Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
[OOC] Pool of Radiance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 3415415" data-attributes="member: 478"><p>[SBLOCK=Thunder]<strong>The relevant part of the e-mail I had sent you:</strong></p><p></p><p>When he woke up, Thunder was in some kind of underground dwelling. It smelled terrible there, but he didn't have to endure this for long. A group of humanoids led by an ogre came to fetch him a few hours later. He was looking for a way to escape, but they didn't leave him enough room. They brought him northwards, deeper into the ruined city, over a large open place, where he could make out some make-shift market stands and a number of various humanoid creatures gathering in small groups. To the east, there was a large gate, which stood open at that time. It was heavily guarded by at least a dozen humanoid creatures, among them ogres and even (real) giants. Behind the gate, the castle could be seen. They brought him there, or at least into the vincinity. They had some prisoner cells around the castle. There was another prisoner, too. A skinny half-elf with a somewhat shaggy look. Must have been there for quite a while already.[/SBLOCK]</p><p></p><p>The castle is surrounded with smaller buildings. The ones near the prison cells, which are also located there (outside the castle), where Thunder was held, are garrisons, where all sorts of humanoids are living apparantly. Most of the buildings are in disrepair and some even look deserted from the outside, but seeing that most of the humanoids don't care a lot for the state of their homes, they don't have to be. From the cells there was no direct view to the outside area, so the only time, when Thunder actually saw something there was when he was brought in, and shortly before he escaped. The cells are in a building, that consists of one corridor leading to the outside and a small number of prison cells left and right. There's a guard room at the end of the corridor, but it was not in use.</p><p></p><p>The troop strength of the guards nearby can only be guessed, but probably about a dozen with plenty more nearby. There are no <em>direct</em> guards inside the prison, or even before the building at all times, it seems. But there are patrolling guards in the area around the castle. Guessing from the number of combatants, Thunder has seen, the castle's whole strength will likely be over one hundred.</p><p></p><p>The guards consist of various races, most of them in the direct vincinity of the castle, are of the tougher and stronger kind, starting with hobgoblins and orcs, but also a number of ogres and a few giants.</p><p></p><p>It looks similar at the gate, which leads to the castle area from Podol Plaza (see the <a href="http://www.rpg.thanee.net/pool/images/phlan.jpg" target="_blank">map</a>). The gate is huge and the area before and behind it is wide open. When Thunder was led through the first time (inside) there were a dozen guards on duty, some of them human, some orcs and hobgoblins, two ogres and two giants. The second time he saw the gate, there was a large group of orcs and hobgoblins gathered behind the gate (on the castle side), training with weapons, while another mixed group of humanoids with two bugbears and the same two giants was on guard.</p><p></p><p>Overall, the guards do not seem to be highly alert, but Thunder didn't have the opportunity to see what happens, when they are tested. Apart from the strange fact, that these quite different humanoids and giants seem to work well together, they act just like expected. They drink, tell rude jokes, and surely are not the most disciplined guards one can get. There is no infighting between them however, from what he can tell.</p><p></p><p>They do not have dogs or other guard creatures, but some of the humanoids might have good noses.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 3415415, member: 478"] [SBLOCK=Thunder][b]The relevant part of the e-mail I had sent you:[/b] When he woke up, Thunder was in some kind of underground dwelling. It smelled terrible there, but he didn't have to endure this for long. A group of humanoids led by an ogre came to fetch him a few hours later. He was looking for a way to escape, but they didn't leave him enough room. They brought him northwards, deeper into the ruined city, over a large open place, where he could make out some make-shift market stands and a number of various humanoid creatures gathering in small groups. To the east, there was a large gate, which stood open at that time. It was heavily guarded by at least a dozen humanoid creatures, among them ogres and even (real) giants. Behind the gate, the castle could be seen. They brought him there, or at least into the vincinity. They had some prisoner cells around the castle. There was another prisoner, too. A skinny half-elf with a somewhat shaggy look. Must have been there for quite a while already.[/SBLOCK] The castle is surrounded with smaller buildings. The ones near the prison cells, which are also located there (outside the castle), where Thunder was held, are garrisons, where all sorts of humanoids are living apparantly. Most of the buildings are in disrepair and some even look deserted from the outside, but seeing that most of the humanoids don't care a lot for the state of their homes, they don't have to be. From the cells there was no direct view to the outside area, so the only time, when Thunder actually saw something there was when he was brought in, and shortly before he escaped. The cells are in a building, that consists of one corridor leading to the outside and a small number of prison cells left and right. There's a guard room at the end of the corridor, but it was not in use. The troop strength of the guards nearby can only be guessed, but probably about a dozen with plenty more nearby. There are no [i]direct[/i] guards inside the prison, or even before the building at all times, it seems. But there are patrolling guards in the area around the castle. Guessing from the number of combatants, Thunder has seen, the castle's whole strength will likely be over one hundred. The guards consist of various races, most of them in the direct vincinity of the castle, are of the tougher and stronger kind, starting with hobgoblins and orcs, but also a number of ogres and a few giants. It looks similar at the gate, which leads to the castle area from Podol Plaza (see the [url=http://www.rpg.thanee.net/pool/images/phlan.jpg]map[/url]). The gate is huge and the area before and behind it is wide open. When Thunder was led through the first time (inside) there were a dozen guards on duty, some of them human, some orcs and hobgoblins, two ogres and two giants. The second time he saw the gate, there was a large group of orcs and hobgoblins gathered behind the gate (on the castle side), training with weapons, while another mixed group of humanoids with two bugbears and the same two giants was on guard. Overall, the guards do not seem to be highly alert, but Thunder didn't have the opportunity to see what happens, when they are tested. Apart from the strange fact, that these quite different humanoids and giants seem to work well together, they act just like expected. They drink, tell rude jokes, and surely are not the most disciplined guards one can get. There is no infighting between them however, from what he can tell. They do not have dogs or other guard creatures, but some of the humanoids might have good noses. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC] Pool of Radiance
Top