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Paizo News Roundup: Starfinder Alien Archive 2, Rune Drive Gambit, Pathfinder Runeplague
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<blockquote data-quote="Matt Mobbs" data-source="post: 7758611" data-attributes="member: 6936807"><p><strong>Gear for starfinder is rubbish</strong></p><p></p><p>Regarding comments on equipment and gear.....most in the armoury was decidedly disappointing and lack luster. No wow factor on 90% of the gear within. Few weapons worth getting, most bland samey/samey it's level X doing y damage. Few have unique traits and most are pointless traits. The fusions where a big let down to...pointless crit boosters, lame abilities or severely over leveled and over priced for what they are and power armour still blows...no multi weapon alpha strike, and crappy load outs. It's all so screwed down there is little scope to build something interesting and powerful. with only 2 or 3 items in the whole book being practical and useful, at this rate it'll be armoury book 6 before there is enough gear to properly out fit a group...and that's without armour like tissue paper, why have heavy armour if baddies can hit you on the roll of a 2+, the armour is very costly from your 10% take and does very little for it other than environmental protection. The slots are the most useful and most of them are lame as well...all flavour no purpose, with all in the armoury less helpful than the core book. I know you guys don't want power creep but PLEASE give us something interesting and powerful as they are not mutually exclusive.</p></blockquote><p></p>
[QUOTE="Matt Mobbs, post: 7758611, member: 6936807"] [b]Gear for starfinder is rubbish[/b] Regarding comments on equipment and gear.....most in the armoury was decidedly disappointing and lack luster. No wow factor on 90% of the gear within. Few weapons worth getting, most bland samey/samey it's level X doing y damage. Few have unique traits and most are pointless traits. The fusions where a big let down to...pointless crit boosters, lame abilities or severely over leveled and over priced for what they are and power armour still blows...no multi weapon alpha strike, and crappy load outs. It's all so screwed down there is little scope to build something interesting and powerful. with only 2 or 3 items in the whole book being practical and useful, at this rate it'll be armoury book 6 before there is enough gear to properly out fit a group...and that's without armour like tissue paper, why have heavy armour if baddies can hit you on the roll of a 2+, the armour is very costly from your 10% take and does very little for it other than environmental protection. The slots are the most useful and most of them are lame as well...all flavour no purpose, with all in the armoury less helpful than the core book. I know you guys don't want power creep but PLEASE give us something interesting and powerful as they are not mutually exclusive. [/QUOTE]
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Paizo News Roundup: Starfinder Alien Archive 2, Rune Drive Gambit, Pathfinder Runeplague
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