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OSRIC 2.0 Released today
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<blockquote data-quote="Thondor" data-source="post: 4581039" data-attributes="member: 31955"><p><strong>ART . . . and table of contents/indexs</strong></p><p></p><p><u>ART</u></p><p></p><p>I recently started reading <em>Pathfinder Beta </em>. . . and the art drove me crazy. To much colour, disproportionate people (rare), unrealistic and nonsensical armour and outfits (extremely common), weapons so large it would be impossible to swing them,and an overall feeling impression of cartoony-manga-techyness ugg. This seems to have been the trend towards this sort of art ever since 3.0 was released, and its always put me off. I realized why it bothered me more then usual though, I'd been reading 1e and <em>OSRIC</em>.</p><p></p><p><em>OSRIC</em> art is nothing like that. First of its all black-and-white (except the covers), and is better for it. <em>Proportions</em> of weapons, shields, armour and the look of clothing are realistic and (semi-)historic. Morover the art actually looks like it could have been done <em>in a historic (medieval) period</em>. The rougher pictures look much like something from historical tapestries. There are a few paintings that are both beautiful and realistic. Monsters look like sketches made by semi-artistic individuals who actually encountered the monsters or skilled artists renditions from vague description (not to say that the artist who actually made the art are not very skilled, but they did to create a gritty feel). Overall the art is simple, elegant and evoquative. Here is art that I can show to my players and say "there's a picture of a stone giant on the wall of the keep, it looks like this." That to me is useful, and fires the imagination far more, then showing of non-sensical, colour-mad art made to "wow that's so cool."</p><p></p><p>As a bonus it feels 'Old School' and is easy on the printers<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" />.</p><p></p><p><u>Tables of Contents, index and lists:</u></p><p></p><p>Wow. How easy it is to find everything. First of all the bookmarks in the PDF are userfriendly and comprehensive, its essentially the Table of Contents made interactive. The Table of Contents is detailed and informative. following the table of contents are three lists in alphabetical order: Spells, Monsters, and Magic items. These all make it easy to find any of the above if you know the name of what your looking for. Finally the index at the end of the work is quite exhaustive. (The best part of the index . . . it has <em>art</em> in it. Clearly an index that is meant to be <em>used</em>.)</p><p></p><p></p><p>Maybe one of these days I'll make a complete review. I may be a little biased though . . . </p><p>(For those curious souls . . . I'm 23, and ran my first 1e game last Wednesday. We mad characters in like . . . 20-30minutes, this with nubes, it was glorious! To bad I just got OSRIC 1 printed out . . . still useful of course<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />, especially for players.)</p></blockquote><p></p>
[QUOTE="Thondor, post: 4581039, member: 31955"] [b]ART . . . and table of contents/indexs[/b] [U]ART[/U] I recently started reading [I]Pathfinder Beta [/I]. . . and the art drove me crazy. To much colour, disproportionate people (rare), unrealistic and nonsensical armour and outfits (extremely common), weapons so large it would be impossible to swing them,and an overall feeling impression of cartoony-manga-techyness ugg. This seems to have been the trend towards this sort of art ever since 3.0 was released, and its always put me off. I realized why it bothered me more then usual though, I'd been reading 1e and [I]OSRIC[/I]. [I]OSRIC[/I] art is nothing like that. First of its all black-and-white (except the covers), and is better for it. [I]Proportions[/I] of weapons, shields, armour and the look of clothing are realistic and (semi-)historic. Morover the art actually looks like it could have been done [I]in a historic (medieval) period[/I]. The rougher pictures look much like something from historical tapestries. There are a few paintings that are both beautiful and realistic. Monsters look like sketches made by semi-artistic individuals who actually encountered the monsters or skilled artists renditions from vague description (not to say that the artist who actually made the art are not very skilled, but they did to create a gritty feel). Overall the art is simple, elegant and evoquative. Here is art that I can show to my players and say "there's a picture of a stone giant on the wall of the keep, it looks like this." That to me is useful, and fires the imagination far more, then showing of non-sensical, colour-mad art made to "wow that's so cool." As a bonus it feels 'Old School' and is easy on the printers:cool:. [U]Tables of Contents, index and lists:[/U] Wow. How easy it is to find everything. First of all the bookmarks in the PDF are userfriendly and comprehensive, its essentially the Table of Contents made interactive. The Table of Contents is detailed and informative. following the table of contents are three lists in alphabetical order: Spells, Monsters, and Magic items. These all make it easy to find any of the above if you know the name of what your looking for. Finally the index at the end of the work is quite exhaustive. (The best part of the index . . . it has [I]art[/I] in it. Clearly an index that is meant to be [I]used[/I].) Maybe one of these days I'll make a complete review. I may be a little biased though . . . (For those curious souls . . . I'm 23, and ran my first 1e game last Wednesday. We mad characters in like . . . 20-30minutes, this with nubes, it was glorious! To bad I just got OSRIC 1 printed out . . . still useful of course:), especially for players.) [/QUOTE]
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