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Paizo Announces Pathfinder 2nd Edition!
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<blockquote data-quote="Sunseeker" data-source="post: 7736715"><p>The DM is only so mighty. If the Game disengages Billy from play, that's on the Game. A good DM can only do so much with a bad system.</p><p></p><p>I mean lets look at it this way: lets say you have 5 people at the table, and you give them each 1 minute to take their turns (DM included). That means Billy's turn comes up once every 4 minutes. If all Billy does on his turn is say "I'm still casting Fireball" and then goes back to playing on his phone or getting a drink or whatever, then Bill <em>isn't</em> really playing the game. The DM can attempt to engage him by say, having his character react to the situation, but Bill's choice here is fairly limited and in most editions "reacting" to events while spellcasting risks losing the spell. So <em>now</em> not only does Bill have to "sit out" for 20 minutes, if the Dm <em>does</em> engage him, it's by saying "Hey Billy, you know all that time you spent casting BIGSPELL? Well make me this save or lose your spell!" For...4 rounds? Billy's engagement in the game has gone from "I want to shoot a spell!" to "I need to rely on random check or else I'm going to waste a half-hour of my life.</p><p></p><p>Again, the DM has only so much power within a bad system.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7736715"] The DM is only so mighty. If the Game disengages Billy from play, that's on the Game. A good DM can only do so much with a bad system. I mean lets look at it this way: lets say you have 5 people at the table, and you give them each 1 minute to take their turns (DM included). That means Billy's turn comes up once every 4 minutes. If all Billy does on his turn is say "I'm still casting Fireball" and then goes back to playing on his phone or getting a drink or whatever, then Bill [I]isn't[/I] really playing the game. The DM can attempt to engage him by say, having his character react to the situation, but Bill's choice here is fairly limited and in most editions "reacting" to events while spellcasting risks losing the spell. So [I]now[/I] not only does Bill have to "sit out" for 20 minutes, if the Dm [I]does[/I] engage him, it's by saying "Hey Billy, you know all that time you spent casting BIGSPELL? Well make me this save or lose your spell!" For...4 rounds? Billy's engagement in the game has gone from "I want to shoot a spell!" to "I need to rely on random check or else I'm going to waste a half-hour of my life. Again, the DM has only so much power within a bad system. [/QUOTE]
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