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Paizo's Stephen Radney-MacFarland Previews The Rogue Class For Pathfinder 2nd Edition!
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<blockquote data-quote="pming" data-source="post: 7739655" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>It's just that THIS version of "Rogue" basically, to me, seems to out-fight, out-damage, and out-defend the PF1 Fighter. That's why I commented that in order for this Rogue to not be, well, the "Win Button Class" that Paizo will have to have all other classes just as heavily built towards combat. I shudder to think what they are going to have to do with the Fighter class.</p><p></p><p>As for the "roleplaying" side of D&D. Yes, you can RP anything, really. Hell, you can RP a game of Monopoly if you want! That said, any *new* players bellying up to the table for the first time, with no experience in RPG's...they're going to get a seriously warped view of what a table top RPG is/can be (IMHO, of course). A player who learns PF2 and plays a Rogue is going to be totally confused as to what's going on when they sit down to play some OSR game, Warhammer Fantasy RP, Call of Cthulhu, or even 5e. Their "expectations" of what a TTRPG is will likely focus on combat...and all that "other stuff in the game" is likely to be seen as nothing but set dressing for the combats.</p><p></p><p>Then again..I am an old fart with a terminal case of Grognardis Cumudgeonitis, so there is that! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>At any rate...I hope this "first pass" at the Rogue gets some serious changes to balance it to be not so combat-centric.</p><p></p><p>Wait...why am I commenting here? I'm not going to play PF2 in all likelihood. What am I doing here? What? Eh? What's that? I can't hear you over the roar of my own One True Way To Play prejudice. And GET OFFA MY LAWN YA NO GOOD KIDS! *grumble grumble* <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7739655, member: 45197"] Hiya! It's just that THIS version of "Rogue" basically, to me, seems to out-fight, out-damage, and out-defend the PF1 Fighter. That's why I commented that in order for this Rogue to not be, well, the "Win Button Class" that Paizo will have to have all other classes just as heavily built towards combat. I shudder to think what they are going to have to do with the Fighter class. As for the "roleplaying" side of D&D. Yes, you can RP anything, really. Hell, you can RP a game of Monopoly if you want! That said, any *new* players bellying up to the table for the first time, with no experience in RPG's...they're going to get a seriously warped view of what a table top RPG is/can be (IMHO, of course). A player who learns PF2 and plays a Rogue is going to be totally confused as to what's going on when they sit down to play some OSR game, Warhammer Fantasy RP, Call of Cthulhu, or even 5e. Their "expectations" of what a TTRPG is will likely focus on combat...and all that "other stuff in the game" is likely to be seen as nothing but set dressing for the combats. Then again..I am an old fart with a terminal case of Grognardis Cumudgeonitis, so there is that! ;) At any rate...I hope this "first pass" at the Rogue gets some serious changes to balance it to be not so combat-centric. Wait...why am I commenting here? I'm not going to play PF2 in all likelihood. What am I doing here? What? Eh? What's that? I can't hear you over the roar of my own One True Way To Play prejudice. And GET OFFA MY LAWN YA NO GOOD KIDS! *grumble grumble* ;) ^_^ Paul L. Ming [/QUOTE]
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Paizo's Stephen Radney-MacFarland Previews The Rogue Class For Pathfinder 2nd Edition!
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