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Palace of the Silver Princess 5e Conversion
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<blockquote data-quote="fjw70" data-source="post: 7434941" data-attributes="member: 80924"><p>When converting 1e modules I use a combination of substituting 5e monsters and doing on the fly conversions of 1e monster stats. I then vary the number of monsters up or down to set the difficulty I want. </p><p></p><p>For my on the fly conversions, I do the following. </p><p></p><p>I determine a level for the monster. It typically equals the HD but I increase by one if there are any plusses (e.g. an ogre is 4+1 HD so it is a level 5 monster).</p><p></p><p>HP:I either double what the modular says or use 10 times level.</p><p></p><p>Proficiency bonus is based on monster level (not CR).</p><p></p><p>Attack bonus: Equals double prof bonus.</p><p></p><p>Damage: For weapon users I use weapon damage plus prof bonus. For larger than man sized creatures I double the prof bonus. I typically use the fighter as a guide on number of attacks. For monsters using natural attacks I typically just add the prof bonus to the claw/bite/whatever damage.</p><p></p><p>For AC I use 20 minus the given AC. </p><p></p><p>I handle any special stuff as I see fit. Stuff like poison damage is typically save or take xd8 damage (with x being the creature level). </p><p></p><p>These are guidelines and I adjust as necessary.</p></blockquote><p></p>
[QUOTE="fjw70, post: 7434941, member: 80924"] When converting 1e modules I use a combination of substituting 5e monsters and doing on the fly conversions of 1e monster stats. I then vary the number of monsters up or down to set the difficulty I want. For my on the fly conversions, I do the following. I determine a level for the monster. It typically equals the HD but I increase by one if there are any plusses (e.g. an ogre is 4+1 HD so it is a level 5 monster). HP:I either double what the modular says or use 10 times level. Proficiency bonus is based on monster level (not CR). Attack bonus: Equals double prof bonus. Damage: For weapon users I use weapon damage plus prof bonus. For larger than man sized creatures I double the prof bonus. I typically use the fighter as a guide on number of attacks. For monsters using natural attacks I typically just add the prof bonus to the claw/bite/whatever damage. For AC I use 20 minus the given AC. I handle any special stuff as I see fit. Stuff like poison damage is typically save or take xd8 damage (with x being the creature level). These are guidelines and I adjust as necessary. [/QUOTE]
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Palace of the Silver Princess 5e Conversion
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