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Paizo Officially Supporting Foundry, Free Content Ending
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<blockquote data-quote="JThursby" data-source="post: 8603922" data-attributes="member: 7025596"><p>There's a reason for this. Here's a chart the PF2e Foundry team put out to show just how ridiculously large the code base has gotten:</p><p>[ATTACH=full]155268[/ATTACH]</p><p>The scale at which new code and updates to code is done in the system rivals that of Foundry itself. Foundry having the GitLab repo accomplishes a few things:</p><ul> <li data-xf-list-type="ul">It assures Paizo that Foundry has a stake in the continued maintenance of the PF2e system implementation by assuming responsibility for it. I imagine Paizo did not want another VTT partner to treat their system as abandonware after Roll20 botched things. Foundry assuming nominal responsibility while keeping all the community devs in charge is a best of both worlds scenario.</li> <li data-xf-list-type="ul">It allows the PF2e devs to work more closely with Foundry for updates and maintenance. With a huge amount of code this is a non-trivial task, every extra bit of coordination helps.</li> <li data-xf-list-type="ul">It creates a pipeline for community devs to hear about future Paizo partnership products and do paid commission work for it. Paizo can order a VTT version of an AP from Foundry and provide assets like art and music, and Foundry will hire devs from the community to create the maps, npcs, etc. Empassioned devs do a good job and get paid, Foundry keeps everything working and gets paid, Paizo makes the original APs and gets paid, everybody wins.</li> </ul></blockquote><p></p>
[QUOTE="JThursby, post: 8603922, member: 7025596"] There's a reason for this. Here's a chart the PF2e Foundry team put out to show just how ridiculously large the code base has gotten: [ATTACH type="full" width="504px"]155268[/ATTACH] The scale at which new code and updates to code is done in the system rivals that of Foundry itself. Foundry having the GitLab repo accomplishes a few things: [LIST] [*]It assures Paizo that Foundry has a stake in the continued maintenance of the PF2e system implementation by assuming responsibility for it. I imagine Paizo did not want another VTT partner to treat their system as abandonware after Roll20 botched things. Foundry assuming nominal responsibility while keeping all the community devs in charge is a best of both worlds scenario. [*]It allows the PF2e devs to work more closely with Foundry for updates and maintenance. With a huge amount of code this is a non-trivial task, every extra bit of coordination helps. [*]It creates a pipeline for community devs to hear about future Paizo partnership products and do paid commission work for it. Paizo can order a VTT version of an AP from Foundry and provide assets like art and music, and Foundry will hire devs from the community to create the maps, npcs, etc. Empassioned devs do a good job and get paid, Foundry keeps everything working and gets paid, Paizo makes the original APs and gets paid, everybody wins. [/LIST] [/QUOTE]
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Paizo Officially Supporting Foundry, Free Content Ending
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