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[ooc]Traveller T20 - Full
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<blockquote data-quote="Maerdwyn" data-source="post: 1152060" data-attributes="member: 835"><p>For purposes of your background, and for knowing how things are planned to start, here's info on starting location, etc:</p><p> </p><p>You are <em>en route</em> to the Domain capital world, Dukh. Dukh is home to Imperial Archduke Nells, but more importantly, it is soon to be the site of a Mercantile Council, in which top officials from all the Domain's most important corporations, and hundreds of the lesser businesses and operation, meet to plan joint ventures, air grievances, and (and this is the subject at hand) recruit new employees to replace those who have left, or were otherwise lost, over the last few years.</p><p> </p><p>Thus, your interest in attending the Mercantile Council on Dukh. There are other jobs to be had, elsewhere in the sector, but none provides the job security - or compensation - available through one of the megacorporations. They control the shipping lanes, the most pomising resource fields, the vast majority of the region's jump ships, and the vast majority of its Credits. The duke, his family, or his allies control the boards of directors of each of the largest corporations, and those competing with the Duchal family's economic interests seem to experience certain...difficulties. Thus, the Council presents A Council occurs only once every four years - It's worth a look, even if you don't end up deciding to work for one of the monster corporations.</p><p> </p><p>So far, you've made it to Daramm. Like many of the planet in this region of space, Daram is an Imperial world, but it is dominated by Luriani, both politically and culturally (The Archduke of the Gateway Region is traditionally a Luriani, reflecting the prevalence of the race in the area). Daramm is a major trade hub that would seem to have been a more appropriate location for the Council than the more remote Dukh, but instead, you were forced to secure passage on a Jump-3 capable ship. The berths on all appropriate vessels were sold out before you even arrived on Daramm, but fortune has smile upon you: A HiranuCorp-owned holovid station had sponsored a contest for talented individuals hoping for a trip to the Council. They offered, as prizes, 9 luxury staterooms, and 20 low berths on the HirabuCorp liner <em>Keruuchan, </em>leaving for Rukh in two weeks. You paid the Cr250 entry fee, submitted your resume, and waited. Now, two days before the ship is to leave for Dukh, you have been notified that you have talents that might be in demand at the Council, and that you are among the first-prize winners. </p><p> </p><p> </p><p>(May be some typos - If so I'll fix later, and add some more info. Let me know any thoughts or whether you have objections/suggestions.)</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 1152060, member: 835"] For purposes of your background, and for knowing how things are planned to start, here's info on starting location, etc: You are [i]en route[/i] to the Domain capital world, Dukh. Dukh is home to Imperial Archduke Nells, but more importantly, it is soon to be the site of a Mercantile Council, in which top officials from all the Domain's most important corporations, and hundreds of the lesser businesses and operation, meet to plan joint ventures, air grievances, and (and this is the subject at hand) recruit new employees to replace those who have left, or were otherwise lost, over the last few years. Thus, your interest in attending the Mercantile Council on Dukh. There are other jobs to be had, elsewhere in the sector, but none provides the job security - or compensation - available through one of the megacorporations. They control the shipping lanes, the most pomising resource fields, the vast majority of the region's jump ships, and the vast majority of its Credits. The duke, his family, or his allies control the boards of directors of each of the largest corporations, and those competing with the Duchal family's economic interests seem to experience certain...difficulties. Thus, the Council presents A Council occurs only once every four years - It's worth a look, even if you don't end up deciding to work for one of the monster corporations. So far, you've made it to Daramm. Like many of the planet in this region of space, Daram is an Imperial world, but it is dominated by Luriani, both politically and culturally (The Archduke of the Gateway Region is traditionally a Luriani, reflecting the prevalence of the race in the area). Daramm is a major trade hub that would seem to have been a more appropriate location for the Council than the more remote Dukh, but instead, you were forced to secure passage on a Jump-3 capable ship. The berths on all appropriate vessels were sold out before you even arrived on Daramm, but fortune has smile upon you: A HiranuCorp-owned holovid station had sponsored a contest for talented individuals hoping for a trip to the Council. They offered, as prizes, 9 luxury staterooms, and 20 low berths on the HirabuCorp liner [i]Keruuchan, [/i]leaving for Rukh in two weeks. You paid the Cr250 entry fee, submitted your resume, and waited. Now, two days before the ship is to leave for Dukh, you have been notified that you have talents that might be in demand at the Council, and that you are among the first-prize winners. (May be some typos - If so I'll fix later, and add some more info. Let me know any thoughts or whether you have objections/suggestions.) [/QUOTE]
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