Wild to a mate earlier tonight forgetting that I'd need it for this PC - he should be able to email the racial stats through to me, I've got a feeling it's a LA +1 so will need to change the class mix below.[/S]Got it but the connection crashed as I was posting the mostly complete PC last night so I'll have to revisit things tonight to finish it off - damn internet! Cheers Daz [b]Name:[/b] Arriana [b]Female Catfolk (LA+1) Rogue 7/ Dungeon Delver 6 (Complete Adventurer)[/b] [b]Alignment:[/b] Chaotic Good [b]Patron Deity:[/b] [b]Height:[/b] [b]Weight:[/b] lbs [b]Fur:[/b] Brindle [b]Eyes:[/b] Green Yellow [b]Age:[/b] [b]XP:[/b] 100,100 [b]Str:[/b] 8 (-1) 0 point [b]Dex:[/b] 20 (+5) 10 point [b]Con:[/b] 10 (+0) 2 point [b]Int:[/b] 18 (+4) 8 point [b]Wis:[/b] 10 (+0) 2 point [b]Cha:[/b] 16 (+3) 6 point +4 dex, +2 cha (racial), +3 int (level) [b]Racial Abilities[/b] base speed: 40' low light vision +2 racial bonus on listen & move silently +1 natural armour auto lang: common, feline bonus lang: draconic, gnoll, halfling & sylvan fav class: ranger LA: +1 [b]Class Abilities[/b] [I]Rogue[/I] Weapon and armour prof - [SIZE=1]all simple weapons, hand crossbow, rapier, short bow, shortsword; light armour[/SIZE]Sneak Attack +4d6 Trapfinding Evasion - [SIZE=1]Successful save versue half damage spell results in no damage.[/SIZE] Trap sense +2 - [SIZE=1]+2 Refles saves and AC to avoid traps[/SIZE] Uncanny Dodge - [SIZE=1]Retain Dex bonus to AC if flat-footed or struck by an invisible opponent[/SIZE] [i]Dungeon Delver[/i] Darkvision Deep Survival -[SIZE=1] class level added to Survival checks when underground[/SIZE] Trap sense +2 - [SIZE=1]stacks with rogue ability[/SIZE] Reduce - [SIZE=1]reduce person 3/day (caster level equals class level)[/SIZE] Stone cunning - [SIZE=1]as dwarf[/SIZE] Augury 2/day - [SIZE=1]free action (caster level equals class level)[/SIZE] Skill mastery - (choose 3+Int bonus worth of skills) [SIZE=1]Take 10 even if stressed or distracted[/SIZE] Improved Evasion - [SIZE=1]no damage on successful saves versus certain attcks (like fireball, dragon breath) and half damage on a fail.[/SIZE] Blindsense 1/day - [SIZE=1]1 minute per caster level, no need to make Spot or Listen checks to locate a target within range (30')[/SIZE] Passwall 1/day - [SIZE=1](caster level equals class level)[/SIZE] [b]Hit Dice:[/b] 13d6 [b]HP:[/b] [b]AC:[/b] 26 (+5 Dex, +8 armor [+4 mithril chain], +2 deflection [ring], +1 natural armour) +4 versus traps (Trap sense) *+4 Mithril chain - 12.5lbs; +6 Dex; ACP 0; [b]Init:[/b] +5 (+5 Dex) [b]Speed:[/b] 40ft [b]Saves:[/b] Fortitude +7 [+7 base, +0 Con] Reflex +15 [+10 base, +5 Dex] +4 versus traps (Trap sense) Will +4 [+4 base, +0 Wis] [b]BAB/Grapple:[/b] +9/+4 - +8 Grapple [b]Melee Atk:[/b] Rapier +9/+4 (1d6-1+1d6+1/18-20x2/Piercing) [b]Ranged Atk:[/b] Hand Crossbow +16/+11 (1d4+2d6+2 (evil)/19-20/x2/60' Piercing) [b]Ranged Atk:[/b] +1 Shock Bolts +17/+12 (1d4+2d6+2 (evil)+1d6 (elec)/19-20/x2/60' Piercing) [b]Ranged Atk:[/b] +1 Flaming Bolts +17/+12 (1d4+2d6 (evil)+1d6 (fire)/19-20/x2/60' Piercing) [b]Skills:[/b] - [B]rogue only[/B] (8+2x4=40)+(8+2x2=20)+(8+3x8=88)+(8+4x2=24) = 172 4 Appraise [0 ranks, +4 Int] 13 Balance [8 ranks, +5 Dex] 3 [B]Bluff [0 ranks, +3 Cha][/B] 9 Climb [10 ranks, -1 Str] 9 Craft (Stonemasonry) + [5 ranks, +4 Int] 8 [B]Decipher Script [4 ranks, +4 Int][/B] 3 [B]Diplomacy [0 ranks, +3 Cha][/B] 20 Disable Device [11 ranks, +5 Dex, +2 Nimble Fingers+2 m'work TT (skill mastery) 4 [B]Disguise [0 ranks, +4 Int, ][/B] 8 [B]Escape Artist [3 ranks, +5 Dex][/b] 4 Forgery [0 ranks, +4 Int] 3 Gather Information [0 ranks, +3 Cha][/B] 20 Hide [15 ranks, +5 Dex] 3 [B]Intimidate [0 ranks, +3 Cha][/B] -1 Jump [0 ranks, -1 Str] 14 Knowledge (dungeoneering) + [10 ranks, +4 Int] 4 [B]Knowledge (local) [0 ranks, +4 Int][/B] 10 Listen [6 ranks, +0 Wis, +2 Alertness, +2 Racial] 20 Move Silently [13 ranks, +5 Dex, +2 Racial] (skill mastery) 20 Open Lock [11 ranks, +5 Dex, +2 Nimble Fingers, +2 m'work TT] (skill mastery) 3 [B]Perform [0 ranks, +3 Cha][/B] 0 [B]Profession [0 ranks, +0 Wis][/B] 20 Search [16 ranks, +4 Int] (skill mastery) 0 [B]Sense Motive [0 ranks, +0 Wis][/B] 5 [B]Sleight of Hand [0 ranks, +5 Dex][/B] 18 Spot [16 ranks, +0 Wis, +2 Alertness] 13 Survival [13 ranks, +0 Wis] +6 (class level) when underground -1 Swim [0 ranks, -1 Str] 20 Tumble [15 ranks, +5 Dex] (skill mastery) 19 Use Magic Device [16 ranks, +3 Cha] (skill mastery) 5 Use Rope [0 ranks, +5 Dex] [b]Feats:[/b] Alertness - [SIZE=1]+2 Listen and Spot checks[/SIZE] Blind-fight - [SIZE=1]reroll any miss chance due to concelament once; invisible attackers do not gain a bonus to hit (unless it's a ranged attack); darkness and poor invisibility result in 3/4 movement instead of half[/SIZE] Nimble Fingers - [SIZE=1]+2 Disable Device and Open Lock[/SIZE] Rapid Reload - [SIZE=1]reload hand crossbow as a free action; fire as often as youcan a bow[/SIZE] Quick Draw - [SIZE=1]draw weapon as a free action[/SIZE] [b]Languages:[/b] Common, Feline, Draconic, Gnoll, Halfling, Sylvan [U][b]Equipmenti[/b][/U] [I]Hand crossbow[/I] (2lb) *+2, Distance (+1), Holy (+2) - 50,400gp - [SIZE=1]double range; +2d6 dmg vs evil.[/SIZE] [i]50 +1 Shock Bolts[/i] - 8,350gp - [SIZE=1]seek foes out that have cover, negates any miss chance[/SIZE] [i]50 +1 Flaming Bolts[/i] - 8,350gp - [SIZE=1]+1d6 fire dmg[/SIZE] [I]Rapier[/I] 2lb *+1, Frost (+1) - 8,320gp - [SIZE=1]+1d6 frost damage DMG.[/SIZE] [i]Chain Shirt[/i] * Mithril (4,000gp), +4 - 20,250gp DMG. [i]Everlasting Rations[/i] - 350gp HoB. [i]Ring of Protection +2[/i] - 8,000gp DMG. [i]Ring of Lockpicking[/i] - 4,500gp - [SIZE=1]+5 Open Lock checks, knock 1/day by touching a portal Cadv.[/SIZE] [i]Spool of Endless Rope[/i] - 2,000gp - [SIZE=1]small spool attached to belt that can dispense up to 500' of rope, any rope cut off is replenished Cadv.[/SIZE] [i]Burnoose of Moonless Nights[/i] - 33,000gp - [SIZE=1]3/day draw hood and gain total concealment as if under the effect of a greater invisibility spell - effect lasts 10 rounds Sstrm.[/SIZE] [i]Replenishing Skin[/i] - 1,000gp - [SIZE=1]water bottle fills with clean water over a 1-4 hour period Sstrm.[/SIZE] [i]Wand of Detect Magic 50[/i] - 375gp [i]Wand of Light 50[/i] - 375gp [i]Wand of CLW 50[/i] - 750gp [i]Wand of Delay Poison 50[/i] - 4,500gp [i]Wand of Magic Missile 50 - 3rd[/i] - 2,250gp [i]Wand of Cats Grace 50[/i] - 4,500gp [i]Bag of Holding Type 1[/i] - 2,500gp [i]1 Potion of Levitate[/i] - 300gp [i]Slippers of Spider Climbing[/i] - 4,800gp [i]Masterwork Thieves Tools[/i] - 100gp [i]Chime of Opening 10[/i] - 3000gp [i]20 bolts[/i] - 2gp [b]Money[/b] 28gp, sp [b]Appearance:[/b] Arriana is attractive, for a cat. She has brindle striped fawn fur and green yellow eyes that sparkle with intelligence. She generally wears a Burnoose under which is a light chain shirt. A leather satchel hangs at her side and a wide belt holds a small spindle, a holster for her light crossbow and a scabbard for her rapier. A quiver of bolts is strapped to each of her otherwise bare thighs and a slender wand is strapped cunningly to her forearm (sheathed wands of mm). Arriana's tail has a mind of it's own and swishes and sways provacatively most of the time. Her tail is sotted with a tip of white fur [b]Personality:[/b] Arriana loves puzzles, riddles and games. She appreciates a good joke but hates being the butt of jokes. She is moody and slips from overly friendly sexual wildchild to petulant baby regulalry. [b]Background:[/b] [/QUOTE]
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