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<blockquote data-quote="Connorsrpg" data-source="post: 6008528" data-attributes="member: 19265"><p><strong>4 Key Components of Character Generation</strong></p><p></p><p>Far and away one of our favourite aspects of making characters was the combining of the 4 key components: Race, Class, BG & Specialty.</p><p></p><p>Especially for those of us that like to do things randomly. No more sorting through lists and endless possibilities (in the case of feats). One simple roll from the number of BGs and Specialties available (and Race and Class <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />) and we had our PCs done. Some strange and interesting combos to boot! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>My personal preference would be for each of the 4 areas to contain one important choice...or in our case chance to roll randomly <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p><strong>Race</strong>: Has subrace.</p><p><strong>Class</strong>: Has Fighting Style, Domain, Scheme (and hopefull Wizard Schools down the track). Oh and Heritage and Benefactor/Patron for the warlock.</p><p><strong>Background</strong>: I would like all listed relevant skills here and the player chooses 3.</p><p><strong>Specialty</strong>: Again, I would like to see all relevant feats listed in one spot and the player then selects. </p><p></p><p>The last one is especially important to me. I am happy if the feats are listed in a preferred order for those that don't want any customisation, but if the feats are a list for each specialty, then it will be easy to add others down the track. So if new Two-Weapon Fighting feats come out later you don't need a new specialty for them - just add them to the Dual-Wielder Specialty list.</p><p></p><p>Taking the Dual-Wielder further, you could then choose T-W Defense before T-W Attack if you wished to be more defensive. (I am hoping feats are more open and not stuck with certain levels as seems to be the case so far - but this has not been made clear).</p><p></p><p>So, there you have it. We loved the 4 components and rolling random matches amongst them. Now I think each could be made more interesting with 1 major choice in each.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6008528, member: 19265"] [b]4 Key Components of Character Generation[/b] Far and away one of our favourite aspects of making characters was the combining of the 4 key components: Race, Class, BG & Specialty. Especially for those of us that like to do things randomly. No more sorting through lists and endless possibilities (in the case of feats). One simple roll from the number of BGs and Specialties available (and Race and Class ;)) and we had our PCs done. Some strange and interesting combos to boot! :) My personal preference would be for each of the 4 areas to contain one important choice...or in our case chance to roll randomly ;). [B]Race[/B]: Has subrace. [B]Class[/B]: Has Fighting Style, Domain, Scheme (and hopefull Wizard Schools down the track). Oh and Heritage and Benefactor/Patron for the warlock. [B]Background[/B]: I would like all listed relevant skills here and the player chooses 3. [B]Specialty[/B]: Again, I would like to see all relevant feats listed in one spot and the player then selects. The last one is especially important to me. I am happy if the feats are listed in a preferred order for those that don't want any customisation, but if the feats are a list for each specialty, then it will be easy to add others down the track. So if new Two-Weapon Fighting feats come out later you don't need a new specialty for them - just add them to the Dual-Wielder Specialty list. Taking the Dual-Wielder further, you could then choose T-W Defense before T-W Attack if you wished to be more defensive. (I am hoping feats are more open and not stuck with certain levels as seems to be the case so far - but this has not been made clear). So, there you have it. We loved the 4 components and rolling random matches amongst them. Now I think each could be made more interesting with 1 major choice in each. [/QUOTE]
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