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Optimizing a Psionic/Monk Ur-Priest
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<blockquote data-quote="Kylas" data-source="post: 5147292" data-attributes="member: 58233"><p>Iv'e been scratching my head trying to build an Psionic/Monk that qualifies for Ur-Priest by Level 6. I know my BAB is shot but I would like to utilize Psicrystal-Share Pain-Vigor combo and also some of the "turn" (not turn undead) economizing powers. Is there any way to make this work?</p><p></p><p>My basic plan is to go 1 Savage Bard/1Erudite/1Monk/2 ardent. Including 1 Flaw this gives me 5 feats:</p><p></p><p>Human: Psychic Meditation</p><p>1: Iron Will</p><p>Flaw: Spell focus Evil</p><p>Eru1: Psicrystal Containment (along with free Psicrystal) </p><p>3: Practised Manifester</p><p>6:Combat Casting ???</p><p>9:Stunning Fist ???</p><p></p><p>I have Pretty Decent Stats Due to House rules and the fact we only have 3 Party members.</p><p>16/14/12/14/21/14 </p><p></p><p>By 6th level I was hoping to get into Ur-Priest. By 8th Psychic Theurge and by 13th Level I was going to go Sacred Fist? I'm questioning Monk/Sacred fist path cause it looks like I hit that class with a Bab of +5 though my saves are Decent. I was planning on augmenting my combat weakness with the Divine Magic. If a pure Psion Ur-priest is a stronger character does anyone have tips for that build? Also knowing that I will get Cleric spells, which powers should I focus on getting. I will have some access to the Substitute Power ACF. </p><p></p><p>Any suggestions would be appreciated.</p><p></p><p>EDIT: NO EQUIPMENT SUGGESTIONS PLEASE. I try to make my builds without relying on it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p>Our DM's loot usually consists of daggers, swords, and full plates. Also assume we have no access to any kind of magic shop. This isn't the case strictly speaking but... let's just say if I see a monks belt then I'm probably in the wrong game.</p></blockquote><p></p>
[QUOTE="Kylas, post: 5147292, member: 58233"] Iv'e been scratching my head trying to build an Psionic/Monk that qualifies for Ur-Priest by Level 6. I know my BAB is shot but I would like to utilize Psicrystal-Share Pain-Vigor combo and also some of the "turn" (not turn undead) economizing powers. Is there any way to make this work? My basic plan is to go 1 Savage Bard/1Erudite/1Monk/2 ardent. Including 1 Flaw this gives me 5 feats: Human: Psychic Meditation 1: Iron Will Flaw: Spell focus Evil Eru1: Psicrystal Containment (along with free Psicrystal) 3: Practised Manifester 6:Combat Casting ??? 9:Stunning Fist ??? I have Pretty Decent Stats Due to House rules and the fact we only have 3 Party members. 16/14/12/14/21/14 By 6th level I was hoping to get into Ur-Priest. By 8th Psychic Theurge and by 13th Level I was going to go Sacred Fist? I'm questioning Monk/Sacred fist path cause it looks like I hit that class with a Bab of +5 though my saves are Decent. I was planning on augmenting my combat weakness with the Divine Magic. If a pure Psion Ur-priest is a stronger character does anyone have tips for that build? Also knowing that I will get Cleric spells, which powers should I focus on getting. I will have some access to the Substitute Power ACF. Any suggestions would be appreciated. EDIT: NO EQUIPMENT SUGGESTIONS PLEASE. I try to make my builds without relying on it :( Our DM's loot usually consists of daggers, swords, and full plates. Also assume we have no access to any kind of magic shop. This isn't the case strictly speaking but... let's just say if I see a monks belt then I'm probably in the wrong game. [/QUOTE]
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Optimizing a Psionic/Monk Ur-Priest
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