Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
Opinions: What makes a good adventure?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creamsteak" data-source="post: 2527" data-attributes="member: 552"><p>Im such an idea thief... but is it wrong? I'm stealing ideas from all over this forum for my campaign, I hope it is not insulting. I like a lot of the really original ideas. </p><p></p><p>Anyhowitz...</p><p></p><p>I run about three great sessions in a row before suddenly it all begins to get repetative all at one time. Then we double back, go the opposite way and repeat.</p><p></p><p>You probably won't have a perfect campaign, you might have one like mine. I've recently learned to go ahead and plot ahead about twenty sessions to much. You might think it can be a waste of time, but for me at least, I have found that while the PC's become sidetracked doing something it is important for things you plotted to involve the PC's to continue to happen. After about the third turn around you have a nasty web of different things going on at the same time, and the PC's have a nice variety of choices to make that seriously effect the campaign setting.</p><p></p><p>This refers to a sort of edge of the seat DMing... sort of.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 2527, member: 552"] Im such an idea thief... but is it wrong? I'm stealing ideas from all over this forum for my campaign, I hope it is not insulting. I like a lot of the really original ideas. Anyhowitz... I run about three great sessions in a row before suddenly it all begins to get repetative all at one time. Then we double back, go the opposite way and repeat. You probably won't have a perfect campaign, you might have one like mine. I've recently learned to go ahead and plot ahead about twenty sessions to much. You might think it can be a waste of time, but for me at least, I have found that while the PC's become sidetracked doing something it is important for things you plotted to involve the PC's to continue to happen. After about the third turn around you have a nasty web of different things going on at the same time, and the PC's have a nice variety of choices to make that seriously effect the campaign setting. This refers to a sort of edge of the seat DMing... sort of. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
Opinions: What makes a good adventure?
Top