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<blockquote data-quote="Ormazd" data-source="post: 5787679" data-attributes="member: 24334"><p><strong>Seaquen and Trolls</strong></p><p></p><p><span style="color: Yellow">As told by Van, revenant/tiefling warlock</span></p><p></p><p>Still haunted by Steppengard's banquet hall. Lady Namin being cut down by the king. Nina's tiny body being shrugged off by the enormous welling of flesh and madness within.</p><p></p><p>My father appeared. He looked strong, renewed by his infernal dealings. It didn't occur to me that he's been dead for ages. I lunged at him, and the vision faded to reveal a poor guard with my knife in his belly.</p><p></p><p>The waking nightmares worsened. The walls crumbling into ruin. Merrick pledging his heart and soul to Leska. Being slowly dismembered by the thing that had been Nina Glibglammer. The pain of the illusion was too much.</p><p></p><p>I had grown used to the magics I wielded without questioning their source... Or how they might have been holding me back. The Tome of Shadow has shown me the way to greater power, and the Raven Queen has given me a second chance at achieving it, here on the edge between life and death.</p><p></p><p>We returned to Seaquen. The news of Gate Pass falling to Ragesia is worrisome, but I have faith Reogar and the resistance will continue to delay the enemy's advance. </p><p></p><p>Tasked by Simeon to reach the Torch before Ragesia does, we set out with two Eladrin and Sheena Larkins of the Wayfarers. Our destination is the Monastery of Two Winds, and the storm summoners within that might be able to divert the firestorm around Castle Korstull. Reportedly, the monastery has been besieged by Ragesian forces; It's likely our enemy had the same idea.</p><p></p><p>Imbued with anti-fire magic, we should be able to teleport and shave days off our journey, getting there before the Ragesians have time to subvert the monks. However, the teleportation process is complicated by a mystical node that blocks transport within a few miles of Lyceum, so we will be leaving as soon as we are far enough away.</p><p></p><p>Determined to reach the Monastery of Two Winds before it was too late, the party hurried out of Seaquen, through the swamp to the outlying town, Vidor, which was in a state of grim emergency. Asking around, the party was greeted by the mayor, who was delighted they had arrived to save the day. He informed them that five horrible creatures (probably trolls) attacked the town the previous night and kidnapped some women, including the Mayor's wife.</p><p></p><p>The party was in a pickle: The Monastery of Two Winds could fall under Ragesian control if they didn't hurry, but the town was weak (they were working on constructing a chest-high wall that would be their only defense beyond run-of-the-mill guardsmen) and could be wiped out by the trolls if the heroes didn't intervene.</p><p></p><p>Mayor Leto's face drained with color as the party waffled over what to do. Surely the heroes of Seaquen wouldn't rest until the abducted women were rescued?</p><p></p><p>Merrick voted to hit the road but everyone else was pretty sure saving the town would be a good thing. Mariel, one of the eladrin now in the party, was appalled that no one in town was brave enough to attempt the rescue, or even to guide the party through the swamp.</p><p></p><p>Sheena Larkins said she'd hang out in town until the party returned. Then they set out on the trail and picked their way through the swamp without too much trouble. It appeared that a second set of prints, humanoid, was also following the trolls.</p><p></p><p>Rumors of strange beasts in the swamp hadn't worried them but there was some conjecture that killing the coven of tiefling witches a couple months back had created a power vacuum that had been filled by new beasties. </p><p></p><p>A huge fox with mystical markings on its haunches ran through the underbrush. Van thought it was reminiscent of the old elf civilization that had once existed in the area--if they were still around it would be pretty exciting. No time to ponder--the trolls loomed!</p><p></p><p>There were three trolls and two lizardlike beasts. The fight was protracted and awkward as the party learned how to fight together. Van seemed out of his element--or perhaps in a new one, battering the trolls with a wicked flail, and the eladrin Monk, Karuna, was knocked around a bit by one troll that wouldn't stay down.</p><p></p><p>Eventually the party learned to hit them with fire and the trolls stayed down. They were victorious. But unless the townsfolk were idiots (a strong possibility), two trolls remained, and the hostages still needed to be rescued (if they were still alive). In addition, they hadn't seen the humanoid which evidently had been following/accompanying the trolls.</p></blockquote><p></p>
[QUOTE="Ormazd, post: 5787679, member: 24334"] [b]Seaquen and Trolls[/b] [COLOR="Yellow"]As told by Van, revenant/tiefling warlock[/COLOR] Still haunted by Steppengard's banquet hall. Lady Namin being cut down by the king. Nina's tiny body being shrugged off by the enormous welling of flesh and madness within. My father appeared. He looked strong, renewed by his infernal dealings. It didn't occur to me that he's been dead for ages. I lunged at him, and the vision faded to reveal a poor guard with my knife in his belly. The waking nightmares worsened. The walls crumbling into ruin. Merrick pledging his heart and soul to Leska. Being slowly dismembered by the thing that had been Nina Glibglammer. The pain of the illusion was too much. I had grown used to the magics I wielded without questioning their source... Or how they might have been holding me back. The Tome of Shadow has shown me the way to greater power, and the Raven Queen has given me a second chance at achieving it, here on the edge between life and death. We returned to Seaquen. The news of Gate Pass falling to Ragesia is worrisome, but I have faith Reogar and the resistance will continue to delay the enemy's advance. Tasked by Simeon to reach the Torch before Ragesia does, we set out with two Eladrin and Sheena Larkins of the Wayfarers. Our destination is the Monastery of Two Winds, and the storm summoners within that might be able to divert the firestorm around Castle Korstull. Reportedly, the monastery has been besieged by Ragesian forces; It's likely our enemy had the same idea. Imbued with anti-fire magic, we should be able to teleport and shave days off our journey, getting there before the Ragesians have time to subvert the monks. However, the teleportation process is complicated by a mystical node that blocks transport within a few miles of Lyceum, so we will be leaving as soon as we are far enough away. Determined to reach the Monastery of Two Winds before it was too late, the party hurried out of Seaquen, through the swamp to the outlying town, Vidor, which was in a state of grim emergency. Asking around, the party was greeted by the mayor, who was delighted they had arrived to save the day. He informed them that five horrible creatures (probably trolls) attacked the town the previous night and kidnapped some women, including the Mayor's wife. The party was in a pickle: The Monastery of Two Winds could fall under Ragesian control if they didn't hurry, but the town was weak (they were working on constructing a chest-high wall that would be their only defense beyond run-of-the-mill guardsmen) and could be wiped out by the trolls if the heroes didn't intervene. Mayor Leto's face drained with color as the party waffled over what to do. Surely the heroes of Seaquen wouldn't rest until the abducted women were rescued? Merrick voted to hit the road but everyone else was pretty sure saving the town would be a good thing. Mariel, one of the eladrin now in the party, was appalled that no one in town was brave enough to attempt the rescue, or even to guide the party through the swamp. Sheena Larkins said she'd hang out in town until the party returned. Then they set out on the trail and picked their way through the swamp without too much trouble. It appeared that a second set of prints, humanoid, was also following the trolls. Rumors of strange beasts in the swamp hadn't worried them but there was some conjecture that killing the coven of tiefling witches a couple months back had created a power vacuum that had been filled by new beasties. A huge fox with mystical markings on its haunches ran through the underbrush. Van thought it was reminiscent of the old elf civilization that had once existed in the area--if they were still around it would be pretty exciting. No time to ponder--the trolls loomed! There were three trolls and two lizardlike beasts. The fight was protracted and awkward as the party learned how to fight together. Van seemed out of his element--or perhaps in a new one, battering the trolls with a wicked flail, and the eladrin Monk, Karuna, was knocked around a bit by one troll that wouldn't stay down. Eventually the party learned to hit them with fire and the trolls stayed down. They were victorious. But unless the townsfolk were idiots (a strong possibility), two trolls remained, and the hostages still needed to be rescued (if they were still alive). In addition, they hadn't seen the humanoid which evidently had been following/accompanying the trolls. [/QUOTE]
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