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(OOC) Vault of the Dracolich 5E (Full)
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<blockquote data-quote="tglassy" data-source="post: 7201815" data-attributes="member: 6855204"><p>Ok! Here's the Genasi updates. </p><p></p><p>Auraia is pretty much the same, I didn't switch out any of her disciplines. However, now when she kills an enemy with her blades, she regains 2 Psi points. She's the only one who can regain Psi points without resting. </p><p></p><p>Aquaria dropped the "Mantle of Joy" that she hadn't used all game, and picked up Aura Sight. For 2 Psi points and a bonus Action, she can know all a targets hit points and vulnerabilities/resistances by reading their aura. This might help with a dracolich, and I don't know why I didn't think about it before. That's her major change. The other one is related to when she heals people. </p><p></p><p>Terrus and Pyrus both dropped a discipline to get Mastery of Force. Pyrus dropped Mantle of Command, and Trrrus dropped Mastery of Wood and Earth. I know, he just took that, but I decided Mastery of Force was the better discipline, and it can make a wall as well, even if it is see through. It can also grant a form of mage armor, telekinetically lift things and people and do all kinds of cool stuff. If they both have it, it's a win win. </p><p></p><p>Terrus can also Half damage against him, but it costs his psionic focus and it's not really worth it in that case. </p><p></p><p>Pyrus can now cast Detect Magic, Alter Self and Haste. I chose Detect Magic so we could know if a door is trapped, and Haste to help our melee friends. Alter Self for sneaky shenanigans and survivability. Now all the Genasi can survive underwater!</p><p></p><p></p><p>Sent from my iPhone using EN World</p></blockquote><p></p>
[QUOTE="tglassy, post: 7201815, member: 6855204"] Ok! Here's the Genasi updates. Auraia is pretty much the same, I didn't switch out any of her disciplines. However, now when she kills an enemy with her blades, she regains 2 Psi points. She's the only one who can regain Psi points without resting. Aquaria dropped the "Mantle of Joy" that she hadn't used all game, and picked up Aura Sight. For 2 Psi points and a bonus Action, she can know all a targets hit points and vulnerabilities/resistances by reading their aura. This might help with a dracolich, and I don't know why I didn't think about it before. That's her major change. The other one is related to when she heals people. Terrus and Pyrus both dropped a discipline to get Mastery of Force. Pyrus dropped Mantle of Command, and Trrrus dropped Mastery of Wood and Earth. I know, he just took that, but I decided Mastery of Force was the better discipline, and it can make a wall as well, even if it is see through. It can also grant a form of mage armor, telekinetically lift things and people and do all kinds of cool stuff. If they both have it, it's a win win. Terrus can also Half damage against him, but it costs his psionic focus and it's not really worth it in that case. Pyrus can now cast Detect Magic, Alter Self and Haste. I chose Detect Magic so we could know if a door is trapped, and Haste to help our melee friends. Alter Self for sneaky shenanigans and survivability. Now all the Genasi can survive underwater! Sent from my iPhone using EN World [/QUOTE]
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