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Pain Pride and Prejudice
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<blockquote data-quote="Arkhandus" data-source="post: 4778627" data-attributes="member: 13966"><p>Seamus turns to see where the scream came from, and as soon as the impish creatures come into view, he calls out <span style="color: wheat">"TO ARMS! TO ARMS!"</span> and rushes towards the fleeing youths, trying to reach their side or get between them and the monsters. He draws his dagger along the way, and calls out to the youths <span style="color: Wheat">"Keep runnin'! Ah'll cover ye!"</span> to the boy and girl.</p><p></p><p>As soon as one of the beasts is close enough, he takes a swipe at it with his dagger. It's a hasty stroke, though. Seamus focuses on his draconic powers as he goes, and shifts the aura of draconic power into an energy shield. He envelops everyone nearby, except the wolf and impish critters, in the aura, so if any of the critters hits them up close, a flash of electricity surges into the beasts.</p><p></p><p>[sblock=ooc]I got both skills, so I rolled a 15 on Arcana and 9 for Nature to try identifying the critters.</p><p><a href="http://invisiblecastle.com/roller/view/2056549/" target="_blank">1d20+5=15, 1d20+5=9</a> </p><p></p><p>Seamus acts after the critters, according to the Initiatives, so......if he can't get there in time to interpose himself between the young'uns and the monsters, Seamus will just move up next to boy. Changing Aura as a swift action to Electricity Shield, so 2 electricity damage to anything that hits Seamus, the young'uns, or any other people from the celebration, within 60 feet of Seamus.</p><p></p><p>Move action to get close, then standard action to attack one. If the wolf is close enough, he'll attack it first. With my BAB, I can draw a weapon while moving. My attack roll is a pitiful 12, for 6 damage......graaagh.</p><p><a href="http://invisiblecastle.com/roller/view/2056572/" target="_blank">1d20+2+2=12, 1d4+2=6</a> </p><p></p><p>Seamus' status: 36 / 36 HP, AC 11[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4778627, member: 13966"] Seamus turns to see where the scream came from, and as soon as the impish creatures come into view, he calls out [COLOR="wheat"]"TO ARMS! TO ARMS!"[/COLOR] and rushes towards the fleeing youths, trying to reach their side or get between them and the monsters. He draws his dagger along the way, and calls out to the youths [COLOR="Wheat"]"Keep runnin'! Ah'll cover ye!"[/COLOR] to the boy and girl. As soon as one of the beasts is close enough, he takes a swipe at it with his dagger. It's a hasty stroke, though. Seamus focuses on his draconic powers as he goes, and shifts the aura of draconic power into an energy shield. He envelops everyone nearby, except the wolf and impish critters, in the aura, so if any of the critters hits them up close, a flash of electricity surges into the beasts. [sblock=ooc]I got both skills, so I rolled a 15 on Arcana and 9 for Nature to try identifying the critters. [url=http://invisiblecastle.com/roller/view/2056549/]1d20+5=15, 1d20+5=9[/url] Seamus acts after the critters, according to the Initiatives, so......if he can't get there in time to interpose himself between the young'uns and the monsters, Seamus will just move up next to boy. Changing Aura as a swift action to Electricity Shield, so 2 electricity damage to anything that hits Seamus, the young'uns, or any other people from the celebration, within 60 feet of Seamus. Move action to get close, then standard action to attack one. If the wolf is close enough, he'll attack it first. With my BAB, I can draw a weapon while moving. My attack roll is a pitiful 12, for 6 damage......graaagh. [url=http://invisiblecastle.com/roller/view/2056572/]1d20+2+2=12, 1d4+2=6[/url] Seamus' status: 36 / 36 HP, AC 11[/sblock] [/QUOTE]
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