Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paizo announces Paizo Game Space
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kitsune9" data-source="post: 5965946" data-attributes="member: 18507"><p>My personal take on VTTs is that in addition to the map features, campaign management, and dice rollers, there needs to be a video and audio component. The chat feature is for secret notes. </p><p></p><p>Secondly, there needs to be apps developed that links mobile and tablet devices to the VTT so that players can have their character sheets, notes, and dice on their devices while looking at a screen that has the map and video. Their computer screen serves as the "table" while their personal devices serves as the "player's surface". The GM has his own.</p><p></p><p>Thirdly, additional apps should include rulesets that affects actions and gameplay. For example, if the party's cleric casts <em>bless</em>, everyone's character sheet is automatically updated with a +1 to attack rolls and their Will save is noted that they have a +1 vs. fear or the person who receives <em>bear's endurance</em> gets their Con adjusted, hp increased, and Fort save increased. These kind of apps will be invaluable because they can breathe life back into games that have overcomplex or heavy-bookkeeping rules. How many of you looked at crunch-heavy games and thought they were cool because you have all these awesome charts of critical hits or effects or other things, but during actual play, it was a real headache to update the character sheet and keep things moving? </p><p></p><p>Actually, I'm kind of surprised that there hasn't been apps for these rules, particularly for the ones with their own SRDs or Open License. </p><p></p><p>Also, these can aid traditional table-top play. The first is that with an app that links the mobile and tablet devices to the GM's iPad, you've gotten rid of regular character sheets and dice. Heavy rulebooks are gone too. With complex rulesets, you can affect characters beneficially or with harmful effects. For example, if you are playing Rolemaster, the app knows which weapon you're using so the die roll looks up the appropriate table, determines the damage, then rolls on the critical hit table and gives the result. The GM tablet displays the result as well and the monster affected has its stats updated.</p><p></p><p>Realistic rules such as encumbrance can be tracked better.</p><p></p><p>Some could argue that with all this technology, why not just play a MMORPG? It's going to come down to individual taste as well. For some games with complex rulesets, technology is a good boost to enhance the play experience and a VTT further adds to the fun. For really simple games or more free-form games, then a VTT or anything kind of tech isn't needed.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5965946, member: 18507"] My personal take on VTTs is that in addition to the map features, campaign management, and dice rollers, there needs to be a video and audio component. The chat feature is for secret notes. Secondly, there needs to be apps developed that links mobile and tablet devices to the VTT so that players can have their character sheets, notes, and dice on their devices while looking at a screen that has the map and video. Their computer screen serves as the "table" while their personal devices serves as the "player's surface". The GM has his own. Thirdly, additional apps should include rulesets that affects actions and gameplay. For example, if the party's cleric casts [I]bless[/I], everyone's character sheet is automatically updated with a +1 to attack rolls and their Will save is noted that they have a +1 vs. fear or the person who receives [I]bear's endurance[/I] gets their Con adjusted, hp increased, and Fort save increased. These kind of apps will be invaluable because they can breathe life back into games that have overcomplex or heavy-bookkeeping rules. How many of you looked at crunch-heavy games and thought they were cool because you have all these awesome charts of critical hits or effects or other things, but during actual play, it was a real headache to update the character sheet and keep things moving? Actually, I'm kind of surprised that there hasn't been apps for these rules, particularly for the ones with their own SRDs or Open License. Also, these can aid traditional table-top play. The first is that with an app that links the mobile and tablet devices to the GM's iPad, you've gotten rid of regular character sheets and dice. Heavy rulebooks are gone too. With complex rulesets, you can affect characters beneficially or with harmful effects. For example, if you are playing Rolemaster, the app knows which weapon you're using so the die roll looks up the appropriate table, determines the damage, then rolls on the critical hit table and gives the result. The GM tablet displays the result as well and the monster affected has its stats updated. Realistic rules such as encumbrance can be tracked better. Some could argue that with all this technology, why not just play a MMORPG? It's going to come down to individual taste as well. For some games with complex rulesets, technology is a good boost to enhance the play experience and a VTT further adds to the fun. For really simple games or more free-form games, then a VTT or anything kind of tech isn't needed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paizo announces Paizo Game Space
Top