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<blockquote data-quote="Eirikrautha" data-source="post: 7736319" data-attributes="member: 6777843"><p>Hmm. As someone who has been playing a lot more 5e than PF lately, this should be right up my alley. It does sound like a reaction to 5e's success and potential player loss. Many of the folks I know who stayed with PF did so because of the micromanagement aspects of the system. They might not be so enthused. </p><p></p><p>That said, the 3.5 ruleset was really beginning to show its age. Some core features (full actions and the way it gimped melee characters, touch AC, etc) were so unbalanced or unwieldy that each new addition to the rules just compounded the problem even more. So this may very well be the refresh PF needs.</p><p></p><p>On the other hand, I know quite a few people who have so much invested in PF 1 that I'm willing to bet that this will actually be a short term problem for Paizo. More than one PFS player I know has said (long before this edition was announced), "I've already spent so much that I'm not re-buying everything for a new edition if they make one!" That seems to me to be the biggest hurdle for Paizo: can the new edition offer enough difference and improvements to compel present players to buy, while not changing so much as to lose the discrete and granular nature of a PF game. I'm glad I'm not the person that has to walk that tightrope!</p></blockquote><p></p>
[QUOTE="Eirikrautha, post: 7736319, member: 6777843"] Hmm. As someone who has been playing a lot more 5e than PF lately, this should be right up my alley. It does sound like a reaction to 5e's success and potential player loss. Many of the folks I know who stayed with PF did so because of the micromanagement aspects of the system. They might not be so enthused. That said, the 3.5 ruleset was really beginning to show its age. Some core features (full actions and the way it gimped melee characters, touch AC, etc) were so unbalanced or unwieldy that each new addition to the rules just compounded the problem even more. So this may very well be the refresh PF needs. On the other hand, I know quite a few people who have so much invested in PF 1 that I'm willing to bet that this will actually be a short term problem for Paizo. More than one PFS player I know has said (long before this edition was announced), "I've already spent so much that I'm not re-buying everything for a new edition if they make one!" That seems to me to be the biggest hurdle for Paizo: can the new edition offer enough difference and improvements to compel present players to buy, while not changing so much as to lose the discrete and granular nature of a PF game. I'm glad I'm not the person that has to walk that tightrope! [/QUOTE]
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