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Story Hour
"Out of the Frying Pan"- Book III: Fanning the Embers
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<blockquote data-quote="el-remmen" data-source="post: 1894405" data-attributes="member: 11"><p>Welcome aboard, Doc! </p><p></p><p>Glad yer enjoying. . . </p><p></p><p>So did you start from the very beginning of Book I, or did you just start with this "Necropolis of Doom" thread? </p><p></p><p></p><p></p><p>A scrag is an aquatic troll - that is what the troll barbarian was.</p><p></p><p></p><p></p><p></p><p>It can be tough to do, but over the years I have come up with a number of tricks for handling this kind of thing, and making sure it does not bog the game down.</p><p></p><p></p><p></p><p></p><p>It would have been nigh impossible to figure it out without a dwarven priest there - but as usual I had back up plans for how the party might find out where the Maze was - but in typical nemmerlesque style, the other methods might have been more difficult and/or distasteful. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>As for how long it was planned out. . . I knew about the Pit of Bones and had prepared it for nearly a year before it was played - If Kazrack had not been around - I don't know how I would have handled it. . . But the map-room was definitely created with him in mind. . . I always try to give each PC a chance to shine and do their thing as a campaign goes on (though sometimes it feels like the effort to do that is unappreciated).</p><p></p><p>A good example of this was the tasks for Osiris. Kazrack had to forge something (a way for him to get to use all the skill points he dumped into craft), Ratchis had to hunt something down (mister ranger gets to do this thing), Jana was going to get a chance to learn a bunch of new spells from a "good" source, but with the responsibilties that come with that (thus allowing her the opportunity to fulfill the "arc" of her character we had discussed at the beginning) and Martin (whose player never gave me a background. . . .grrrrrr!) got a chance to deal with a powerful and ancient enemy of his order. . .</p></blockquote><p></p>
[QUOTE="el-remmen, post: 1894405, member: 11"] Welcome aboard, Doc! Glad yer enjoying. . . So did you start from the very beginning of Book I, or did you just start with this "Necropolis of Doom" thread? A scrag is an aquatic troll - that is what the troll barbarian was. It can be tough to do, but over the years I have come up with a number of tricks for handling this kind of thing, and making sure it does not bog the game down. It would have been nigh impossible to figure it out without a dwarven priest there - but as usual I had back up plans for how the party might find out where the Maze was - but in typical nemmerlesque style, the other methods might have been more difficult and/or distasteful. :) As for how long it was planned out. . . I knew about the Pit of Bones and had prepared it for nearly a year before it was played - If Kazrack had not been around - I don't know how I would have handled it. . . But the map-room was definitely created with him in mind. . . I always try to give each PC a chance to shine and do their thing as a campaign goes on (though sometimes it feels like the effort to do that is unappreciated). A good example of this was the tasks for Osiris. Kazrack had to forge something (a way for him to get to use all the skill points he dumped into craft), Ratchis had to hunt something down (mister ranger gets to do this thing), Jana was going to get a chance to learn a bunch of new spells from a "good" source, but with the responsibilties that come with that (thus allowing her the opportunity to fulfill the "arc" of her character we had discussed at the beginning) and Martin (whose player never gave me a background. . . .grrrrrr!) got a chance to deal with a powerful and ancient enemy of his order. . . [/QUOTE]
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