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[ooc]Traveller T20 - Full
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<blockquote data-quote="Maerdwyn" data-source="post: 1147020" data-attributes="member: 835"><p>I think I'll just go ahead and open up the other major PC after all. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> There are others in the book, but they are considered minor races, and I haven't read about them much beyond their short blurbs in the core book. If there's something you really want beyond these, please let me know.</p><p> </p><p>For those without the book:</p><p> </p><p>All characters have a prior history, representing what they did with their lives before their active career. Each term of prior service represents 4 years of th character's life, and the number of terms allowed varies by race. Below are the allowable races in the campaign, with others approved case by case.</p><p> </p><p></p><p></p><p><strong>Humans:</strong> - Speed=9 Meters, 4 extra skill points a 1st, then +1 per level, +1 Feat<p style="margin-left: 20px"><strong>Vilani Humans</strong> (Max prior history terms = 10)- Humans of the First Imperium, of the mixed or pure blooded variety. Pure Blooded Vilani have longer lives, but encounter some prejudice in the Solomani-dominated Third Imperium.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Solomani Humans </strong>(Max prior history terms = 7) - Humans from, or descended from humans from, the Sol system. Considered more violent and unstable than other humans, but this is largely prejudice, too.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Mixed Race Humans</strong> (Max prior history terms = 8) The vast majority of humans are of mixed stock</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Zhodani Humans</strong> - Psionically advanced rulers of a large area of space Coreward and Spinward of the Imperium. Not available as a PC race, at present - this may change if the party visit Zhodani space.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Others</strong> - Humans live all over the galaxy, and have for a long time. Some have adapted through natural evolution or direct genetic engineering to their environments. The Luriani humans, for example, are amphibious. Approved case by case - if you have an idea, let me know.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p><p><strong>Vargr:</strong> (Max prior history terms = 7) +2DEX, -2STR, -2CON, Speed=12 meters, +2 Search and Listen, +1 Spot. +1 to attack with claws or bite (1d4 and 1d6 damage respectively. 1 claw or bite as a standard action, 2 claws as a full attack)</p><p></p><p> </p><p>Wolflike humanoids with a pack mentality, a society based on status and prestige, and very "liberal attitude towards laws."</p><p> </p><p><strong>Aslan:</strong> (Max prior history terms = 13) +2 STR, -2 Dex, (Males +1 attack with any weapon, but are -2 WIS. Some Class restictions) Speed=12 Meters, 18 Meters in personal combat, +1 Listen, Low Light vision, +1 to attack with dew claws (1d6 damage. 1 claw attack as a standard, 2 as a full action)</p><p>Vaguely lionlike humanoids with a society based on honor, land ownership, and rigid gender roles. Males are Warriors and protetors, females the administrators and scientists. Alsan have some difficulty tolerating human society.</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 1147020, member: 835"] I think I'll just go ahead and open up the other major PC after all. :) There are others in the book, but they are considered minor races, and I haven't read about them much beyond their short blurbs in the core book. If there's something you really want beyond these, please let me know. For those without the book: All characters have a prior history, representing what they did with their lives before their active career. Each term of prior service represents 4 years of th character's life, and the number of terms allowed varies by race. Below are the allowable races in the campaign, with others approved case by case. [b]Humans:[/b] - Speed=9 Meters, 4 extra skill points a 1st, then +1 per level, +1 Feat[indent][b]Vilani Humans[/b] (Max prior history terms = 10)- Humans of the First Imperium, of the mixed or pure blooded variety. Pure Blooded Vilani have longer lives, but encounter some prejudice in the Solomani-dominated Third Imperium. [b]Solomani Humans [/b](Max prior history terms = 7) - Humans from, or descended from humans from, the Sol system. Considered more violent and unstable than other humans, but this is largely prejudice, too. [b]Mixed Race Humans[/b] (Max prior history terms = 8) The vast majority of humans are of mixed stock [b]Zhodani Humans[/b] - Psionically advanced rulers of a large area of space Coreward and Spinward of the Imperium. Not available as a PC race, at present - this may change if the party visit Zhodani space. [b]Others[/b] - Humans live all over the galaxy, and have for a long time. Some have adapted through natural evolution or direct genetic engineering to their environments. The Luriani humans, for example, are amphibious. Approved case by case - if you have an idea, let me know. [/indent][b]Vargr:[/b] (Max prior history terms = 7) +2DEX, -2STR, -2CON, Speed=12 meters, +2 Search and Listen, +1 Spot. +1 to attack with claws or bite (1d4 and 1d6 damage respectively. 1 claw or bite as a standard action, 2 claws as a full attack) Wolflike humanoids with a pack mentality, a society based on status and prestige, and very "liberal attitude towards laws." [b]Aslan:[/b] (Max prior history terms = 13) +2 STR, -2 Dex, (Males +1 attack with any weapon, but are -2 WIS. Some Class restictions) Speed=12 Meters, 18 Meters in personal combat, +1 Listen, Low Light vision, +1 to attack with dew claws (1d6 damage. 1 claw attack as a standard, 2 as a full action) Vaguely lionlike humanoids with a society based on honor, land ownership, and rigid gender roles. Males are Warriors and protetors, females the administrators and scientists. Alsan have some difficulty tolerating human society. [/QUOTE]
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