Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Paladin: Why Are They Often Considered Highly Powerful?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mort" data-source="post: 7273007" data-attributes="member: 762"><p>Monster ACs are lower in this edition true, and for the most part PCs hit more BUT a 15% increase in hits is nothing to sneeze at, also advantage tends to really flatten out bad rolling streaks. If we are going anecdotal - Just this Friday, the party fighter went 5 rounds without rolling above a 6 to hit (3rd level sword and board so 1 attack per round) advantage would have made a massive difference, and in fact the first time he did hit was after the cleric's guiding bolt.</p><p></p><p></p><p></p><p>My experience differs. The VERY first roll of the very first combat of the very first 5e game was the party mage going from full (6 HP) to dead (-14 HP) - critical from a crossbow. No other fatalities so far, but plenty down to unconscious and making death saves (the party, it should be noted, does not have a barbarian in it). </p><p></p><p> </p><p></p><p>The barbarian's ability kicks in at 3rd level, this paladin ability doesn't kick in until 6th (which also mostly precludes getting this ability as a dip ability - a very good thing). Further +5 to all saves MAY happen at very high levels. At 6th, you're looking at +3 at best (unless the PC got ridiculously lucky on rolls, or in point buy prioritized CHA over strength AND took their ASI to CHA over strength too - which while totally fine has drawbacks). +3 is still amazing but it's not +5. Also the Barbarian's ability allows for more tactical flexibility as the Paladin's aura requires anyone benefiting to be within 10' (the 30' expansion comes way too late to discuss here) of the paladin. As the paladin has almost no range capability, this is a significant factor. </p><p></p><p>But even here, at least we're comparing and that's how you see if things are OP. Analyzing in a vacuum just seems futile.</p></blockquote><p></p>
[QUOTE="Mort, post: 7273007, member: 762"] Monster ACs are lower in this edition true, and for the most part PCs hit more BUT a 15% increase in hits is nothing to sneeze at, also advantage tends to really flatten out bad rolling streaks. If we are going anecdotal - Just this Friday, the party fighter went 5 rounds without rolling above a 6 to hit (3rd level sword and board so 1 attack per round) advantage would have made a massive difference, and in fact the first time he did hit was after the cleric's guiding bolt. My experience differs. The VERY first roll of the very first combat of the very first 5e game was the party mage going from full (6 HP) to dead (-14 HP) - critical from a crossbow. No other fatalities so far, but plenty down to unconscious and making death saves (the party, it should be noted, does not have a barbarian in it). The barbarian's ability kicks in at 3rd level, this paladin ability doesn't kick in until 6th (which also mostly precludes getting this ability as a dip ability - a very good thing). Further +5 to all saves MAY happen at very high levels. At 6th, you're looking at +3 at best (unless the PC got ridiculously lucky on rolls, or in point buy prioritized CHA over strength AND took their ASI to CHA over strength too - which while totally fine has drawbacks). +3 is still amazing but it's not +5. Also the Barbarian's ability allows for more tactical flexibility as the Paladin's aura requires anyone benefiting to be within 10' (the 30' expansion comes way too late to discuss here) of the paladin. As the paladin has almost no range capability, this is a significant factor. But even here, at least we're comparing and that's how you see if things are OP. Analyzing in a vacuum just seems futile. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Paladin: Why Are They Often Considered Highly Powerful?
Top