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General Tabletop Discussion
Character Builds & Optimization
Optimization help for Warlock/Cleric
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<blockquote data-quote="irdeggman" data-source="post: 4757480" data-attributes="member: 16285"><p>Another feat chain suggestion..</p><p></p><p>The heritage feat chain from Complete Mage.</p><p></p><p>The Fiendish heritage chain looks to be the best match.</p><p></p><p>Fiendish Herititage {a prerequisite for the rest of the chain of feats, must be evil} - +4 to Fort saves against poison, +1 to saving throws against spells or effects produced by good creatures.</p><p></p><p>Fiendish Power {This is the one you want to have, but need Fiendish Heritage as a prerequisite} - +1 caster level and saves for evil spells <strong>and warlock invocations.</strong></p><p></p><p>Fiendish Resistance - gain fire and acid resistance equal to 3 x number of feats that have Fiendish Heritage as prequisite. This stacks with almost all other sources, except for magic and magic items (specifically it stacks with the resistances granted by class).</p><p></p><p>Fiendish Presence {additional prequisite 6th level} - gains teh following 1/day: cause fear, detect thoughts, suggestion</p><p></p><p>Fiendish Legacy {additional prerequisite 9th level} - gain the following 1/day: teleport (self only plus objects carried), Summmon Monster V (fiendish creatures only), unholy blight.</p><p></p><p>As a minimum I would take Fiendish Heritage and Fiendish Power.</p><p></p><p></p><p>There is also the fey chain (prequisite of nonlawful alignment)</p><p></p><p>Heritage gets +3 to will saves against enchantment spells</p><p></p><p>Power gets plus to enchantment spells and warlock invocations</p><p></p><p>Fey skin (instead of fiendish resistance) - DR/cold iron equal to number of fey heritage feats (also stacks like the resistance does)</p><p></p><p>Presence - gets charm monster, deep slumber, disguise self</p><p></p><p>Legacy gets - confusion, dimension door, summon nature's ally V</p><p></p><p>Something interesting is that nothing states you can't have heritage feats from multiple paths, if you can afford to spend the feats that is.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 4757480, member: 16285"] Another feat chain suggestion.. The heritage feat chain from Complete Mage. The Fiendish heritage chain looks to be the best match. Fiendish Herititage {a prerequisite for the rest of the chain of feats, must be evil} - +4 to Fort saves against poison, +1 to saving throws against spells or effects produced by good creatures. Fiendish Power {This is the one you want to have, but need Fiendish Heritage as a prerequisite} - +1 caster level and saves for evil spells [B]and warlock invocations.[/B] Fiendish Resistance - gain fire and acid resistance equal to 3 x number of feats that have Fiendish Heritage as prequisite. This stacks with almost all other sources, except for magic and magic items (specifically it stacks with the resistances granted by class). Fiendish Presence {additional prequisite 6th level} - gains teh following 1/day: cause fear, detect thoughts, suggestion Fiendish Legacy {additional prerequisite 9th level} - gain the following 1/day: teleport (self only plus objects carried), Summmon Monster V (fiendish creatures only), unholy blight. As a minimum I would take Fiendish Heritage and Fiendish Power. There is also the fey chain (prequisite of nonlawful alignment) Heritage gets +3 to will saves against enchantment spells Power gets plus to enchantment spells and warlock invocations Fey skin (instead of fiendish resistance) - DR/cold iron equal to number of fey heritage feats (also stacks like the resistance does) Presence - gets charm monster, deep slumber, disguise self Legacy gets - confusion, dimension door, summon nature's ally V Something interesting is that nothing states you can't have heritage feats from multiple paths, if you can afford to spend the feats that is. [/QUOTE]
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