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Pain Pride and Prejudice
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<blockquote data-quote="Tiali" data-source="post: 4779779" data-attributes="member: 83356"><p><u>Round 2 - Summary up to the monster's action.</u></p><p> </p><p>Torl feels a bit woozy as the poison begins taking effect, but that doesn't stop him from attacking of the little beast who injected it. As the imp falls to the ground, Torl sees an opening and takes it. His falchion swing removes the little things head, and the imp explodes into dark green goo.</p><p> </p><p>Torl turns his attention to the wolf, and swings his falchion again, but the wolf is more dextrous than he seems, and he dodges fairly easily. </p><p> </p><p><u>Round 2 - Monster actions.</u></p><p> </p><p>As the falchion swings through the air over his head, the wolf lunges at Torl's swinging arm, attempting to bite him. (1) (epic miss)</p><p> </p><p>The creature that just bit Michael is quite intimidated by the show of power. After deciding that biting this human again might not end well, It looks around and sees there are many other victims around. It decides that the boy and girl are far easier targets, and charges towards the fleeing brother and sister. (13) (2 damage)</p><p> </p><p>Scartail's little foe wriggles its way off his shortspear, and for the first time since the raid began, this little beast stops laughing. It seems very angry as it attempts to sting the lizardfolk that just hurt him. (9) (miss)</p><p> </p><p>As Arthur throws the imp to the ground in an attempt to stun it, the little thing gets back up and rushes at his legs. It attempts to bite him on the knee. (17) (4 damage)</p><p> </p><p>The remaining 7 imps go crazy around the defenseless townsfolk. They leap from stand to stand, from person to person, biting, clawing, scratching, and stinging the people closest to them. </p><p> </p><p>OOC: [sblock=]</p><p> </p><p>Rolls are listed above with the actions. You will see (#) that is totaled up roll. If succeeded you will see a second set listing damage (3 damage) if missed I put (miss).</p><p> </p><p>Attacks as listed:</p><p>Wolf botched his attack.</p><p>Imp 1 has died.</p><p>Imp 2 charges boy/girl. </p><p>Imp 3 attacks Scartail.</p><p>Imp 4 has died.</p><p>Imp 5 attacks Arthur. </p><p>Imp's 6-12 attack the townsfolk. Listed below.</p><p> </p><p>Actions taken:</p><p>Torl received 1 point of constitution poison, and will be asked to do another fortitude save after combat.</p><p> </p><p>Michael will receive an AoO for Imp 2 retreating out of his squares. </p><p> </p><p>Dice rolls vs commoners:</p><p>[sblock=]</p><p>1d20+4</p><p>8+4 = 12 * 3dmg</p><p>1d20+4</p><p>5+4 = 9</p><p>1d20+4</p><p>3+4 = 7</p><p>1d20+4</p><p>16+4 = 20 * 3dmg</p><p>1d20+4</p><p>12+4 = 16 * 2dmg</p><p>1d20+4</p><p>2+4 = 6</p><p>1d20+4</p><p>18+4 = 22 * 3dmg</p><p>[/sblock]</p><p> </p><p>Monster to Monster summary will begin now. Everyone (including pneumatik) please list your next actions.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tiali, post: 4779779, member: 83356"] [U]Round 2 - Summary up to the monster's action.[/U] Torl feels a bit woozy as the poison begins taking effect, but that doesn't stop him from attacking of the little beast who injected it. As the imp falls to the ground, Torl sees an opening and takes it. His falchion swing removes the little things head, and the imp explodes into dark green goo. Torl turns his attention to the wolf, and swings his falchion again, but the wolf is more dextrous than he seems, and he dodges fairly easily. [U]Round 2 - Monster actions.[/U] As the falchion swings through the air over his head, the wolf lunges at Torl's swinging arm, attempting to bite him. (1) (epic miss) The creature that just bit Michael is quite intimidated by the show of power. After deciding that biting this human again might not end well, It looks around and sees there are many other victims around. It decides that the boy and girl are far easier targets, and charges towards the fleeing brother and sister. (13) (2 damage) Scartail's little foe wriggles its way off his shortspear, and for the first time since the raid began, this little beast stops laughing. It seems very angry as it attempts to sting the lizardfolk that just hurt him. (9) (miss) As Arthur throws the imp to the ground in an attempt to stun it, the little thing gets back up and rushes at his legs. It attempts to bite him on the knee. (17) (4 damage) The remaining 7 imps go crazy around the defenseless townsfolk. They leap from stand to stand, from person to person, biting, clawing, scratching, and stinging the people closest to them. OOC: [sblock=] Rolls are listed above with the actions. You will see (#) that is totaled up roll. If succeeded you will see a second set listing damage (3 damage) if missed I put (miss). Attacks as listed: Wolf botched his attack. Imp 1 has died. Imp 2 charges boy/girl. Imp 3 attacks Scartail. Imp 4 has died. Imp 5 attacks Arthur. Imp's 6-12 attack the townsfolk. Listed below. Actions taken: Torl received 1 point of constitution poison, and will be asked to do another fortitude save after combat. Michael will receive an AoO for Imp 2 retreating out of his squares. Dice rolls vs commoners: [sblock=] 1d20+4 8+4 = 12 * 3dmg 1d20+4 5+4 = 9 1d20+4 3+4 = 7 1d20+4 16+4 = 20 * 3dmg 1d20+4 12+4 = 16 * 2dmg 1d20+4 2+4 = 6 1d20+4 18+4 = 22 * 3dmg [/sblock] Monster to Monster summary will begin now. Everyone (including pneumatik) please list your next actions. [/sblock] [/QUOTE]
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