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<blockquote data-quote="Connorsrpg" data-source="post: 5949344" data-attributes="member: 19265"><p><strong>How We Played</strong></p><p></p><p>Just some basics on how we actually played at the table.</p><p></p><p>*We use miniatures. Between our group we have 1000s and I had my draws full right behind me ready to go. (We have always used minis to represent positioning).</p><p>*We did not use the 'grid'. Whilst there were squares on some of the maps I used, I did not use them. We played it a lot looser - especially in regards to how many people could fit where. I am happy with up to 4 across a 10ft wide tunnel if they are using piercing weapons for eg. I tend to call it as I/we would imagine it.</p><p>*We did have 6 inch rulers on hand for each PC to be able to quickly measure how far they can move. Again, this was fast. It helped that the rulers were bendy too.</p><p>*I ignored the individual room layouts for Caves of Chaos. I simply used them to draw maps of how each room was positioned in regards to another.</p><p>*Battle maps used were from my collection of 4E ones, including the many I drew up for the Trollhaunt Warrens. When they reached a cavern where a fight was likely I often grabbed a map. OR I quickly created one using the many ties from hooded tops I have (or dominoes, blocks, etc) So, all rooms were a LOT larger than in the module.</p><p>*Wilderness fights are cool too. I scatter green or brown dice (I have lots of green) to represent trees and many green poker chips to represent bushes (that can be moved through). Again, hoody strings made good paths and rivers.</p><p>*I used a lot of pictures. I had a picture of a standard member of each tribe. I also had symbols or favoured colours used by the tribes, so these came up a lot. The painting of the Caves of Chaos was used for the players to get the granduer of the place. (My map represented a lot more than a few hundred feet.</p><p>*The final battle was a much bigger room. I had blocks for the altars and used blocks and tiles to make a raised area for the throne. I used the tile for a giant throne and placed 2 smaller ones on either side (which was cool, b/c a female PC was charmed and asked to join the BBEG). Again, hoody ties made the curtains.</p><p>*In all, we did play out all major fights with minis, but were not so restricted by the grid/squares.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5949344, member: 19265"] [b]How We Played[/b] Just some basics on how we actually played at the table. *We use miniatures. Between our group we have 1000s and I had my draws full right behind me ready to go. (We have always used minis to represent positioning). *We did not use the 'grid'. Whilst there were squares on some of the maps I used, I did not use them. We played it a lot looser - especially in regards to how many people could fit where. I am happy with up to 4 across a 10ft wide tunnel if they are using piercing weapons for eg. I tend to call it as I/we would imagine it. *We did have 6 inch rulers on hand for each PC to be able to quickly measure how far they can move. Again, this was fast. It helped that the rulers were bendy too. *I ignored the individual room layouts for Caves of Chaos. I simply used them to draw maps of how each room was positioned in regards to another. *Battle maps used were from my collection of 4E ones, including the many I drew up for the Trollhaunt Warrens. When they reached a cavern where a fight was likely I often grabbed a map. OR I quickly created one using the many ties from hooded tops I have (or dominoes, blocks, etc) So, all rooms were a LOT larger than in the module. *Wilderness fights are cool too. I scatter green or brown dice (I have lots of green) to represent trees and many green poker chips to represent bushes (that can be moved through). Again, hoody strings made good paths and rivers. *I used a lot of pictures. I had a picture of a standard member of each tribe. I also had symbols or favoured colours used by the tribes, so these came up a lot. The painting of the Caves of Chaos was used for the players to get the granduer of the place. (My map represented a lot more than a few hundred feet. *The final battle was a much bigger room. I had blocks for the altars and used blocks and tiles to make a raised area for the throne. I used the tile for a giant throne and placed 2 smaller ones on either side (which was cool, b/c a female PC was charmed and asked to join the BBEG). Again, hoody ties made the curtains. *In all, we did play out all major fights with minis, but were not so restricted by the grid/squares. [/QUOTE]
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