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[OT] Return to Castle Wolfenstein: Game of the Year Edition
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<blockquote data-quote="WizarDru" data-source="post: 248473" data-attributes="member: 151"><p>Except that ID only had conceptual buy-in to the game concept, since they developed the original. They didn't actually code or develop RTCW beyond providing their blessing and some development guidance. Mind you, I completely agree with you about ID's lack of talent for designing an engrossing single-player game...just the fault for RCTW's single-player game doesn't really lie at their feet.</p><p></p><p>That said, RCTW's single-player was actually pretty good, IMHO. Was it terribly original? No. The AI wasn't bad, but we've seen better in older games. Compared to the AI in Half-Life, it was pretty weak. And while it wasn't given to the same level of cheap-shots as Serious Sam is, the 'enemy doesn't appear until you hit trigger spot X' became tedious.</p><p></p><p>Medal of Honor:AA was much more impressive from a technical standpoint, IMHO.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 248473, member: 151"] Except that ID only had conceptual buy-in to the game concept, since they developed the original. They didn't actually code or develop RTCW beyond providing their blessing and some development guidance. Mind you, I completely agree with you about ID's lack of talent for designing an engrossing single-player game...just the fault for RCTW's single-player game doesn't really lie at their feet. That said, RCTW's single-player was actually pretty good, IMHO. Was it terribly original? No. The AI wasn't bad, but we've seen better in older games. Compared to the AI in Half-Life, it was pretty weak. And while it wasn't given to the same level of cheap-shots as Serious Sam is, the 'enemy doesn't appear until you hit trigger spot X' became tedious. Medal of Honor:AA was much more impressive from a technical standpoint, IMHO. [/QUOTE]
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[OT] Return to Castle Wolfenstein: Game of the Year Edition
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