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(OPTIMIZATION) THE NAMELESS KING ! THE WIZARD's NIGHTMARE! LAST BOSS
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<blockquote data-quote="Tespri" data-source="post: 7299213" data-attributes="member: 6925336"><p>1. Page 68. The Capstone continues to that page. Druids have the best capstone in the game. Surprise round is enough to kill him with feeblemind. Nameless King's mental stats are too weak.</p><p></p><p>2. Ok, but just as I stated, it doesn't matter since saving throw for wisdom is very high for the druid.</p><p></p><p>5. It actually does, since simulacrum get's dispelled. Also equipment is a give a way. Simulacrum will not get same equipment as nameless king. You can only create illusion of it. Which you can find out through investigation check. Or better... Simply be patience and watch both of them in action. Doesn't matter though, since druid can spam dispell until simulacrum is gone. </p><p></p><p>6. I agree. Skeletons at said level are extremely weak and doesn't even possess threat to high level character.</p><p></p><p>Fight.</p><p>1. This assumes that he is aware that there even was a spell. Even still, he needs to roll perception check to find out animal that is hiding. Subtle cast allows stealth casting. He may be aware that he is under attack, but attacker is still unseen to him. Finding a cockroach in any landscape is hard enough, add there the fact that he needs to have a good reason to even suspect that a small bug is casting a spell on him. Think this from perspective of a player when GM keeps information hidden from you. How many times when you play, you would actually suspect that a house cat is trying to kill you with a spells? Phantasmal force is good example, how it can mess players head when GM subtle casts it. I have seen situations where players actually start fighting against illusion because they honestly think it's real.</p><p></p><p>2. Depending on form I pick, the nameless king can have less initiative, especially if picking up alert feat. There are still lot of attribute points left over from the example of I stated.</p><p></p><p>3. You can't use reaction during surprise round, neither can you counter spell subtle spell. Since you're not aware of spell being cast. </p><p></p><p>4. Could just turn into dragon as well... Or a demon. Shapechange you know...</p><p></p><p>5. Assuming that he didn't use wish to create simulacrum. However with feeblemind his clone isn't even issue. Since after he dies, he will lose all that ridiculous equipment. Which means... He can be located through magical means now. Not to mention the demons he is suppose to have. They most likely have no desire to serve a mortal, and would eagerly tip away his hiding place or simply interpret his orders wrongly. They simply need to follow the orders exactly how they are told, but unless told to them... nothing prevents them from giving help to the challenger.</p><p></p><p>Edit: Also forgot to state that casting spell is not attack action. Hence your location is not revealed, unless something in spell itself reveals it. Hostile spell is not same as attack action. page 195. This is the very reason why subtle casting is extremely strong feature.</p></blockquote><p></p>
[QUOTE="Tespri, post: 7299213, member: 6925336"] 1. Page 68. The Capstone continues to that page. Druids have the best capstone in the game. Surprise round is enough to kill him with feeblemind. Nameless King's mental stats are too weak. 2. Ok, but just as I stated, it doesn't matter since saving throw for wisdom is very high for the druid. 5. It actually does, since simulacrum get's dispelled. Also equipment is a give a way. Simulacrum will not get same equipment as nameless king. You can only create illusion of it. Which you can find out through investigation check. Or better... Simply be patience and watch both of them in action. Doesn't matter though, since druid can spam dispell until simulacrum is gone. 6. I agree. Skeletons at said level are extremely weak and doesn't even possess threat to high level character. Fight. 1. This assumes that he is aware that there even was a spell. Even still, he needs to roll perception check to find out animal that is hiding. Subtle cast allows stealth casting. He may be aware that he is under attack, but attacker is still unseen to him. Finding a cockroach in any landscape is hard enough, add there the fact that he needs to have a good reason to even suspect that a small bug is casting a spell on him. Think this from perspective of a player when GM keeps information hidden from you. How many times when you play, you would actually suspect that a house cat is trying to kill you with a spells? Phantasmal force is good example, how it can mess players head when GM subtle casts it. I have seen situations where players actually start fighting against illusion because they honestly think it's real. 2. Depending on form I pick, the nameless king can have less initiative, especially if picking up alert feat. There are still lot of attribute points left over from the example of I stated. 3. You can't use reaction during surprise round, neither can you counter spell subtle spell. Since you're not aware of spell being cast. 4. Could just turn into dragon as well... Or a demon. Shapechange you know... 5. Assuming that he didn't use wish to create simulacrum. However with feeblemind his clone isn't even issue. Since after he dies, he will lose all that ridiculous equipment. Which means... He can be located through magical means now. Not to mention the demons he is suppose to have. They most likely have no desire to serve a mortal, and would eagerly tip away his hiding place or simply interpret his orders wrongly. They simply need to follow the orders exactly how they are told, but unless told to them... nothing prevents them from giving help to the challenger. Edit: Also forgot to state that casting spell is not attack action. Hence your location is not revealed, unless something in spell itself reveals it. Hostile spell is not same as attack action. page 195. This is the very reason why subtle casting is extremely strong feature. [/QUOTE]
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