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<blockquote data-quote="FitzTheRuke" data-source="post: 4166258" data-attributes="member: 59816"><p>Here's my take on the Reaper figure (posted on Ketery's thread) of the woman with the prow of a ship on her back. The thrulls could be any pirate zombie figure (if you can find one of those) as most of them were once sailors. (See my flavor text)</p><p></p><p>A woman killed for stowing away aboard a ship by being mast-headed (strapped to the bow of a ship) in cold climate and dying from exposure. Her spirit stays with the ship, haunting it until the crew go mad and wreck the ship, then she wreaks righteous vengeance against all sailors with her spirit-swords, walking across the sea. The ruined prow the the ship she died on still strapped to her back</p><p></p><p>Lady of the Dark Sea Level 9 Elite Controller</p><p>Medium natural humanoid (Undead) XP 800</p><p>Initiative +7 Senses Perception +7; darkvision</p><p>Chill of the Icy Depths (Cold)</p><p>Aura 2; Enemies who move into</p><p>the aura or start their turn in the</p><p>aura take 5 cold damage and are slowed</p><p>HP 190; Bloodied 95</p><p>AC 21; Fortitude 19, Reflex 17, Will 19</p><p>Immune Poison, Disease Resist 10 Cold, Necrotic Vulnerable 5 Radiant</p><p>Saves +2, Action Point 1</p><p>Speed 6 or 8 (see Walks on Waves)</p><p>(m) Spiritsword (standard; at-will)</p><p>+16 vs.AC; 1d8 + 6 necrotic damage.</p><p>(M) Dual Attack (standard; at-will)</p><p>Make two Spiritsword attacks</p><p>R Drowning Depths (standard, at-will) Psychic, Range 20</p><p>+14 vs Will; 1d8 psychic damage and ongoing 5 psychic damage (save ends) and target is Stunned until beginning of Lady of the Dark Sea’s next turn</p><p>Arctic Gale (standard; recharge 5, 6) * Cold</p><p>Close Blast 5</p><p>+14 vs. Reflex; 1d8 + 5 cold damage and target is pushed 2 squares</p><p>Walks on Waves (move, at-will)</p><p>Lady of the Dark Sea may walk gets speed 8 if she begins her movement on square containing water. She is otherwise unaffected by squares containing water.</p><p>Command Thrulls (minor; recharge 4, 5, 6)</p><p>Close Burst 5; Drowned Thrulls in burst may slide 2 squares</p><p>Drowned Thrull (special)</p><p>Anyone killed by Lady of the Dark Sea raises the following round as a Drowned Thrull (see Drowned Thrull)</p><p>Alignment Unaligned Languages Common</p><p>Str 18 (+8) Dex 16 (+7) Wis 16 (+7)</p><p>Con 15 (+6) Int 11 (+4) Cha 17 (+7)</p><p></p><p>Drowned Thrull Level 7 Minion</p><p>Medium natural humanoid (Undead) XP 75</p><p>Initiative +4 Senses Perception +4; darkvision</p><p>HP A minion dies when hit for damage</p><p>AC 17; Fortitude 17, Reflex 15, Will 15</p><p>Immune Poison, Disease Resist 5 Cold, 10 Necrotic, Vulnerable 5 Radiant</p><p>Speed 5</p><p>(m) Slam (standard; at-will)</p><p>+14 vs.AC; 5 damage.</p><p>(M) Drowning in Thrulls (standard; at-will)</p><p>+12 vs Fort; 5 damage. If two or more Drowned Thrulls are adjacent to the target, the target is immobilized until the end of it's next turn.</p><p>Alignment Unaligned Languages None</p><p>Str 18 (+7) Dex 12 (+4) Wis 13 (+4)</p><p>Con 17 (+6) Int 3 (-1) Cha 12 (+4)</p><p></p><p>Level 9 Encounter (XP 2,000)</p><p>1 Lady of the Dark Sea (level 9 elite controller)</p><p>16 Drowed Thrulls (level 7 minions)</p><p></p><p>I've made a few changes after getting some feedback from Keterys.</p><p></p><p>VB: Sorry I've been such a slacker lately, I'm falling behind! (Though I'm sure you could use the break anyway, there's been alot of great posts here!)</p><p></p><p>Fitz</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 4166258, member: 59816"] Here's my take on the Reaper figure (posted on Ketery's thread) of the woman with the prow of a ship on her back. The thrulls could be any pirate zombie figure (if you can find one of those) as most of them were once sailors. (See my flavor text) A woman killed for stowing away aboard a ship by being mast-headed (strapped to the bow of a ship) in cold climate and dying from exposure. Her spirit stays with the ship, haunting it until the crew go mad and wreck the ship, then she wreaks righteous vengeance against all sailors with her spirit-swords, walking across the sea. The ruined prow the the ship she died on still strapped to her back Lady of the Dark Sea Level 9 Elite Controller Medium natural humanoid (Undead) XP 800 Initiative +7 Senses Perception +7; darkvision Chill of the Icy Depths (Cold) Aura 2; Enemies who move into the aura or start their turn in the aura take 5 cold damage and are slowed HP 190; Bloodied 95 AC 21; Fortitude 19, Reflex 17, Will 19 Immune Poison, Disease Resist 10 Cold, Necrotic Vulnerable 5 Radiant Saves +2, Action Point 1 Speed 6 or 8 (see Walks on Waves) (m) Spiritsword (standard; at-will) +16 vs.AC; 1d8 + 6 necrotic damage. (M) Dual Attack (standard; at-will) Make two Spiritsword attacks R Drowning Depths (standard, at-will) Psychic, Range 20 +14 vs Will; 1d8 psychic damage and ongoing 5 psychic damage (save ends) and target is Stunned until beginning of Lady of the Dark Sea’s next turn Arctic Gale (standard; recharge 5, 6) * Cold Close Blast 5 +14 vs. Reflex; 1d8 + 5 cold damage and target is pushed 2 squares Walks on Waves (move, at-will) Lady of the Dark Sea may walk gets speed 8 if she begins her movement on square containing water. She is otherwise unaffected by squares containing water. Command Thrulls (minor; recharge 4, 5, 6) Close Burst 5; Drowned Thrulls in burst may slide 2 squares Drowned Thrull (special) Anyone killed by Lady of the Dark Sea raises the following round as a Drowned Thrull (see Drowned Thrull) Alignment Unaligned Languages Common Str 18 (+8) Dex 16 (+7) Wis 16 (+7) Con 15 (+6) Int 11 (+4) Cha 17 (+7) Drowned Thrull Level 7 Minion Medium natural humanoid (Undead) XP 75 Initiative +4 Senses Perception +4; darkvision HP A minion dies when hit for damage AC 17; Fortitude 17, Reflex 15, Will 15 Immune Poison, Disease Resist 5 Cold, 10 Necrotic, Vulnerable 5 Radiant Speed 5 (m) Slam (standard; at-will) +14 vs.AC; 5 damage. (M) Drowning in Thrulls (standard; at-will) +12 vs Fort; 5 damage. If two or more Drowned Thrulls are adjacent to the target, the target is immobilized until the end of it's next turn. Alignment Unaligned Languages None Str 18 (+7) Dex 12 (+4) Wis 13 (+4) Con 17 (+6) Int 3 (-1) Cha 12 (+4) Level 9 Encounter (XP 2,000) 1 Lady of the Dark Sea (level 9 elite controller) 16 Drowed Thrulls (level 7 minions) I've made a few changes after getting some feedback from Keterys. VB: Sorry I've been such a slacker lately, I'm falling behind! (Though I'm sure you could use the break anyway, there's been alot of great posts here!) Fitz [/QUOTE]
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