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[OOC] Secret War
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<blockquote data-quote="Graf" data-source="post: 4427304" data-attributes="member: 3087"><p>Sheet still a work in progress</p><p></p><p>My theme is "avoiding to hit rolls" (since I have a primary stat of 15 I won't be making too many of those successfully)</p><p>Should I consider putting con as 15=2=17 and having an Int of 12?</p><p><u><strong><span style="color: White">Healing Infusion: Curative Admixture</span></strong></u> is a really cool power to lead off with in a fight, but spending a healing surge for 3 temp hit points is weak. 4 is also weak, but its a bit better.... slightly better anyway.... (a properly constructed character would be granting 5~6, which puts it on par with a mages healing surge and makes it an intelligent power to use)</p><p></p><p>[sblock=Someone help me with feat ideas... please!]</p><p></p><p>can I just say... low stats make buying feats tricky: Feats I'm not allowed to have</p><p>Armor or shield proficiency, Quick Draw, Far Shot, Far Throw hmm..</p><p></p><p>For some reason I was really enamored of buying Quick Draw (the idea of having spent years rapidly whipping up alchemical stuff seemed to fit... but with only 1 stat above 12 I can't really do that...)</p><p></p><p>Maybe I should take alchemy? But if we're starting off equipment-less in a dungeon then maybe that's a terrible idea?</p><p></p><p>As far as I can tell my choices for feats are: toughness and..... that's it really. I can't think of anything else in character (that's legal anyway...<img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" />)[/sblock]</p><p> </p><p> [sblock=For Renau1g -- Feedback on Character sheet]</p><p> I think it's easy to fill in, but could be tricky to refer too, it's very vertical... Have you had a chance to look at <a href="http://www.enworld.org/forum/../wiki/index.php/Template:L4W:Character" target="_blank">GK's template</a>? It's pretty compact.</p><p></p><p>I have little love for the code window... I find scrolling inside of second window time consuming.</p><p> I think you can get the same effect by setting font=courier new.</p><p><em>edit: grr deletes extra spaces... but I think it'll work on the wiki</em></p><p> </p><p>And, I think we need to show a lot more math and/or move the math down (so all the skill modifiers go down; and we should probably actually include all the skills)</p><p> (I hate checking and guessing... and having lots of different numbers when I want to refer)</p><p> </p><p> </p><p> [/sblock]</p><p> </p><p>[sblock=Lickspit]</p><p> <span style="font-family: 'Courier New'"><strong>Name: </strong> Thromb Lickspit</span></p><p><span style="font-family: 'Courier New'"><strong>Class:</strong> Artificer 1 <strong>Starting Level</strong>: 1</span></p><p><span style="font-family: 'Courier New'"><strong>Race:</strong> Dwarf</span></p><p><span style="font-family: 'Courier New'"><strong>Region:</strong> Thunderpeaks</span></p><p><span style="font-family: 'Courier New'"><strong>Size:</strong> Medium</span></p><p><span style="font-family: 'Courier New'"><strong>Gender:</strong> Male</span></p><p><span style="font-family: 'Courier New'"><strong>Deity:</strong> n/a</span></p><p><span style="font-family: 'Courier New'"><strong>Alignment:</strong> Unaligned</span></p><p><span style="font-family: 'Courier New'"><strong>Action Points:</strong> 1</span></p><p><span style="font-family: 'Courier New'"><strong>XP:</strong> 0</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><strong>Str:</strong> 10 +0 </span></p><p><span style="font-family: 'Courier New'"><strong>Dex:</strong> 11 +0 </span></p><p><span style="font-family: 'Courier New'"><strong>Con:</strong> 14 +2 </span></p><p><span style="font-family: 'Courier New'"><strong>Int:</strong> 15 +2 </span></p><p><span style="font-family: 'Courier New'"><strong>Wis:</strong> 14 +2 </span></p><p><span style="font-family: 'Courier New'"><strong>Cha:</strong> 10 +0 </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Hit Points:</strong> 24/24 <strong>Bloodied:</strong> 12</span></p><p><span style="font-family: 'Courier New'"><strong>Healing Surge:</strong> 6 <strong>Surges per day:</strong> 9</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +0</span></p><p><span style="font-family: 'Courier New'"><strong>Senses:</strong> Low-Light</span></p><p><span style="font-family: 'Courier New'"><strong>Speed:</strong> 5</span></p><p><span style="font-family: 'Courier New'"><strong>Perception:</strong> 17 <strong>Insight:</strong> 12 </span></p><p><span style="font-family: 'Courier New'"><strong>Action Points:</strong> 1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>AC</strong> 14 </span></p><p><span style="font-family: 'Courier New'"><strong>Fortitude</strong> 13 </span></p><p><span style="font-family: 'Courier New'"><strong>Reflex</strong> 13 </span></p><p><span style="font-family: 'Courier New'"><strong>Will</strong> 13</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Athletics +0</span><span style="font-family: 'Courier New'"><em>u</em></span><span style="font-family: 'Courier New'">, Arcana +7, </span><span style="font-family: 'Courier New'">Dungeoneering </span><span style="font-family: 'Courier New'">+7, </span><span style="font-family: 'Courier New'">Endurance</span><span style="font-family: 'Courier New'">+4</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">History </span><span style="font-family: 'Courier New'">+7</span>, <span style="font-family: 'Courier New'">Insight</span><span style="font-family: 'Courier New'"> +2</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">Perception </span><span style="font-family: 'Courier New'">+7</span>, <span style="font-family: 'Courier New'">Swim</span><span style="font-family: 'Courier New'"> +0</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">Thievery </span><span style="font-family: 'Courier New'">+5</span></p><p><span style="font-family: 'Courier New'"><em>u</em>=untrained</span></p><p><span style="font-family: 'Courier New'"><strong></strong></span></p><p><span style="font-family: 'Courier New'"><strong>Basic Melee Attack:</strong> +2 vs. AC <strong>Damage:</strong> 1d10 </span></p><p><span style="font-family: 'Courier New'"><strong>Basic Ranged Attack:</strong> +2 vs. Reflex <strong>Damage:</strong> 1d8</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><strong>Feats:</strong> Ritual Caster (bonus), <s>Quick Draw</s> artificer needs ideas badly....</p><p> </p><p> <strong>Languages:</strong> Chondothan, Dwarven</p><p> </p><p> <strong>Class and Racial abilities:</strong> </p><p> </p><p> Cast-Iron Stomach - +5 saves vs. poison</p><p> Dwarven Resilience - Use second wind as a minor action</p><p> Dwarven Weapon Prof. - Throwing Hammer and Warhammer</p><p> Encumbered Speed </p><p> Stand Your Ground - When an effect forces you to move, you move -1 squares, also, can make a save vs. falling prone immediately.</p><p></p><p></p><p> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <u><strong>Warhammer ✦ Weapon</strong></u></p><p> +0 vs AC; 1d10 damage </p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong><u><span style="color: SeaGreen">Thundering Armor (standard; at-will) ✦ Arcane, Implement, Thunder</span></u></strong></p><p> Range 10 | Ally +1 to AC --> attack 2ndary target adj. to ally +2 vs Fort; 1d6+2 damage and push 2ndary target 1 square away from primary.</p><p> <img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong><u><span style="color: SeaGreen">Aggravating Force (standard; at-will) ✦ Arcane, Force, Weapon</span></u></strong></p><p> Range 15/30 | 1d8+2 force damage and next attack on target by ally gets +2 to attack roll (until end of Thromb's next turn)</p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><u><strong><span style="color: Red">Shielding Cube (standard; encounter) ✦ Arcane, Artifice, Force, Implement</span></strong></u></p><p>Range 10 | Artifice appears adjacent to target and +2 vs Ref; <strong>Hit: </strong> 1d8+2 damage <strong></strong></p><p><strong>Artifice:</strong> Thomb and allies within 1 square get +1 to AC -- Artifice has Defenses of 5 | hit points 6</p><p><strong>Minor:</strong> Move artifice 2 squares or shift 1 square</p><p><u><strong><span style="color: White">Caustic Rampart (standard; daily) ✦ Acid, Arcane, Conjuration, Implement</span></strong></u></p><p> Wall 5 (w/in 10 squares) | <strong>Effect:</strong> Walls squares are filled with caustic acid until end of next turn (see also <strong>minor </strong>action). Squares count as Difficult terrain, lightly obscured. </p><p>Creature that starts its turn inside or adjacent to wall takes 1d6+2 acid damage vs Ref; <strong>Hit:</strong> 1d8+4 damage and knocked <em>prone</em>. <strong>Miss:</strong> Half Damage. </p><p> <strong>Minor:</strong> Sustain</p><p></p><p><u><strong><span style="color: White">Healing Infusion: Restorative Formula (minor; twice per encounter) ✦ Arcane, Healing</span></strong></u></p><p> <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> Burst 5 | | <strong>Effect:</strong> Target (Thromb or ally) w/in burst can spend healing surge + gain 1d6 hit points.</p><p><strong>Special: </strong>Healing Infusion Powers can be used twice per encounter but once per round.</p><p><u><strong><span style="color: White">Healing Infusion: Curative Admixture (minor; twice per encounter) ✦ Arcane, Healing</span></strong></u></p><p> <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> Burst 5 | <strong>Effect:</strong> All allies w/in burst can spend healing surge to 3 temp hit points</p><p><strong>Special: </strong>Healing Infusion Powers can be used twice per encounter but once per round.</p><p></p><p> <strong>Total Weight:</strong>XXXlb <strong>Money:</strong> 45gp </p><p> </p><p> </p><p> <strong>Appearance:</strong> </p><p> <strong>Age:</strong> 89</p><p> <strong>Height:</strong> 5'4"</p><p></p><p> <strong>Personality:</strong> </p><p> </p><p> <strong>Background:</strong> </p><p> [/sblock]</p><p> </p><p> </p><p> </p><p> [sblock=Logs]</p><p> <strong>XP log:</strong></p><p> </p><p></p><p> <strong>Achievements Log:</strong></p><p> Positive: xx received from (link) | Effect</p><p> Negative: xx received from (link) | Effect</p><p></p><p> <strong>Wealth log</strong>:</p><p> 100 gp from starting wealth</p><p>(see below)</p><p> Sold XXX for</p><p> </p><p> Other log:</p><p> XXXX from </p><p> [/sblock]</p><p> </p><p> <strong>Notes:</strong></p><p> XXXX</p><p> </p><p> </p><p> [sblock=Creation and Advancement]</p><p> <span style="font-family: 'Courier New'"><strong>Starting Attributes </strong></span></p><p><span style="font-family: 'Courier New'"><strong> Cost Initial Racial Level Final</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Str: 0 10 0 10</span></p><p><span style="font-family: 'Courier New'">Dex: 1 11 0 11</span></p><p><span style="font-family: 'Courier New'">Con: 2 12 +2 0 14 </span></p><p><span style="font-family: 'Courier New'">Int: 7 15 </span><span style="font-family: 'Courier New'"> 0 15</span></p><p> <span style="font-family: 'Courier New'"> Wis: 2 12 +2 0 14</span></p><p><span style="font-family: 'Courier New'">Cha: 0 10</span><span style="font-family: 'Courier New'"> 0 10 </span></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Number of Trained Skills:</strong> Arcana + 4 </span></p><p><span style="font-family: 'Courier New'"><strong>Skills Trained Attrib Racial Feat </strong></span><span style="font-family: 'Courier New'"><strong> Total</strong></span><span style="font-family: 'Courier New'"></span></p><p> <span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Athletics -- +0 -- -- <strong>+0</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Arcana +5 +2 -- -- <strong>+7</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Dungeoneering +5 +2 +2</span><span style="font-family: 'Courier New'"> -- <strong>+7</strong></span><span style="font-family: 'Courier New'"> </span></p><p> <span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'"> Endurance</span><span style="font-family: 'Courier New'"> -- +2 +2</span><span style="font-family: 'Courier New'"> -- <strong>+4</strong></span></p><p> <span style="font-family: 'Courier New'">History +5 +2 --</span><span style="font-family: 'Courier New'"> -- <strong>+7</strong></span></p><p> <span style="font-family: 'Courier New'">Insight</span><span style="font-family: 'Courier New'"> -- +2 --</span><span style="font-family: 'Courier New'"> -- <strong>+2</strong></span></p><p> <span style="font-family: 'Courier New'">Perception +5 +2 --</span><span style="font-family: 'Courier New'"> -- <strong>+7</strong></span></p><p> <span style="font-family: 'Courier New'">Swim -- +0 --</span><span style="font-family: 'Courier New'"> -- <strong>+0</strong></span></p><p> <span style="font-family: 'Courier New'">Thievery <u> +5 </u> +0 </span><span style="font-family: 'Courier New'"> --</span><span style="font-family: 'Courier New'"> -- <strong>+5</strong></span></p><p> <strong>Trained Skills: 5</strong></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Armor Proficiencies: Cloth, Leather</strong></span></p><p><span style="font-family: 'Courier New'"><strong>Weapon Proficiencies: Simple Melee, Simple Ranged</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Saves Attrib Racial Class Feat </strong></span><span style="font-family: 'Courier New'"><strong> Equip Total</strong></span><span style="font-family: 'Courier New'"></span></p><p> <span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Armor Class +2 -- -- -- +2 <strong>14</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Fortitude +2 -- +1</span><span style="font-family: 'Courier New'"> -- <strong>-- 13</strong></span><span style="font-family: 'Courier New'"> </span></p><p> <span style="font-family: 'Courier New'">Reflex </span><span style="font-family: 'Courier New'"> +2 -- --</span><span style="font-family: 'Courier New'"> -- <strong>-- 12</strong></span></p><p> <span style="font-family: 'Courier New'">Will </span><span style="font-family: 'Courier New'"> +2 -- +1</span><span style="font-family: 'Courier New'"> -- <strong>-- 13</strong></span></p><p></p><p> <strong>Powers:</strong></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Number of Powers Known </strong></span>2/1/1/0</p><p> At will, Encounter, Daily, utility powers known</p><p> </p><p> Powers</p><p> <span style="font-family: 'Courier New'"><strong></strong></span></p><p><span style="font-family: 'Courier New'"><strong>POWERS </strong><strong>Attrib Weapon/Impl Feat </strong></span><span style="font-family: 'Courier New'"><strong> Total</strong></span><span style="font-family: 'Courier New'"><strong>-to-hit</strong></span><span style="font-family: 'Courier New'"> | Damage</span><u><span style="font-family: 'Courier New'"></span></u></p><p> <u><span style="font-family: 'Courier New'"></span></u><span style="font-family: 'Courier New'"><u>At Will</u></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Aggravating Force +2</span><span style="font-family: 'Courier New'"> -- -- +2 </span><span style="font-family: 'Courier New'">1W + 2 (int)</span></p><p> <span style="font-family: 'Courier New'">Thundering Armor <u> +2 </u> -- -- +2 1d+6 + 2(int)</span></p><p><span style="font-family: 'Courier New'"></span>Subtotal 2</p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'"><u>Encounter</u></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Shielding Cube </span><span style="font-family: 'Courier New'"><u>+2 </u> -- -- +2</span><span style="font-family: 'Courier New'">1d8 + 2 (int)</span></p><p> Subtotal 1</p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><u>Daily</u></span><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Caustic Rampart </span><span style="font-family: 'Courier New'"><u>+2 </u> -- -- +2</span><span style="font-family: 'Courier New'"> 1d+6 + 2(int)</span></p><p> Subtotal 1</p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'"><strong> Base Effect</strong><strong> Attribute Feat </strong></span><span style="font-family: 'Courier New'"><strong> Total</strong></span><u><span style="font-family: 'Courier New'"></span></u></p><p> <u><span style="font-family: 'Courier New'"></span></u></p><p> <span style="font-family: 'Courier New'"><u>Class</u></span></p><p><span style="font-family: 'Courier New'"><u></u></span><span style="font-family: 'Courier New'">Restorative Formula Cure:HS +1d6</span><span style="font-family: 'Courier New'"> N/A -- HS+1d6</span><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">Curative Admixture </span><span style="font-family: 'Courier New'"> Cure: 2 (con) + 1 thp </span><span style="font-family: 'Courier New'"> N/A -- </span><span style="font-family: 'Courier New'">2 (con) + 1 thp</span></p><p> </p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Equipment: Cost Weight</strong></span></p><p> <span style="font-family: 'Courier New'">Leather Armour 25gp 15lb</span></p><p> <span style="font-family: 'Courier New'">Warhammer 15gp 05lb</span></p><p> <span style="font-family: 'Courier New'">Standard Adventurer's Kit 15gp 33lb</span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Hand Crossbow</span><span style="font-family: 'Courier New'"> <u> 25gp </u> 05lb</span></p><p> Total 95gp</p><p> </p><p> <strong>L1 -> CLASS Artificer </strong>HP: 12 (class) + 14 (con) </p><p> Feat: ??, Bonus: Ritual Caster</p><p> Powers Known:</p><p> </p><p> Other: OTHER NOTE</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 4427304, member: 3087"] Sheet still a work in progress My theme is "avoiding to hit rolls" (since I have a primary stat of 15 I won't be making too many of those successfully) Should I consider putting con as 15=2=17 and having an Int of 12? [U][B][COLOR=White]Healing Infusion: Curative Admixture[/COLOR][/B][/U] is a really cool power to lead off with in a fight, but spending a healing surge for 3 temp hit points is weak. 4 is also weak, but its a bit better.... slightly better anyway.... (a properly constructed character would be granting 5~6, which puts it on par with a mages healing surge and makes it an intelligent power to use) [sblock=Someone help me with feat ideas... please!] can I just say... low stats make buying feats tricky: Feats I'm not allowed to have Armor or shield proficiency, Quick Draw, Far Shot, Far Throw hmm.. For some reason I was really enamored of buying Quick Draw (the idea of having spent years rapidly whipping up alchemical stuff seemed to fit... but with only 1 stat above 12 I can't really do that...) Maybe I should take alchemy? But if we're starting off equipment-less in a dungeon then maybe that's a terrible idea? As far as I can tell my choices for feats are: toughness and..... that's it really. I can't think of anything else in character (that's legal anyway...:erm:)[/sblock] [sblock=For Renau1g -- Feedback on Character sheet] I think it's easy to fill in, but could be tricky to refer too, it's very vertical... Have you had a chance to look at [URL="http://www.enworld.org/forum/../wiki/index.php/Template:L4W:Character"]GK's template[/URL]? It's pretty compact. I have little love for the code window... I find scrolling inside of second window time consuming. I think you can get the same effect by setting font=courier new. [I]edit: grr deletes extra spaces... but I think it'll work on the wiki[/I] And, I think we need to show a lot more math and/or move the math down (so all the skill modifiers go down; and we should probably actually include all the skills) (I hate checking and guessing... and having lots of different numbers when I want to refer) [/sblock] [sblock=Lickspit] [FONT=Courier New][B]Name: [/B] Thromb Lickspit [B]Class:[/B] Artificer 1 [B]Starting Level[/B]: 1 [B]Race:[/B] Dwarf [B]Region:[/B] Thunderpeaks [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Deity:[/B] n/a [B]Alignment:[/B] Unaligned [B]Action Points:[/B] 1 [B]XP:[/B] 0 [B]Str:[/B] 10 +0 [B]Dex:[/B] 11 +0 [B]Con:[/B] 14 +2 [B]Int:[/B] 15 +2 [B]Wis:[/B] 14 +2 [B]Cha:[/B] 10 +0 [B]Hit Points:[/B] 24/24 [B]Bloodied:[/B] 12 [B]Healing Surge:[/B] 6 [B]Surges per day:[/B] 9 [B]Initiative:[/B] +0 [B]Senses:[/B] Low-Light [B]Speed:[/B] 5 [B]Perception:[/B] 17 [B]Insight:[/B] 12 [B]Action Points:[/B] 1 [B]AC[/B] 14 [B]Fortitude[/B] 13 [B]Reflex[/B] 13 [B]Will[/B] 13 [/FONT][FONT=Courier New]Athletics +0[/FONT][FONT=Courier New][I]u[/I][/FONT][FONT=Courier New], Arcana +7, [/FONT][FONT=Courier New]Dungeoneering [/FONT][FONT=Courier New]+7, [/FONT][FONT=Courier New]Endurance[/FONT][FONT=Courier New]+4[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]History [/FONT][FONT=Courier New]+7[/FONT], [FONT=Courier New]Insight[/FONT][FONT=Courier New] +2[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]Perception [/FONT][FONT=Courier New]+7[/FONT], [FONT=Courier New]Swim[/FONT][FONT=Courier New] +0[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]Thievery [/FONT][FONT=Courier New]+5[/FONT] [FONT=Courier New][I]u[/I]=untrained [B] Basic Melee Attack:[/B] +2 vs. AC [B]Damage:[/B] 1d10 [B]Basic Ranged Attack:[/B] +2 vs. Reflex [B]Damage:[/B] 1d8 [/FONT][B]Feats:[/B] Ritual Caster (bonus), [s]Quick Draw[/s] artificer needs ideas badly.... [B]Languages:[/B] Chondothan, Dwarven [B]Class and Racial abilities:[/B] Cast-Iron Stomach - +5 saves vs. poison Dwarven Resilience - Use second wind as a minor action Dwarven Weapon Prof. - Throwing Hammer and Warhammer Encumbered Speed Stand Your Ground - When an effect forces you to move, you move -1 squares, also, can make a save vs. falling prone immediately. :bmelee: [U][B]Warhammer ✦ Weapon[/B][/U] +0 vs AC; 1d10 damage :ranged: [B][U][COLOR=SeaGreen]Thundering Armor (standard; at-will) ✦ Arcane, Implement, Thunder[/COLOR][/U][/B] Range 10 | Ally +1 to AC --> attack 2ndary target adj. to ally +2 vs Fort; 1d6+2 damage and push 2ndary target 1 square away from primary. :area: [B][U][COLOR=SeaGreen]Aggravating Force (standard; at-will) ✦ Arcane, Force, Weapon[/COLOR][/U][/B] Range 15/30 | 1d8+2 force damage and next attack on target by ally gets +2 to attack roll (until end of Thromb's next turn) :ranged:[U][B][COLOR=Red]Shielding Cube (standard; encounter) ✦ Arcane, Artifice, Force, Implement[/COLOR][/B][/U] Range 10 | Artifice appears adjacent to target and +2 vs Ref; [B]Hit: [/B] 1d8+2 damage [B] Artifice:[/B] Thomb and allies within 1 square get +1 to AC -- Artifice has Defenses of 5 | hit points 6 [B]Minor:[/B] Move artifice 2 squares or shift 1 square [U][B][COLOR=White]Caustic Rampart (standard; daily) ✦ Acid, Arcane, Conjuration, Implement[/COLOR][/B][/U] Wall 5 (w/in 10 squares) | [B]Effect:[/B] Walls squares are filled with caustic acid until end of next turn (see also [B]minor [/B]action). Squares count as Difficult terrain, lightly obscured. Creature that starts its turn inside or adjacent to wall takes 1d6+2 acid damage vs Ref; [B]Hit:[/B] 1d8+4 damage and knocked [I]prone[/I]. [B]Miss:[/B] Half Damage. [B]Minor:[/B] Sustain [U][B][COLOR=White]Healing Infusion: Restorative Formula (minor; twice per encounter) ✦ Arcane, Healing[/COLOR][/B][/U] :close: Burst 5 | | [B]Effect:[/B] Target (Thromb or ally) w/in burst can spend healing surge + gain 1d6 hit points. [B]Special: [/B]Healing Infusion Powers can be used twice per encounter but once per round. [U][B][COLOR=White]Healing Infusion: Curative Admixture (minor; twice per encounter) ✦ Arcane, Healing[/COLOR][/B][/U] :close: Burst 5 | [B]Effect:[/B] All allies w/in burst can spend healing surge to 3 temp hit points [B]Special: [/B]Healing Infusion Powers can be used twice per encounter but once per round. [B]Total Weight:[/B]XXXlb [B]Money:[/B] 45gp [B]Appearance:[/B] [B]Age:[/B] 89 [B]Height:[/B] 5'4" [B]Personality:[/B] [B]Background:[/B] [/sblock] [sblock=Logs] [B]XP log:[/B] [B]Achievements Log:[/B] Positive: xx received from (link) | Effect Negative: xx received from (link) | Effect [B]Wealth log[/B]: 100 gp from starting wealth (see below) Sold XXX for Other log: XXXX from [/sblock] [B]Notes:[/B] XXXX [sblock=Creation and Advancement] [FONT=Courier New][B]Starting Attributes [/B] [B] Cost Initial Racial Level Final[/B] [/FONT][FONT=Courier New]Str: 0 10 0 10 Dex: 1 11 0 11 Con: 2 12 +2 0 14 Int: 7 15 [/FONT][FONT=Courier New] 0 15[/FONT] [FONT=Courier New] Wis: 2 12 +2 0 14 Cha: 0 10[/FONT][FONT=Courier New] 0 10 [/FONT] [FONT=Courier New][B]Number of Trained Skills:[/B] Arcana + 4 [B]Skills Trained Attrib Racial Feat [/B][/FONT][FONT=Courier New][B] Total[/B][/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Athletics -- +0 -- -- [B]+0[/B] [/FONT][FONT=Courier New]Arcana +5 +2 -- -- [B]+7[/B] [/FONT][FONT=Courier New]Dungeoneering +5 +2 +2[/FONT][FONT=Courier New] -- [B]+7[/B][/FONT][FONT=Courier New] [/FONT][FONT=Courier New] Endurance[/FONT][FONT=Courier New] -- +2 +2[/FONT][FONT=Courier New] -- [B]+4[/B][/FONT] [FONT=Courier New]History +5 +2 --[/FONT][FONT=Courier New] -- [B]+7[/B][/FONT] [FONT=Courier New]Insight[/FONT][FONT=Courier New] -- +2 --[/FONT][FONT=Courier New] -- [B]+2[/B][/FONT] [FONT=Courier New]Perception +5 +2 --[/FONT][FONT=Courier New] -- [B]+7[/B][/FONT] [FONT=Courier New]Swim -- +0 --[/FONT][FONT=Courier New] -- [B]+0[/B][/FONT] [FONT=Courier New]Thievery [U] +5 [/U] +0 [/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [B]+5[/B][/FONT] [B]Trained Skills: 5[/B] [FONT=Courier New][B]Armor Proficiencies: Cloth, Leather Weapon Proficiencies: Simple Melee, Simple Ranged[/B] [/FONT] [FONT=Courier New][B]Saves Attrib Racial Class Feat [/B][/FONT][FONT=Courier New][B] Equip Total[/B][/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Armor Class +2 -- -- -- +2 [B]14[/B] [/FONT][FONT=Courier New]Fortitude +2 -- +1[/FONT][FONT=Courier New] -- [B]-- 13[/B][/FONT][FONT=Courier New] Reflex [/FONT][FONT=Courier New] +2 -- --[/FONT][FONT=Courier New] -- [B]-- 12[/B][/FONT] [FONT=Courier New]Will [/FONT][FONT=Courier New] +2 -- +1[/FONT][FONT=Courier New] -- [B]-- 13[/B][/FONT] [B]Powers:[/B] [FONT=Courier New][B]Number of Powers Known [/B][/FONT]2/1/1/0 At will, Encounter, Daily, utility powers known Powers [FONT=Courier New][B] POWERS [/B][B]Attrib Weapon/Impl Feat [/B][/FONT][FONT=Courier New][B] Total[/B][/FONT][FONT=Courier New][B]-to-hit[/B][/FONT][FONT=Courier New] | Damage[/FONT][U][FONT=Courier New] [/FONT][/U][FONT=Courier New][U]At Will[/U] [/FONT][FONT=Courier New]Aggravating Force +2[/FONT][FONT=Courier New] -- -- +2 [/FONT][FONT=Courier New]1W + 2 (int)[/FONT] [FONT=Courier New]Thundering Armor [U] +2 [/U] -- -- +2 1d+6 + 2(int) [/FONT]Subtotal 2 [FONT=Courier New] [/FONT][FONT=Courier New][U]Encounter[/U] [/FONT][FONT=Courier New]Shielding Cube [/FONT][FONT=Courier New][U]+2 [/U] -- -- +2[/FONT][FONT=Courier New]1d8 + 2 (int)[/FONT] Subtotal 1 [FONT=Courier New] [U]Daily[/U][/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Caustic Rampart [/FONT][FONT=Courier New][U]+2 [/U] -- -- +2[/FONT][FONT=Courier New] 1d+6 + 2(int)[/FONT] Subtotal 1 [FONT=Courier New] [/FONT][FONT=Courier New][B] Base Effect[/B][B] Attribute Feat [/B][/FONT][FONT=Courier New][B] Total[/B][/FONT][U][FONT=Courier New] [/FONT][/U] [FONT=Courier New][U]Class [/U][/FONT][FONT=Courier New]Restorative Formula Cure:HS +1d6[/FONT][FONT=Courier New] N/A -- HS+1d6[/FONT][FONT=Courier New] Curative Admixture [/FONT][FONT=Courier New] Cure: 2 (con) + 1 thp [/FONT][FONT=Courier New] N/A -- [/FONT][FONT=Courier New]2 (con) + 1 thp[/FONT] [FONT=Courier New] [B]Equipment: Cost Weight[/B] Leather Armour 25gp 15lb Warhammer 15gp 05lb Standard Adventurer's Kit 15gp 33lb [/FONT][FONT=Courier New]Hand Crossbow[/FONT][FONT=Courier New] [U] 25gp [/U] 05lb[/FONT] Total 95gp [B]L1 -> CLASS Artificer [/B]HP: 12 (class) + 14 (con) Feat: ??, Bonus: Ritual Caster Powers Known: Other: OTHER NOTE [/sblock] [/QUOTE]
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