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Opinion: better or worse encounter format?
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<blockquote data-quote="N'raac" data-source="post: 5729613" data-attributes="member: 6681948"><p>Yes and no. The abilities are written up, but an ability which may be balanced for a one off battle may not be balanced for a full adventure or a full campaign. The example of the Troll above is a good one. Regenerating 3 hp a round is a powerful, but not overwhelming, power in an encounter. </p><p> </p><p>But the ability to fully recover all hp lost in between successive encounters is a massively powerful ability. It doesn't make the troll any more dangerous to the adventuring party, but it sure gives a troll PC a hefty advantage over his teammates.</p><p> </p><p>As well, putting a power or ability on an NPC may not create an unbalancing situation, but combining it with certain skills, spells, feats or class abilities that the single NPC does not have may prove vastly overpowering. Slapping it onto the one NPC requires only ensuring it is balanced with his or her abilities. Allowing its general use requires its balance be evaluated in light of all of the Pathfinder rules (and even then, Pathfinder may later add something that makes this third party ability unbalanced - I doubt they will check every third party Pathfinder option when they write their next book).</p></blockquote><p></p>
[QUOTE="N'raac, post: 5729613, member: 6681948"] Yes and no. The abilities are written up, but an ability which may be balanced for a one off battle may not be balanced for a full adventure or a full campaign. The example of the Troll above is a good one. Regenerating 3 hp a round is a powerful, but not overwhelming, power in an encounter. But the ability to fully recover all hp lost in between successive encounters is a massively powerful ability. It doesn't make the troll any more dangerous to the adventuring party, but it sure gives a troll PC a hefty advantage over his teammates. As well, putting a power or ability on an NPC may not create an unbalancing situation, but combining it with certain skills, spells, feats or class abilities that the single NPC does not have may prove vastly overpowering. Slapping it onto the one NPC requires only ensuring it is balanced with his or her abilities. Allowing its general use requires its balance be evaluated in light of all of the Pathfinder rules (and even then, Pathfinder may later add something that makes this third party ability unbalanced - I doubt they will check every third party Pathfinder option when they write their next book). [/QUOTE]
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