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<blockquote data-quote="Hypersmurf" data-source="post: 2273302" data-attributes="member: 1656"><p>[sblock]</p><p>[code]</p><p>Grey the Indecisive</p><p>N Male Human Rog1/Clr1/Bbn1/Brd1</p><p></p><p>Cleric of Fharlanghn - Luck and Travel Domains</p><p></p><p>S 11 3</p><p>D 10 2</p><p>C 10 2</p><p>I 16 10</p><p>W 16 8 +1</p><p>Ch 16 10</p><p></p><p>HP 25</p><p>AC 14 (10 +4 [chain shirt])</p><p>BAB +1</p><p>Fort +4</p><p>Refl +4</p><p>Will +7</p><p>Init +0</p><p></p><p>-----</p><p>Feats</p><p></p><p>1 Able Learner [RoD] (Pay 1 skill point for cross-class skills)</p><p>1 Jack of All Trades [CAdv] (Use trained-only skills untrained)</p><p>3 Versatile Performer [CAdv] (One extra Perform type per point of Int bonus)</p><p></p><p>-----</p><p>Skills</p><p> R C B Bd </p><p>Bluff 4 1 2 = 7 +3 = +10 [+5 to lies - Shawl]</p><p>Diplomacy 4 1 2 = 7 +3 +2 = +12 </p><p>Disguise 4 1 2 = 7 +3 +2 = +12 </p><p>Forgery 4 = 4 +3 = + 8 </p><p>Gather Information 4 2 = 6 +3 +2 = +11 </p><p>Hide 4 1 = 5 +0 = + 5* </p><p>Intimidate 4 1 2 = 7 +3 +2 = +12 </p><p>Knowledge (Local) 4 1 = 5 +3 = + 8 </p><p>Move Silently 4 1 = 5 +0 = + 5* </p><p>Sense Motive 4 1 1 = 6 +3 = + 9 </p><p>Sleight of Hand 4 = 4 +0 +2 = + 6 </p><p>Knowledge (Religion) 2 = 2 +3 = + 5 </p><p>Perform 4 2 1 = 7 +3 = +10 </p><p> [Acting, Sing, Dance, Play Harmonica]</p><p></p><p>* -2 ACP</p><p>-----</p><p>Spells</p><p></p><p>Bard</p><p>0: 2/day, DC 13</p><p>Mage Hand</p><p>Message</p><p>Prestidigitation</p><p>Summon Instrument</p><p></p><p>Cleric</p><p>0: 3/day, DC 13</p><p>1: 2+d/day, DC 14</p><p></p><p>-----</p><p>Equipment</p><p></p><p>Hat of Disguise 1800</p><p>Shawl of Bewitching 3500 [CAdv] (+5 competence bonus to Bluff checks used to lie; </p><p> +1 caster level for Enchantment (Charm) spells.)</p><p> ----</p><p> 5300</p><p> </p><p>Chain Shirt</p><p>Quarterstaff</p><p>Dagger x3</p><p>Sling </p><p>Harmonica</p><p>[/code]</p><p></p><p>Grey suffers from multiple personality disorder. The three other personalities Grey is aware of are Hamm, a minstrel and womaniser; Fru, a somber priest of Fharlanghn; and Hrorg, a raging queen who firmly believes he was exiled from a barbarian tribe for his penchant for wearing women's clothing. None of these three are aware of each other or of Grey; Grey will occasionally let one of them 'out' when he has desperate need of their skills, and occasionally one will break loose on his own. A change in personality is usually accompanied by a shift in Grey's appearance, courtesy of the Hat of Disguise; on occasion, when a personality has come to the fore and the Hat has been unavailable, the personality has assumed he has been under some curse making him appear as someone else!</p><p></p><p>Hamm is a ridiculously good-looking cleanshaven blond; Fru is nondescript in every way; Hrorg is a big, musclebound bruiser with a thick black beard braided through with pink ribbons (though his strength is nowhere near as impressive as his appearance might suggest!). Grey himself most closely resembles Fru - plain brown hair cropped close, unexceptional features... though Fru has a much more prominent nose.</p><p></p><p>Hamm favours bright primary colours; his chain shirt is shiny and fine-woven, and his staff resembles an overgrown cheerleader's baton. Fru wears a coarse brown robe over his plain steel chain shirt, with an ordinary oak cudgel. Hrorg favours a chain-mail bikini and a skirt, with a staff that borders on greatclub territory. Grey tends to dress in blacks and greys, his chain shirt under a tunic.</p><p></p><p>Grey knows nothing of his fifth personality, Michelle, a stunning red-headed girl who only emerges very occasionally when all the others are sleeping - she has no idea of any of the others, either.</p><p>[/sblock]</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 2273302, member: 1656"] [sblock] [code] Grey the Indecisive N Male Human Rog1/Clr1/Bbn1/Brd1 Cleric of Fharlanghn - Luck and Travel Domains S 11 3 D 10 2 C 10 2 I 16 10 W 16 8 +1 Ch 16 10 HP 25 AC 14 (10 +4 [chain shirt]) BAB +1 Fort +4 Refl +4 Will +7 Init +0 ----- Feats 1 Able Learner [RoD] (Pay 1 skill point for cross-class skills) 1 Jack of All Trades [CAdv] (Use trained-only skills untrained) 3 Versatile Performer [CAdv] (One extra Perform type per point of Int bonus) ----- Skills R C B Bd Bluff 4 1 2 = 7 +3 = +10 [+5 to lies - Shawl] Diplomacy 4 1 2 = 7 +3 +2 = +12 Disguise 4 1 2 = 7 +3 +2 = +12 Forgery 4 = 4 +3 = + 8 Gather Information 4 2 = 6 +3 +2 = +11 Hide 4 1 = 5 +0 = + 5* Intimidate 4 1 2 = 7 +3 +2 = +12 Knowledge (Local) 4 1 = 5 +3 = + 8 Move Silently 4 1 = 5 +0 = + 5* Sense Motive 4 1 1 = 6 +3 = + 9 Sleight of Hand 4 = 4 +0 +2 = + 6 Knowledge (Religion) 2 = 2 +3 = + 5 Perform 4 2 1 = 7 +3 = +10 [Acting, Sing, Dance, Play Harmonica] * -2 ACP ----- Spells Bard 0: 2/day, DC 13 Mage Hand Message Prestidigitation Summon Instrument Cleric 0: 3/day, DC 13 1: 2+d/day, DC 14 ----- Equipment Hat of Disguise 1800 Shawl of Bewitching 3500 [CAdv] (+5 competence bonus to Bluff checks used to lie; +1 caster level for Enchantment (Charm) spells.) ---- 5300 Chain Shirt Quarterstaff Dagger x3 Sling Harmonica [/code] Grey suffers from multiple personality disorder. The three other personalities Grey is aware of are Hamm, a minstrel and womaniser; Fru, a somber priest of Fharlanghn; and Hrorg, a raging queen who firmly believes he was exiled from a barbarian tribe for his penchant for wearing women's clothing. None of these three are aware of each other or of Grey; Grey will occasionally let one of them 'out' when he has desperate need of their skills, and occasionally one will break loose on his own. A change in personality is usually accompanied by a shift in Grey's appearance, courtesy of the Hat of Disguise; on occasion, when a personality has come to the fore and the Hat has been unavailable, the personality has assumed he has been under some curse making him appear as someone else! Hamm is a ridiculously good-looking cleanshaven blond; Fru is nondescript in every way; Hrorg is a big, musclebound bruiser with a thick black beard braided through with pink ribbons (though his strength is nowhere near as impressive as his appearance might suggest!). Grey himself most closely resembles Fru - plain brown hair cropped close, unexceptional features... though Fru has a much more prominent nose. Hamm favours bright primary colours; his chain shirt is shiny and fine-woven, and his staff resembles an overgrown cheerleader's baton. Fru wears a coarse brown robe over his plain steel chain shirt, with an ordinary oak cudgel. Hrorg favours a chain-mail bikini and a skirt, with a staff that borders on greatclub territory. Grey tends to dress in blacks and greys, his chain shirt under a tunic. Grey knows nothing of his fifth personality, Michelle, a stunning red-headed girl who only emerges very occasionally when all the others are sleeping - she has no idea of any of the others, either. [/sblock] -Hyp. [/QUOTE]
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