Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Out of the Abyss Advice Requested
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arjomanes" data-source="post: 7048385" data-attributes="member: 94951"><p>I agree. I thought the intro was great. In my game, I didn't even have PCs buy equipment. They started in the cells with only the possible trinkets, and I let them find gear as they adventured. They ended up not even going to the "armory" and made-do with just the gear of the drow they killed. Of course, I didn't have a wizard in the party, so the spellbook would be an issue that would need to be worked around. If you have a wizard, they need to be able to access their spellbook or steal one from a drow wizard. </p><p></p><p></p><p></p><p>100% this. I grabbed a book of one-page dungeons and expanded some of the encounter ideas into larger complexes. The Underdark is a huge mythic dungeon, alive and antagonistic against foreigners. The mini-game of surviving against this hostile environment created a sense of dread and jumpiness among the players that really made the encounters come alive. A lot of the NPCs got killed off in the prison break, and some split off shortly after (it's a prison break—prisoners are supposed to argue and want to split up). This was a very cool campaign, but I agree that it takes a little extra work in the beginning, especially if you don't kill off the giant troupe of NPCs (note that you can't kill all the NPCs though, since their goals are important for the PCs to choose which direction to go).</p></blockquote><p></p>
[QUOTE="arjomanes, post: 7048385, member: 94951"] I agree. I thought the intro was great. In my game, I didn't even have PCs buy equipment. They started in the cells with only the possible trinkets, and I let them find gear as they adventured. They ended up not even going to the "armory" and made-do with just the gear of the drow they killed. Of course, I didn't have a wizard in the party, so the spellbook would be an issue that would need to be worked around. If you have a wizard, they need to be able to access their spellbook or steal one from a drow wizard. 100% this. I grabbed a book of one-page dungeons and expanded some of the encounter ideas into larger complexes. The Underdark is a huge mythic dungeon, alive and antagonistic against foreigners. The mini-game of surviving against this hostile environment created a sense of dread and jumpiness among the players that really made the encounters come alive. A lot of the NPCs got killed off in the prison break, and some split off shortly after (it's a prison break—prisoners are supposed to argue and want to split up). This was a very cool campaign, but I agree that it takes a little extra work in the beginning, especially if you don't kill off the giant troupe of NPCs (note that you can't kill all the NPCs though, since their goals are important for the PCs to choose which direction to go). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Out of the Abyss Advice Requested
Top