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Out of the Abyss
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<blockquote data-quote="ShadowDenizen" data-source="post: 6831921" data-attributes="member: 16485"><p><strong>4 out of 5 rating for Out of the Abyss</strong></p><p></p><p>Much of what I'm going to say here has already been said by others, so I'll just pick out the highlights for this review.Ultimately, much of what is "Good" can also be considered "Bad" as well.The good:- This is a better module, overall, than "Dragon-Queen" or "Princes of the Apocalypse" in almost every sense.- This module gives the players free agency to go wherever the hell they want to in the UNderdark.- There's tons of engaging NPC's. including cameos from a certain well-known Dwarvemn King and his Drow ally.The bad:- Player Agency is great, but I think that very few groups are truly prepared for Sandbox-style play. (I find most groups I've interacted with like the illusion of freedom, but are often overwhelmed by the sheer number of options available to them.)- This is not a very newbie-friendly module for DM's. The DM will have to do a lot of work to prepare to run this, as there's a number of new mechanics to absorb or brush up on (Chase Rules, Madness, starvation rules, etc.)- There's tons of engaging NPC's for the DM to keep track of and create personalites for. (Sure, each has a few lines to describe their motivations, but that doesn't NECESSARILY help a DM (particularly a NEW DM!) bring them to life.- DRIZZT. GRRRRRR!</p></blockquote><p></p>
[QUOTE="ShadowDenizen, post: 6831921, member: 16485"] [b]4 out of 5 rating for Out of the Abyss[/b] Much of what I'm going to say here has already been said by others, so I'll just pick out the highlights for this review.Ultimately, much of what is "Good" can also be considered "Bad" as well.The good:- This is a better module, overall, than "Dragon-Queen" or "Princes of the Apocalypse" in almost every sense.- This module gives the players free agency to go wherever the hell they want to in the UNderdark.- There's tons of engaging NPC's. including cameos from a certain well-known Dwarvemn King and his Drow ally.The bad:- Player Agency is great, but I think that very few groups are truly prepared for Sandbox-style play. (I find most groups I've interacted with like the illusion of freedom, but are often overwhelmed by the sheer number of options available to them.)- This is not a very newbie-friendly module for DM's. The DM will have to do a lot of work to prepare to run this, as there's a number of new mechanics to absorb or brush up on (Chase Rules, Madness, starvation rules, etc.)- There's tons of engaging NPC's for the DM to keep track of and create personalites for. (Sure, each has a few lines to describe their motivations, but that doesn't NECESSARILY help a DM (particularly a NEW DM!) bring them to life.- DRIZZT. GRRRRRR! [/QUOTE]
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