Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Opinions on this Kickstarter game - Metanthropes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Orchestrator (qp)" data-source="post: 9272536" data-attributes="member: 7044869"><p>Hi Juxtapozbliss,</p><p> </p><p>I am the developer of the VTT for Metanthropes, thank you for checking out the demo & for your great feedback! I am especially pleased that you liked some aspects of it! You are correct that we do not currently have any form of tutorial or guidance for the demo and in hindsight, we should have done it better.</p><p></p><p>I am currently working on finalizing the first Early Access build for the Metanthropes System/Demo that will be made available for free to all Foundry users. This will allow anyone to install and check it out on their own setup, so there are some tasks that have higher priority code-wise right now, however I will be including some form of a Tutorial/Journal as a guide to the features. Eventually we will be taking advantage of Foundry's Tour feature to guide new players and Narrators to the UI and capabilities of the system, however that is a bit further down the roadmap.</p><p></p><p>I am glad to share that by March 6th, which marks exactly 1 year since our first line of code, we plan to release it to the world! So I hope you will check it out then and let us know of your feedback!</p><p></p><p>Now as for the demo you experienced, I assume you picked the Protagonists that had the more defensive Metapowers, there are some like the Kineticist that hurls lightning bolts and others like the Utilitarian that come with some firearms on their Possessions tab. In any case, the animations and audio/visual effects are not fully incorporated to the system and it won't be automatic to see them being applied. What is more feature-complete, that you can test in the currently available demo, are the dice-related calculations for your rolls.</p><p></p><p>So for example you can left (or right-click) any of the Stats, Metapowers and Possessions to activate them, add modifiers to the rolls (if you right-click first) and the dice roll and chat message will do the math for you. In addition, you can also adjust any of the buffs and conditions from the Stats & Effects tabs via the drop-down menus and the ones that affect your dice roll results will be included in the calculations and chat message.</p><p></p><p>Also you could check how the various Buffs/Conditions that affect your Movement actually change the color indication of the available movement on the Canvas of your character, integrating with the Drag Ruler Module to show a color-representation of available movement on screen.</p><p></p><p>If you don't mind me asking - did you try out the responsive UI? Resizing the character sheet via the buttons on the header or manually? Can you give me your impression on this?</p><p></p><p>Thank you for your time and consideration and the great feedback! </p><p>Much appreciated!</p><p>qp</p></blockquote><p></p>
[QUOTE="The Orchestrator (qp), post: 9272536, member: 7044869"] Hi Juxtapozbliss, I am the developer of the VTT for Metanthropes, thank you for checking out the demo & for your great feedback! I am especially pleased that you liked some aspects of it! You are correct that we do not currently have any form of tutorial or guidance for the demo and in hindsight, we should have done it better. I am currently working on finalizing the first Early Access build for the Metanthropes System/Demo that will be made available for free to all Foundry users. This will allow anyone to install and check it out on their own setup, so there are some tasks that have higher priority code-wise right now, however I will be including some form of a Tutorial/Journal as a guide to the features. Eventually we will be taking advantage of Foundry's Tour feature to guide new players and Narrators to the UI and capabilities of the system, however that is a bit further down the roadmap. I am glad to share that by March 6th, which marks exactly 1 year since our first line of code, we plan to release it to the world! So I hope you will check it out then and let us know of your feedback! Now as for the demo you experienced, I assume you picked the Protagonists that had the more defensive Metapowers, there are some like the Kineticist that hurls lightning bolts and others like the Utilitarian that come with some firearms on their Possessions tab. In any case, the animations and audio/visual effects are not fully incorporated to the system and it won't be automatic to see them being applied. What is more feature-complete, that you can test in the currently available demo, are the dice-related calculations for your rolls. So for example you can left (or right-click) any of the Stats, Metapowers and Possessions to activate them, add modifiers to the rolls (if you right-click first) and the dice roll and chat message will do the math for you. In addition, you can also adjust any of the buffs and conditions from the Stats & Effects tabs via the drop-down menus and the ones that affect your dice roll results will be included in the calculations and chat message. Also you could check how the various Buffs/Conditions that affect your Movement actually change the color indication of the available movement on the Canvas of your character, integrating with the Drag Ruler Module to show a color-representation of available movement on screen. If you don't mind me asking - did you try out the responsive UI? Resizing the character sheet via the buttons on the header or manually? Can you give me your impression on this? Thank you for your time and consideration and the great feedback! Much appreciated! qp [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Opinions on this Kickstarter game - Metanthropes?
Top