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<blockquote data-quote="Waylander the Slayer" data-source="post: 5615767" data-attributes="member: 1830"><p>heh, had to google Rob Repp, interesting prior experience of note:</p><p></p><p>Manger, Digital Projects Group TSR, Inc. </p><p>Publishing industry </p><p></p><p>May 1993 – July 1994 (1 year 3 months) </p><p></p><p>• Department manger for the makers of Dungeons and Dragons products. Researched and proposed 1994-95 CD-ROM product line. Developed Internet-based profit centers and online content. Produced advertising and collateral materials. Created product prototypes for 1995 catalog.</p><p>• Acted as liaison to TSR’s foreign offices, helping them localize products for their markets. Adapted art files to work with foreign prepress facilities.</p><p>• In 1993 Universal Studios contracted to develop shows based on TSR properties, produced these shows in-house. Planned and installed a video production facility in TSR’s Los Angeles, CA office. Designed a special effects “bible” and shooting guide, and worked with outside production houses to communicate our design goals for the finished shows.</p><p>• Responsibilities included systems and network support, budgeting/expansion planning, hardware/software procurement, market research, development of multi-player computer gaming, and creation and management of TSR’s online forums. Skilled with desktop publishing software, as well as 3-D modeling and multimedia development tools.</p><p>• Originally hired as assistant manager of in-house service bureau, where I performed technical support and pre-press operations. Responsibilities included prototyping the entire 1994 product line, package design, product layout and design, book typesetting, network management, staff training and support, and pre-press troubleshooting. Worked with vendors to resolve workflow and output problems. Promoted to DPG manager after six months</p></blockquote><p></p>
[QUOTE="Waylander the Slayer, post: 5615767, member: 1830"] heh, had to google Rob Repp, interesting prior experience of note: Manger, Digital Projects Group TSR, Inc. Publishing industry May 1993 – July 1994 (1 year 3 months) • Department manger for the makers of Dungeons and Dragons products. Researched and proposed 1994-95 CD-ROM product line. Developed Internet-based profit centers and online content. Produced advertising and collateral materials. Created product prototypes for 1995 catalog. • Acted as liaison to TSR’s foreign offices, helping them localize products for their markets. Adapted art files to work with foreign prepress facilities. • In 1993 Universal Studios contracted to develop shows based on TSR properties, produced these shows in-house. Planned and installed a video production facility in TSR’s Los Angeles, CA office. Designed a special effects “bible” and shooting guide, and worked with outside production houses to communicate our design goals for the finished shows. • Responsibilities included systems and network support, budgeting/expansion planning, hardware/software procurement, market research, development of multi-player computer gaming, and creation and management of TSR’s online forums. Skilled with desktop publishing software, as well as 3-D modeling and multimedia development tools. • Originally hired as assistant manager of in-house service bureau, where I performed technical support and pre-press operations. Responsibilities included prototyping the entire 1994 product line, package design, product layout and design, book typesetting, network management, staff training and support, and pre-press troubleshooting. Worked with vendors to resolve workflow and output problems. Promoted to DPG manager after six months [/QUOTE]
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