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General Tabletop Discussion
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Origins - Impressions of three 4E Events
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<blockquote data-quote="subbob" data-source="post: 4343447" data-attributes="member: 20554"><p>You raise a good point and one that could very well have been behind why the adventures we participated in turned out the way they did.</p><p></p><p>The encounters seemed to take a lot longer than what I am used to. It's very difficult to differentiate whether that was a result of the mechanics themselves, or because of the relative unfamiliarity we all had with the rules and the mechanics.</p><p></p><p>Something I just recalled from the third experience - the DM explained ahead of time it was going to be a tournament style play (due to fixed time window). His policy was that each character should know what they were going to do when it came to their turn in the initiative order. If they hesitated significantly, or were unsure, he'd have them delay and move on to the next person.</p><p></p><p>The manner in which he did it was not overbearing, but it did institute a discipline on the players. I'm sure that this also contributed to us being able to do more in that session than the other two.</p></blockquote><p></p>
[QUOTE="subbob, post: 4343447, member: 20554"] You raise a good point and one that could very well have been behind why the adventures we participated in turned out the way they did. The encounters seemed to take a lot longer than what I am used to. It's very difficult to differentiate whether that was a result of the mechanics themselves, or because of the relative unfamiliarity we all had with the rules and the mechanics. Something I just recalled from the third experience - the DM explained ahead of time it was going to be a tournament style play (due to fixed time window). His policy was that each character should know what they were going to do when it came to their turn in the initiative order. If they hesitated significantly, or were unsure, he'd have them delay and move on to the next person. The manner in which he did it was not overbearing, but it did institute a discipline on the players. I'm sure that this also contributed to us being able to do more in that session than the other two. [/QUOTE]
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