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*Dungeons & Dragons
Paladin: Why Are They Often Considered Highly Powerful?
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<blockquote data-quote="Mort" data-source="post: 7272589" data-attributes="member: 762"><p>That's an interesting build and may be effective but wow is it a delayed payoff! </p><p></p><p>You're delaying extra attack to at least 6th level, minimum, possibly longer . </p><p></p><p>You're spellcasting, and therefore smite, is so far behind the standard paladin until late into the sorceror levels that you may as well not have it. </p><p></p><p>You technically only need STR and CHA but your not likely to benefit from the CON benefits of the barbarian (and you're wearing armor anyway). </p><p></p><p>Are you ever getting the biggie of Paladin abilities, Aura of Protection? Likely not. </p><p></p><p>Any more than 2 encounters or so between tests will likely utterly frustrate the player. </p><p></p><p>So seems interesting and possibly fun, assuming you get past mid level play, but I don't see the big power. </p><p></p><p>To answer the question. Paladins can nova like no other class and, especially the vengeance pact, can deal single target damage like no other melee class. In a vacuum it looks overpowered. </p><p></p><p>But this is offset by a massive burning of resources, and the DM should have little trouble challenging the paladin. </p><p></p><p></p><p>Sent from my SM-G930V using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="Mort, post: 7272589, member: 762"] That's an interesting build and may be effective but wow is it a delayed payoff! You're delaying extra attack to at least 6th level, minimum, possibly longer . You're spellcasting, and therefore smite, is so far behind the standard paladin until late into the sorceror levels that you may as well not have it. You technically only need STR and CHA but your not likely to benefit from the CON benefits of the barbarian (and you're wearing armor anyway). Are you ever getting the biggie of Paladin abilities, Aura of Protection? Likely not. Any more than 2 encounters or so between tests will likely utterly frustrate the player. So seems interesting and possibly fun, assuming you get past mid level play, but I don't see the big power. To answer the question. Paladins can nova like no other class and, especially the vengeance pact, can deal single target damage like no other melee class. In a vacuum it looks overpowered. But this is offset by a massive burning of resources, and the DM should have little trouble challenging the paladin. Sent from my SM-G930V using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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Paladin: Why Are They Often Considered Highly Powerful?
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