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<blockquote data-quote="Shayuri" data-source="post: 6450229" data-attributes="member: 4936"><p>Hehe, sorry. I think it's just no one's quite sure, and everyone was waiting for someone else to take point. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> It's not so much folks ignoring you, as an awkward conversational pause.</p><p></p><p>I think putting healing potions at the very least as community loot is a wise idea. Items that have generic value to the entire group could also be put in there. I'm not casually familiar enough with our take so far to know what that would be right now, but in general it's a good policy.</p><p></p><p>The way games I've done in the past have handled loot is to essentially tally up the GP value of everything that's not 'community' loot, and divide it into shares. Then a person can 'pay' out of their share for the value of any given magic item, up to their share value. If folks agree, they could go into 'debt' that is then deducted from future shares in gp.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6450229, member: 4936"] Hehe, sorry. I think it's just no one's quite sure, and everyone was waiting for someone else to take point. :) It's not so much folks ignoring you, as an awkward conversational pause. I think putting healing potions at the very least as community loot is a wise idea. Items that have generic value to the entire group could also be put in there. I'm not casually familiar enough with our take so far to know what that would be right now, but in general it's a good policy. The way games I've done in the past have handled loot is to essentially tally up the GP value of everything that's not 'community' loot, and divide it into shares. Then a person can 'pay' out of their share for the value of any given magic item, up to their share value. If folks agree, they could go into 'debt' that is then deducted from future shares in gp. [/QUOTE]
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