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[OOC] Pathfinder: Second Darkness
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<blockquote data-quote="Tinker Gnome" data-source="post: 4963977" data-attributes="member: 15608"><p>Okay, so I am going to make a Human Male Sorcerer with the Air Elemental Bloodline.</p><p></p><p>Stats are going to be:</p><p></p><p>Name: Claud </p><p></p><p>Hair Color: Brown</p><p></p><p>Eyes: Brown</p><p></p><p>Skin: Slightly Tanned</p><p></p><p>Height: 5,10</p><p></p><p>Age: 24</p><p></p><p>Alignment: Neutral Good</p><p></p><p>2nd level Human Sorcerer, Air Elemental Bloodline</p><p></p><p>HP: 11</p><p>AC: 11</p><p></p><p>Speed: 30 feet</p><p></p><p>Hit Die: d6</p><p></p><p>Base Attack Bonus:+1</p><p></p><p>Combat Maneuver Bonus=+0</p><p>Combat Maneuver Defense=11</p><p></p><p>Saves</p><p>Fort: +1</p><p>Ref:+1</p><p>Will:+3</p><p></p><p>Str: 8</p><p>Dex: 12</p><p>Con: 12</p><p>Int: 14</p><p>Wis: 10</p><p>Cha: 16(14 base +2 for being Human)</p><p></p><p>Skills</p><p>Appraise 2 Ranks+3 Class Skill modifier+Int modifier=+7</p><p>Bluff 2 Ranks+3 Class Skill Bonus+Cha modifier=+8</p><p>Fly 2 Ranks+3 Class Skill Bonus+Dex modifier=+6</p><p>Knowledge(Arcana) 2 Ranks+3 Class Skill Bonus+Int modifier=+7</p><p>Knowledge(The Planes) 2 Ranks+3 Class Skill Bonus+int modifier=+7</p><p>Spellcraft 2 Ranks+3 Class Skill Bonus+Int modifier=+7</p><p></p><p>Spells are going to be:</p><p></p><p>Cantrips</p><p>Detect Magic</p><p>Read Magic</p><p>Presdigitation</p><p>Mage Hand</p><p>Light</p><p></p><p>1st Level</p><p>Mage Armor</p><p>Color Spray</p><p></p><p>Feats</p><p>Eschew Materials(Sorcerer Bonus Feat)</p><p>Spell Penetration</p><p>Greater Spell Penetration</p><p></p><p>Spells per day</p><p>1st level-5</p><p></p><p>Spell-Like Abilities</p><p>Elemental Ray: 1d6+1 electricity damage, Ranged Touch Attack, Usable six times per day.</p><p></p><p>Bloodline Arcana</p><p>Claud can change any spell that does energy damage to do electricity damage.</p><p></p><p>Equipment</p><p>30 Rations</p><p>Bedroll </p><p>4 Flasks</p><p>Waterskin</p><p>4 Bars of Soap</p><p>20 sheets of parchment</p><p>Quill Pen</p><p>2 Ink Bottles</p><p>Dagger-1d4,19-20/X2, Range-10 ft.(This is more for use as a knife than for fighting)</p><p>Shortbow-1d6 X3 60 ft.</p><p>Arrows(20)</p><p></p><p></p><p>I will post things like character backround later. I may give him a last name, but I am not sure yet.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Okay, for skills I have 12 at second level because I have 3+Int modifier(I get an extra one for being Human) at first level. Under the Favored Class ruled you can either gain an extra skill point or an additional hit point(eve at first level) so I chose to take an additional skill point at first and second level. Giving me a total of 12 skill points at second level.</p></blockquote><p></p>
[QUOTE="Tinker Gnome, post: 4963977, member: 15608"] Okay, so I am going to make a Human Male Sorcerer with the Air Elemental Bloodline. Stats are going to be: Name: Claud Hair Color: Brown Eyes: Brown Skin: Slightly Tanned Height: 5,10 Age: 24 Alignment: Neutral Good 2nd level Human Sorcerer, Air Elemental Bloodline HP: 11 AC: 11 Speed: 30 feet Hit Die: d6 Base Attack Bonus:+1 Combat Maneuver Bonus=+0 Combat Maneuver Defense=11 Saves Fort: +1 Ref:+1 Will:+3 Str: 8 Dex: 12 Con: 12 Int: 14 Wis: 10 Cha: 16(14 base +2 for being Human) Skills Appraise 2 Ranks+3 Class Skill modifier+Int modifier=+7 Bluff 2 Ranks+3 Class Skill Bonus+Cha modifier=+8 Fly 2 Ranks+3 Class Skill Bonus+Dex modifier=+6 Knowledge(Arcana) 2 Ranks+3 Class Skill Bonus+Int modifier=+7 Knowledge(The Planes) 2 Ranks+3 Class Skill Bonus+int modifier=+7 Spellcraft 2 Ranks+3 Class Skill Bonus+Int modifier=+7 Spells are going to be: Cantrips Detect Magic Read Magic Presdigitation Mage Hand Light 1st Level Mage Armor Color Spray Feats Eschew Materials(Sorcerer Bonus Feat) Spell Penetration Greater Spell Penetration Spells per day 1st level-5 Spell-Like Abilities Elemental Ray: 1d6+1 electricity damage, Ranged Touch Attack, Usable six times per day. Bloodline Arcana Claud can change any spell that does energy damage to do electricity damage. Equipment 30 Rations Bedroll 4 Flasks Waterskin 4 Bars of Soap 20 sheets of parchment Quill Pen 2 Ink Bottles Dagger-1d4,19-20/X2, Range-10 ft.(This is more for use as a knife than for fighting) Shortbow-1d6 X3 60 ft. Arrows(20) I will post things like character backround later. I may give him a last name, but I am not sure yet.:) Okay, for skills I have 12 at second level because I have 3+Int modifier(I get an extra one for being Human) at first level. Under the Favored Class ruled you can either gain an extra skill point or an additional hit point(eve at first level) so I chose to take an additional skill point at first and second level. Giving me a total of 12 skill points at second level. [/QUOTE]
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