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<blockquote data-quote="Croesus" data-source="post: 7046663" data-attributes="member: 35019"><p>I think we'll just have to agree to disagree on whether or not this is a failing in the module. We (I <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" />) have beaten this issue enough. </p><p></p><p>Back to the OP's original concerns, keep in mind that the module doesn't suddenly get easier after the initial escape. Our party was wandering around the Underdark with minimal allies (just those we escaped with), minimal equipment, little idea where we were or how to get to places we hoped would be safe. We kept stumbling into things, even with a ranger specializing in the Underdark, and had several fatalities before we finally got to a relatively safe location. Depending on your players' preferences, you may have to pull your punches early on, or provide substantially more guidance so your players can make informed decisions. Once we reached 5th-6th level, things got much easier and that's when we really started to take control of our fates...well, as much control as a demon invasion allows. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Croesus, post: 7046663, member: 35019"] I think we'll just have to agree to disagree on whether or not this is a failing in the module. We (I :blush:) have beaten this issue enough. Back to the OP's original concerns, keep in mind that the module doesn't suddenly get easier after the initial escape. Our party was wandering around the Underdark with minimal allies (just those we escaped with), minimal equipment, little idea where we were or how to get to places we hoped would be safe. We kept stumbling into things, even with a ranger specializing in the Underdark, and had several fatalities before we finally got to a relatively safe location. Depending on your players' preferences, you may have to pull your punches early on, or provide substantially more guidance so your players can make informed decisions. Once we reached 5th-6th level, things got much easier and that's when we really started to take control of our fates...well, as much control as a demon invasion allows. :) [/QUOTE]
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