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OOC - Mad King's Monkey (Thread Closed)
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<blockquote data-quote="Fangor the Fierce" data-source="post: 6041262" data-attributes="member: 17100"><p>Uh, I have never used it, but I have a question on Ghost Sound. Can it be cast to actually say something like, "I see someone on the roof," or is it only supposed to be vague talking noises non descriptive? The reason I ask is that this DEAF curse is kind of interesting for a character build and something that would be a first for me as well. - 4 to Initiative (no biggie), auto fails Perception checks based on sound, and -4 penalty to opposed Perception checks.</p><p></p><p>I would cast all spells as if modified with Silent Spell feat. The bonuses after a few levels even this all out to some rather nice bonuses of +3 to perception, no initiative penalty, scent ability, and eventually (but unlikely to get that high of a level) tremorsense 30 feet.</p><p></p><p>Dual-Cursed with Haunted and Deaf. Traumatic experience early on caused ___ to constantly hear voices, supernatural things happen around ___ and they are unable to hear natural voices again. Thematically, they go better than Haunted and Lame. Question is, would a deaf character be able to counterspell? I see nothing preventing it, but wanted to ask, to be ready and know what I am getting into.</p></blockquote><p></p>
[QUOTE="Fangor the Fierce, post: 6041262, member: 17100"] Uh, I have never used it, but I have a question on Ghost Sound. Can it be cast to actually say something like, "I see someone on the roof," or is it only supposed to be vague talking noises non descriptive? The reason I ask is that this DEAF curse is kind of interesting for a character build and something that would be a first for me as well. - 4 to Initiative (no biggie), auto fails Perception checks based on sound, and -4 penalty to opposed Perception checks. I would cast all spells as if modified with Silent Spell feat. The bonuses after a few levels even this all out to some rather nice bonuses of +3 to perception, no initiative penalty, scent ability, and eventually (but unlikely to get that high of a level) tremorsense 30 feet. Dual-Cursed with Haunted and Deaf. Traumatic experience early on caused ___ to constantly hear voices, supernatural things happen around ___ and they are unable to hear natural voices again. Thematically, they go better than Haunted and Lame. Question is, would a deaf character be able to counterspell? I see nothing preventing it, but wanted to ask, to be ready and know what I am getting into. [/QUOTE]
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